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* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks. The Steam version also received this upgrade later.

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* PolishedPort: The [=GoG.com=] GOG.com release has better controller compatibility, updated visuals, and gameplay tweaks. The Steam version also received this upgrade later.later, and this version was later ported to Nintendo Switch.
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* AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.

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Changed: 114

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* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks.

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* GoodBadBugs:
** During the forest level, if you pause the game while a jumping ninja is coming into the screen, he'll fly way higher once you unpause.
** The snake robot boss is skippable. The game doesn't keep you from walking outside the screen and entering the next area.
* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks. The Steam version also received this upgrade later.
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* GameBreaker: Berserk mode. Zaku becomes invincible and gains a lot of power and range, [[ZeroEffortBoss such that bosses can be torn apart in instants]]. Being damaged before activating berserk mode will lower the power meter and disable it, though, so the player must play the levels carefully if they want to trivialize a tough area or boss.

to:

* GameBreaker: Berserk mode. Zaku becomes invincible and gains a lot of power and range, [[ZeroEffortBoss such that bosses can be torn apart in instants]]. Being damaged before activating berserk mode will lower the power meter and disable it, though, so the player must play the levels carefully if they want to trivialize a tough area or boss.boss.
* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.

to:

* AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.theme.
* GameBreaker: Berserk mode. Zaku becomes invincible and gains a lot of power and range, [[ZeroEffortBoss such that bosses can be torn apart in instants]]. Being damaged before activating berserk mode will lower the power meter and disable it, though, so the player must play the levels carefully if they want to trivialize a tough area or boss.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: The FinalBoss theme and Warrior's Journey, the credits theme.

to:

* AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: The FinalBoss theme.

to:

* AwesomeMusic: The FinalBoss theme and Warrior's Journey, the credits theme.
Is there an issue? Send a MessageReason:
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Added DiffLines:

*AwesomeMusic: The FinalBoss theme.

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