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  • Complete Monster: Muro Hasegawa is the leader of the Syndicate, and Konoko's evil brother. Kidnapped by the Syndicate as a child to be used as a weapon, Muro killed and usurped enough people from within to become the Syndicate's new leader. Exploiting his father's wishes of evolution, Muro plans to leak the outside world's toxic fumes into the atmosphere, forcing anyone who wishes to survive his apocalypse to sell their loyalty to him for Chrysalis, all as a way to establish control over the world. Planting a brain-powered explosive that would have killed anybody within a 50-mile radius, he escapes to an airport, ordering his men to massacre everyone inside as a way to distract TCTF. He later orders a break-in at TCTD headquarters that results in the capture of Shinatama, who Muro tortures to near death for fun. Trying to kill Konoko after she refuses to join him, Muro still succeeds in wiping out a majority of humanity even after his death.
  • Difficulty Spike: While not exactly an easy game, the difficulty of level 11 comes out of nowhere with three tough bosses in a row, broken up by fights against some of the toughest mooks in the game, along with very meager supplies, most of which are gotten off the bodies of your enemies. Then the game goes back to the normal overall difficulty curve for the rest of the game.
  • Epileptic Trees: A game like this inevitably has a number of these. Believe it or not, the game's manual itself actually goes into this. To directly quote from the manual..."When you really think about the power the TCTF wields it makes you wonder how the Syndicate has survived. There are a lot of theories: some say the World Coalition Government lets the Syndicate slide because they keep the underclass down. Others claim a connection between the Syndicate and the remnants of the countries erased by the World Coalition Government's land grab." To add to the fun, when you witness the events in the game and come across information in terminals, you will start wondering how much the theories above apply.
  • Fanon: It's a common joke amongst Bungie fans that Konoko is Master Chief's big sister.
  • Goddamn Bats: Anyone with a Hughes Black Adder SMG. It does low damage with a large spread and a high rate of fire, so you can't dodge it and don't want to use it either. It can also eat up your force field, if you have one.
  • Good Bad Bugs: It is a tendency of the AI to grab any nearby guns for which they have ammo, reload, and then fire at you. Interrupt them by disarming them after the "reloading" step and you now have a fully loaded weapon that was empty two seconds ago.
  • Harsher in Hindsight: The manual says that the World Coalition Government's foundation came from a chain of events that started with money. Apparently, years of reckless spending and boom markets caused small countries to go bankrupt and superpowers teetering on the brink of collapse. Oh, and guess what? In real life, the world went through a similar global economic crisis between 2008 and 2013. Not quite to the level portrayed in this game, but the trope still applies.
  • He's Just Hiding: This game definitely has a number of characters who are given this treatment. A number of people think Barabas is not dead. Muro might still be alive. Griffin could be alive, especially if Konoko did not shoot him, but what if he survived getting shot? Fans think that Shinatama, despite everything that happens to her, still lives on - which is a possibility, because she could have created a duplicate of herself or transferred her soul to somewhere else. Mukade is very likely dead, thanks to having his neck crushed by Konoko's boot. However, fans have pointed out that Mukade was completely covered in armour, and that someone else could easily take on his name. A number of fans suspect that Dr. Hasegawa is not dead, and that he may be hiding...somewhere.
  • Moral Event Horizon:
    • Well, if the Syndicate goons gunning down scientists and civilians (shown on mission complete screens) were not considered this trope, the scene of Muro torturing Shinatama will be considered this.
    • Griffin blowing up Shinatama or Konoko shooting Griffin is another example.
  • Narm: The scene where Konoko yells "Muro! STOP!" is a bit narmy. Amanda Winn-Lee seems to have a terrible habit of sounding unintentionally funny, especially when she is yelling.
    • Happens retroactively as well, when one plays through Hunt Down the Freeman it's impossible to not hear the parallels between Konoko's speech to Griffin and Mitch's speech to Adam.
    Mitch: You lied to me. You used me! ...you fucked up my face.
  • Nightmare Fuel: Witnessing Shinatama's mangled, malformed Deadly Brain body near the end of the game is guaranteed to send shivers down the player's spine.
    • Dr. Hasagawa's recollection of his wife's death, coupled with the background music, can come off as disturbing. Also counts as a Tearjerker.
  • Porting Disaster: The PlayStation 2 version has some awkward controls and certain sections will drop frames to almost unplayable levels and a good chunk of these sections are large open areas with tons of enemies where it's incredibly hard to survive, this only gets worse and worse as the game goes on as it seems the later levels received little-to-no optimization for PlayStation 2 Hardware.
  • That One Boss: Mukade, the master ninja. He has an invisibility device he can use whenever he wants, he teleports, he shoots homing energy balls, and he has the longest combo in the game, which can take off quite a bit of health if it all hits. Though you fight him on a rooftop, knocking him over the edge just makes him fly back up. There are more powerful bosses, but none more irritating.
  • The Woobie: Shinatama, especially after what she goes through with Muro and Griffin.
  • Values Resonance: Mass government surveillance of civilians, shockingly high levels of air pollution (and denial), bio-terrorism - a lot of aspects of this game's setting are just as relevant today as they were on the game's release.

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