Darrius is also subject to this as well. While we are told that Seido's laws are oppressive, and thus would make Darrius seem reasonable at first, but he also does plenty of reprehensible things, including the murder of Dairou's family and framing it on another person in order to get him to abandon the Seidan Guard. Exactly what Darrius has in mind for replacing Seido's current regime is never elaborated on either, thus questioning how genuine he is.
Also for that matter, the society of Seido as whole can be subject to a sort of Alternative Societal Interpretation if only because the makers decided to abandon making any reference to it due to its associated characters (Hotaru, Darrius, and Dairou) falling into disfavor with the fans. Is it an ideal society that has some strict but fair laws? Is it an oppressive tyranny that is hiding behind a deceptive façade? And also are those who are members of the Seidan Senate and other public officeholders have its citizens best interests even if they are making some morally gray choices to insure its protection or manipulative oligarchs who abuse that as an excuse to control people's lives for their own benefit.
Hotaru is either liked for being a notable Love to HateFoil to the ever-popular Havik or hated for being a fascist.
Ashrah has some fans who believe she has some potential based on her character arc of seeking redemption and wanting to longer be a demon, but is disliked by detractors who view her as a pale imitation, if not a poorly made rip off, of Sareena.
Motaro appears out of the blue in a random Earthrealm village in the Konquest Mode to give you some koins, then vanishes. It's a rare occurrence and the player has to be quick to make it happen, so it's more of an Easter Egg.
Meat randomly appears with a British accent in the Netherrealm in the Konquest Mode to give you some koins, then disappears.
Crazy Awesome: Havik. How many fighters do you know crack their own necks to regain health, and slide across the floor like a penguin?
Designated Hero: Shujinko, mostly because he can't see through Onaga being a bigger dick, but you're still encouraged to rob everyone blind for the hell of it if you want to unlock everything, and a lot of problems are "solved" by just sucker-punching random people.
Onaga happens to have quite a following. Despite his status as an SNK Boss for some, many liked his design, his stature, and his story. He was even featured as a costume◊ in Trinidad's 2009's Carnival celebrations!
Havik, due to his unorthodox playstyle and hints of him and his people being Cloudcuckoolanders. There is currently a lot of fan interest in him making the roster of Mortal Kombat X, notably being the only Deception character of choice. If he survives his encounter with Takeda, that is: he has been made the Big Bad of a story arc in the prequel comics, after all.
Nightwolf as well, which is an interesting shift considering how hated he was around the time of Mortal Kombat 3.
Say what you want about them, but Kira and Kobra do have their supporters, with shippers as part of those ranks. This actually is even given a degree of canonical support in Armageddon, wherein both characters' endings show them expressing affection towards the other in some manner... only to end up being backstabbed for their troubles.
Foe Yay: The intense, reciprocally personal rivalry between Jade and Tanya took off starting here and continued into the next game, where they single out the other to square off during the Battle of Armageddon. Jade, who was established in the DA-D-A trilogy to be deeply patriotic, does have a justifiable reason for hating Tanya (who betrayed their homeland for a second time in Deception), but the fervently negative emotion from both sides still comes on a bit too strong for some.
Fridge Brilliance: Aside from the improbably of a Chinese person having a Japanese name in circa late-nineteenth century/early twentieth century China, Shujinko's name does make some sense in-story. The name translates into English as "Protagonist" and what role is he playing when at the start of Deception's Konquest Mode while playing a game of make believe with some fellow classmates? He's roleplaying as the hero against fellow students who are playing as the antagonistic Shang Tsung and Goro. Perhaps he got to play the role of hero so often that Shujinko stuck as a nickname.
A ton. The majority can be corralled under two things: moves that lead to unduckable throws, and moves that can be repeated ad-nauseum until the timer runs out. It's the core reason why this game was frowned upon by the professional fighting game community.
Dairou's Tombstone Drop is this. It's an unblockable ground pound that falls extremely fast and has a very quick recovery time, and the only way to avoid it is to anticipate it coming and jump. Unfortunately, given this game's mechanics, that's a lot easier said than done.
