YMMV / Road of the Dead

  • Demonic Spiders: The mutant zombies in both games. In the first game, they could not be run over, and could only be killed with the handgun upgrade (though crashing into a few cars may kick them off your car too and that doesn't wreck the wind shield, usually). The sequel made them somewhat harder to kill, what with being more durable and having potential to interrupt the driving/firing of the driver/passengar. The alpha mutants are even worse, which sums up as being a mutant with the ability to damage your humvee.
    • Apaches are really annoying, since even though they are rare they can very easily wreck your wind shield (which means your death quickly after if they still keep shooting) and getting rid of them can only be done with the road signs, which spawn randomly on the left or right side of the street.
  • Game Breaker: The sequel's user made campaigns and challenge modes. The user campaigns have levels dedicated to farming for points to upgrade skills and weapons. The challenges add to this by upgrading character skills. You can have fully upgraded weapons, skills and characters before you start the story mode
  • Goddamn Bats: The common zombies. They are easy to kill but like to come in swarms, and can sometimes cling to your humvee.
  • Hell Is That Noise: The mutant cry. URRRAAAAAAAAHHHHH!!!
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