These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Game Breaker: In the Advance Tour version, the Super POW Club and the Super-Straight club. The former increases distance by a great amount, which is well worth the higher height boost, the worse shot, and the worse control, as you have a chance at getting freaking Eagles consistently. The latter straightens out your shot completely, at the cost of some distance, but in this case it will be an advantage as pretty much the only time you could absolutely benefit from a bona fide straight shot is when you'e aiming for the pin and are hoping to get a chip-in: You won't need to calculate more than where the ball will land, the wind, and the lie on the green, skipping the angle, and the smaller drive distance makes it easier to manipulate how far the ball will go.
Uncanny Valley: Due to it being early in the 3D Games era, the human characters with their undetailed eyes and unmoving mouths attracted a bit of this reaction.