These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
It's not unusual for the players to frequently check the map, counting out how many spaces they've got left and trying to see which path is best. Hardly unusual, but also brings out its share of salt.
Stand-offs over which battle minigame to play when they're actually offered a choice can get ridiculously long. For a perfect example of this, check Episode 3-6 of Play Every Mario Party, where they spend over nine minutes arguing over one minigame.
Hilarious in Hindsight: At the start of Toy Dream, Holms comments that "In the next game, they should have a 0 dice block." One year later, 9 delivered just that.
They weren't particularly fond of 9, either, for many of the same reasons. No item shops, fewer mini-games, and the absence of Toadette and Boo.
The voting mechanic in certain titles to decide what battle minigame to play. If two people vote for one game and two others for a second, the game will automatically choose the third one. It's not unusual to see the guys deliberately delay voting as long as possible, as they're well aware whoever votes last can be the REAL decider.