YMMV / Metro: Last Light

  • Alternate Character Interpretation: Is Pavel a Well-Intentioned Extremist who genuinely likes Artyom and only betrayed him because he had to, or did he never see Artyom as anything more as a pawn to be used and discarded? Which is in full sync with the historical character he shares his name with. For one, the Dark One did say he was filled with sadness when he was fighting Artyom in Red Square. Not to mention the fact that he probably saved Artyom from execution during his time in Revolution Station, as well as technically allowing him through said station.
  • Arc Fatigue: After you reunite with the young Dark One, you go through a long trek across the surface to return to Polis Station. And we mean long.
  • Author's Saving Throw: Redux removed Shadow Ranger in favor of several achievements for not killing people on certain levels. Shadow Ranger is awarded for not killing any human enemies throughout the game, except where it is unavoidable (such as the end siege of D6, the train fight). However the achievement was incredibly bugged and the game didn't necessarily make it clear what constituted an "unavoidable" situation, leading to situations where players went through the entire game having killed no human enemies outside of scripted sequences and the achievement would not unlock.
  • Broken Base: Ranger Hardcore mode being as a preorder DLC. According to Last Light's community manager, this was insisted upon by THQ. By the time Last Light switched publishers after THQ's bankruptcy, they didn't have time to change the DLC plans before release. It's not much, but it is at least something that annoys the developers as much as the fans.
  • Complete Monster: General Czeslav Korbut, the second-in-command and de facto leader of the Red Line, aims to conquer the entire Metro. As the head of intelligence, Korbut uses his skills to manipulate his superior, Maxim, into poisoning his brother and political rival, and then blackmails Maxim with this information so he could have more control over the Red Line. Seeking to wipe out most of Metro's population with chemical weapons or domesticated Dark Ones, Korbut interrogates Artyom and plans on executing him after gathering enough information on a surviving Dark One. Continuously losing battles to the Rangers, Korbut attacks a peaceful station with a bio-weapon, killing every civilian inside, just to disrupt their alliances. Invading the Rangers' headquarters, Korbut mocks one for having lost his legs and compares himself to Xerxes. A megalomaniac with no limits to his actions, Korbut was proof that not all monsters were affected by radiation.
  • Ensemble Darkhorse: Pavel has become something of a fan favorite despite betraying you, leaving you to be tortured, and being complicit in the mass murder of an entire station. Less than a quarter of those who have finished the game have the achievement for letting Pavel die (including replays!), and Youtube videos showing that choice are filled with "HOW COULD YOU KILL PAVEL!?" comments.
  • Game-Breaker:
    • Throwing Knives. If you're willing to be lethal, it's entirely possible and actually quite easy to go through the entire game on a handful of the little wonders. Totally silent, hideously accurate, one-hit-instant-kills on humans and heavy damaging on mutants, and reusable. On both Ranger and Ranger Hardcore, you get to carry ten as opposed to the normal five, making them even more broken.
    • Selling guns and explosives to the merchant at the start of the "Bandits" level will net Artyom hundreds of MGR. All it takes is selling the three guns you have, going through the level and killing/knocking out the level's enemies, taking their guns and returning to the merchant. Rinse and repeat.
  • Genius Bonus: Upon reaching Theatre Station, Pavel refers to Artyom as "Stanislavski", which you'll probably miss unless you're knowledgeable on the theatre or the Russian arts.
  • It's Easy, So It Sucks!: It's fairly hard to run out of gas mask filters or ammo on even the hardcore difficulties, quite unlike the first game. Not received well by some.
  • Magnificent Bastard: General Korbut who intentionally caused tension between Moskvin and his brother, the then Secretary General, convincing Moskvin that his brother was planning to kill him and to order his brother's assassination and engineer Moskvin's rise to Secretary General, only to then blackmail Moskvin with the murder of his brother in order to use his new position for his own uses.
  • Most Annoying Sound: More like "most annoying voice". Lesnitsky's high-pitched, nasally voice becomes very grating, very quickly.
  • That One Achievement: Shadow Ranger achievement. Its description says "Complete the game without killing any Humans unless forced to", which is pretty vague. As it turns out, the player is only allowed to kill during Chase, Red Square and D6 levels (however it's still possible, albeit very hard, to knock enemies out in hand-to-hand), where the stealth option simply doesn't exist, while killing any human anywhere else fails an achievement and reloading a save does not fix that. The player has to start over with New Game. If you're particularly masochistic, try going for Shadow Ranger on Ranger Hardcore. Notably, Redux removes it and replaces it with several achievements for not killing on certain levels.
  • The Woobie: While he is a soldier by this point and not an inexperienced Metro inhabitant, Artyom still takes more than a fair share of hard knocks. It doesn't help that at this point he may be a Shell-Shocked Veteran.
  • Ugly Cute: The Dark One child is distinctly freaky looking. He's also totally Adorkable once you get to know him.
  • Uncanny Valley: The facial animations of the human characters are rather well-done (complete with intricate eyebrow expressions). Unfortunately, the hair (all hair, in fact, be it the scalp or the beards) looks like it's sculpted out of plasticine which makes things... weird.