Perform a Fatality and a Hara-Kiri at the same time to get these.
Possibly this or Game-Breaker, but for some odd reason, Liu Kang's bicycle kick ignores Onaga's defensive stat and takes off his health like you shattered one of the ring's Kamidogu. It's easy to defeat Onaga that way... provided that you never get sick of watching Liu Kang's ending.
Time seems to have been kind to Shujinko, or else a generation of MK fans who grew up with the PS2-era games turned out more fond of him than the old guard were; either way, when Cassie Cage's Arcade Tower ending depicted her unknowingly murdering Shujinko after mistaking him for Shang Tsung, many mourned his ignoble fate.
Though in Hotaru's case, while this is justified in that he is intended to be somewhat like a Hate Sink, it is also a straight example in that he falls into this category due to being such a one-dimensionalStraw Character who lacks any personality traits aside from his obsession with maintaining order.
Zombie Liu Kang. Many fans saw it as a slap in the face that this is what happened to the Mortal Kombat Champion, and he even made ScrewAttack's "Top Ten Worst Fighting Game Characters" list.
Scrappy Mechanic: Progressing through Konquest Mode forces you to complete many, many Forced Tutorials where you assume different characters and learn their moves— something you can do on your own at any time in Training Mode. While it's more substantial and interesting than Deadly Alliance's version (which was nothing but tutorials), the Konquest Mode here isn't exactly optional; it's your only means of unlocking a lot of the valuable extra content like new characters, costumes and whatnot, since they require keys exclusively found in Konquest Mode instead of regular Koins.
Take That, Scrappy!: Mokap can be found twice in Konquest Mode. One time in Chaosrealm for a side mission and another time walking around in a flamboyant manner in Seido where he can't be interacted in any way aside from punching him out to unlock a fighting style video.
That One Boss: The final battle in Conquest mode for one arbitrary reason. After spending an entire game mode juggling/rotating through every other fighter, you must take on the final battle with basic Shujinko with movesets and fighting styles you haven't used or learned since the first hour of Conquest mode. Half of the battle will likely be you constantly pausing the game to remember what those styles even did.
Tier-Induced Scrappy: Hotaru, in addition to the other criticisms of him noted above, is regarded as the least effective in regard to playstyle based on the limited usefulness of his attacks, most notably his Lava Burst attack which can be easily nullified by the opponent being too far or too close. Thankfully, he received some well-needed adjustments in Armageddon, but even then he is roughly mid-tier at best.
You just have to facepalm when the Elder Gods Champion (the one before Scorpion) steps in to stop Shujinko and the natural reaction of our hero is to say "No, it's me!" and initiate a fight, not even thinking for one second how this guy reached the Nexus or why he would make such claims.
Raiden blindly accepting Shujinko's story of being the Champion of the Elder Gods based on him "having the strength of ten fighters" without ever bothering to check with them to corroborate his story arguably also counts.
What Do You Mean, It's Not Political?: Some of Seido's actions (particularly its suppression of people's freedoms ("freedom leads to anarchy, anarchy leads to Chaos, Chaos leads to suffering") and its wars against Chaosrealm and Outworld) seem like a derisive reference to the United States' national security policies under the then-current Bush Administration and American involvement in the then-ongoing wars in Iraq and Afghanistan as part of the larger War on Terrorism. This game also came out in 2004 (when a presidential election occurred) and Chicago (where the Mortal Kombat games were made at the time) is a notoriously liberal city in a deep blue state. Make of those last two what you will.
Some fans have this opinion in regard to Sub-Zero's "Shredder" outfit that he had in this game as being unfitting for him. Though on the other hand, some fans would consider this Narm Charm in that Kuai Liang is the type of person who is cool enough to make what would otherwise be ridiculous look stylishly awesome.
Special mention has to go to Sub-Zero's other costume, however, as it's not a look that even he can pull off. In a nutshell, he looks like a bald nightelf with loose-fitting PJs.