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* DoingItForTheArt: As per the [[https://en.wikipedia.org/wiki/Lucidity_(video_game)#Development page on The Other Wiki]]:
--> Creator/LucasArts said these games were part of an "effort at [=LucasArts=] to form several small internal development teams and give them the creative freedom to make games that surprise, amaze and inspire", after several years of mostly making licensed games.

Changed: 15

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* FollowTheLeader: ''{{Limbo}}'' is the DarkerAndEdgier variation of the theme.

to:

* FollowTheLeader: ''{{Limbo}}'' ''VideoGame/{{Limbo|2010}}'' is the DarkerAndEdgier variation of the theme.
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Tastes Like Diabetes is no longer a trope. Moving examples to other tropes when applicable.


%%* TastesLikeDiabetes: No, really, everything in this game is ''adorable''.

Added: 173

Changed: 4

Removed: 202

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As a Sugar Wiki item, moving to its own subpage.


%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



* CrowningMomentOfHeartwarming: The ending, where [[spoiler: Sofi arrives at the AfterlifeExpress station [[https://www.youtube.com/watch?v=RKy0Y21lwgA just in time to see her grandmother off]]. Awww.]]



* TastesLikeDiabetes: No, really, everything in this game is ''adorable''.
* TearJerker: As above for the CMOH, the game is about Sofi coming to terms with her grandmother's death.

to:

* %%* TastesLikeDiabetes: No, really, everything in this game is ''adorable''.
* %%* TearJerker: As above for the CMOH, the game is about Sofi coming to terms with her grandmother's death.death.
----
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--> LucasArts said these games were part of an "effort at LucasArts to form several small internal development teams and give them the creative freedom to make games that surprise, amaze and inspire", after several years of mostly making licensed games.

to:

--> LucasArts Creator/LucasArts said these games were part of an "effort at LucasArts [=LucasArts=] to form several small internal development teams and give them the creative freedom to make games that surprise, amaze and inspire", after several years of mostly making licensed games.
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Added DiffLines:

* FollowTheLeader: ''{{Limbo}}'' is the DarkerAndEdgier variation of the theme.

Added: 432

Changed: 173

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* CrowningMomentOfHeartwarming / TearJerker: The ending, where [[spoiler: Sofi arrives at the AfterlifeExpress station [[http://www.youtube.com/watch?v=RKy0Y21lwgA just in time to see her grandmother off]]. Awww.]]
* TastesLikeDiabetes: No, really, everything in this game is ''adorable''.

to:

* CrowningMomentOfHeartwarming / TearJerker: CrowningMomentOfHeartwarming: The ending, where [[spoiler: Sofi arrives at the AfterlifeExpress station [[http://www.youtube.com/watch?v=RKy0Y21lwgA just in time to see her grandmother off]]. Awww.]]
* DoingItForTheArt: As per the [[https://en.wikipedia.org/wiki/Lucidity_(video_game)#Development page on The Other Wiki]]:
--> LucasArts said these games were part of an "effort at LucasArts to form several small internal development teams and give them the creative freedom to make games that surprise, amaze and inspire", after several years of mostly making licensed games.
* TastesLikeDiabetes: No, really, everything in this game is ''adorable''.''adorable''.
* TearJerker: As above for the CMOH, the game is about Sofi coming to terms with her grandmother's death.
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Pft. I just made it sound even easier than it actually is.


* BreatherLevel: There's one that's very clearly intended to be as such by those who designed it. [[spoiler: It's the final bonus level unlocked by getting all the fireflies in all the other levels. A lot of players are likely to expect the hardest shit ever, especially if the level is unlocked after obtaining the game's hardest-to-reach fireflies. However, what they get instead is a very simple, three-plane layout with easy-to-reach fireflies and two paths of fireflies with ''pre-placed objects'' leading right toward the end at the final stretch.]] It's quite easy to obtain all the stage's fireflies in the minimum possible runs (two) without even really trying.

to:

* BreatherLevel: There's one that's very clearly intended to be as such by those who designed it. [[spoiler: It's the final bonus level unlocked by getting all the fireflies in all the other levels. A lot of players are likely to expect the hardest shit ever, especially if the level is unlocked after obtaining the game's hardest-to-reach fireflies. However, what they get instead is a very simple, three-plane open-spaced layout with easy-to-reach fireflies and two paths of fireflies with ''pre-placed objects'' leading right toward the end at the final stretch.]] It's quite easy to obtain all the stage's fireflies in the minimum possible runs (two) without even really trying.
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Added DiffLines:

* BreatherLevel: There's one that's very clearly intended to be as such by those who designed it. [[spoiler: It's the final bonus level unlocked by getting all the fireflies in all the other levels. A lot of players are likely to expect the hardest shit ever, especially if the level is unlocked after obtaining the game's hardest-to-reach fireflies. However, what they get instead is a very simple, three-plane layout with easy-to-reach fireflies and two paths of fireflies with ''pre-placed objects'' leading right toward the end at the final stretch.]] It's quite easy to obtain all the stage's fireflies in the minimum possible runs (two) without even really trying.
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None


* CrowningMomentOfHeartwarming / TearJerker: The ending, where [[spoiler: Sofi arrives at the AfterlifeExpress station just in time to see her grandmother off. Awww.]]

to:

* CrowningMomentOfHeartwarming / TearJerker: The ending, where [[spoiler: Sofi arrives at the AfterlifeExpress station [[http://www.youtube.com/watch?v=RKy0Y21lwgA just in time to see her grandmother off.off]]. Awww.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrowningMomentOfHeartwarming / TearJerker: The ending, where [[spoiler: Sofi arrives at the AfterlifeExpress station just in time to see her grandmother off. Awww.]]
* TastesLikeDiabetes: No, really, everything in this game is ''adorable''.

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