YMMV: Segagaga

  • Harsher in Hindsight: The entire game is this when you realize that in real life Sega was completely crushed in this iteration of the console wars and would never again make another console. Worse, by the time this game was made, it was already obvious that Sega was losing, so the whole thing is essentially fantasizing about a miracle that never came.
  • Hilarious in Hindsight: One programmer is convinced that to run a game company, one has to see what other game companies' successes are and copy them as close as legally possible. While this practice has been in existence far longer than Segagaga, it's never been more evident than todays' flood of First-Person Shooter games and the companies that depend almost completely on them, at least for Western standards.note 
  • Tear Jerker - Alex Kidd's Monologue. ALL OF IT. Alex Kidd is forced to work as a store clerk for SEGA after his games bomb, purely because, as a game character, he is PHYSICALLY UNABLE to move his life forward without someone controlling him - that is, literally NOBODY IN THE WORLD is playing an Alex Kidd game anymore, and so he's stuck there. And yet, he manages to be motivational and positive about all of it. Ganbare, ganbare, Arekkusu Kiddo...