YMMV / Nitrome

  • Awesome Music: Tons. They almost never fail to disappoint with their menu and in-game music. Among the best would have to be Dirk Valentine and the Fortress of Steam's in-game music.
  • Crowning Moment of Funny: The ending to Sky Serpents. The hero has been killing giant monsters to beat his Old Man's score. He misheard 14. He killed 140. The hero's look of surprise is great.
  • Crowning Music of Awesome: The whole soundtrack of Ice Breaker.
  • Ear Worm: The music from Enemy 585 will get stuck in your head.
  • Even Better Sequel: Skywire 2 and Test Subject Green are the most notable, but almost all of the sequels are on par with the original in terms of quality.
  • Growing the Beard: Everyone agrees that it happened, although it's hard to identify a specific point. The most common place to put it is the release of "Skywire 2".
  • Scrappy Mechanic: In Swindler 2, the titular character gains the ability to detach from his rope and roll around the level. Not only is it hard to control, but you have to constantly regain air because he apparently can't breathe without it. It does nothing to enhance the game.
  • That One Boss: Boss 14 from Sky Serpents is probably considered the most awkward/difficult due to its fireballs and needing to memorize the layout and timing all of the jumps perfectly.
    • There's also the first boss in Fat Cat, where in order to win, there's precisely one place where you can position the cat and the owl so that the cat doesn't get hit. It turns out to be almost directly on top of the main cannon.
  • That One Level: Cave Chaos 2 has its minecart level. The jist of it is that you need to ride a minecart across rails. Sounds simple, right? Well, the rails' collision detection is set up in a way that the minecart sits on top of them fine, but you go right through them. Even worse, bats place down the rails progressively, and this combined with the game's wonky physics means you will be falling out of the minecart to your death. A lot.