These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Crazy Awesome: You have a cheerleader fighting the undead with a chainsaw while carrying her boyfriend's still-living severed head around.
Critical Dissonance: Critics had very mixed opinions on the game. Gamers, on the other hand, generally found it to be a great game, but far too short. It also became SUDA51's most successful game, with over 700,000 copies sold worldwide as of August 2012.
And cheerleaders. For starters, they move pretty quickly, but if you cut off any part of the body without actually killing them, they go into a handstand, and their hitbox while in the handstand is such that only low attacks work on them.
Love It or Hate It: By no means is the game low-quality, but some see the over-sexualization of the protagonist to be intrusive, offensive, and/or disturbing. On the other hand, those who support the game maintain that Juliet a telling satire on video-game and zombie genre conventions, and a fun one to boot. Given Suda51's previous work, the latter is very likely the intention. This may or may not excuse content considered to be in bad taste.
What's weird is that Juliet, for all the fanservice she provides and despite the opening cutscene, still has a lot of agency and characterization. In addition, the fanservice is barely focused on throughout most of the game (unless, of course, the player decides to stick her in one of the more revealing outfits).
To back up the satire claim, Nick and his situation are a great metaphor for how women are objectified in video games. He’s an accessory for Juliet, a toy for her sisters, completely powerless to do anything, treated condescendingly by pretty much everyone, and his wishes to die are ignored by Juliet because SHE loves him and doesn’t want him to change or leave her. This article covers it in more depth http://www.destructoid.com/objectification-and-lollipop-chainsaw-229700.phtml
Scrappy Mechanic: The Chainsaw Blaster's auto targeting takes a lot of flak for jerking the camera around where ever the closest zombie is near you. This is remedied though since you can go into options menu anytime to switch to manual aim (which works way better). Some of the mini games count too, and failing them will make you lose a life, ruining your no death run. The mini-game that practically everyone hates is Zombie Baseball, due to three reasons:
1.) It's a glorified escort mission that involves getting Nick around the baseball diamond three times. Nick goes somewhat at a snails pace and wastes time celebrating EVERY TIME he makes it to a base.
2.) Nick is pretty much a Glass Cannon and can only take about 4 or 5 hits at most.
3.) If you left the auto aim on, this section pretty much becomes a Luck-Based Mission. As mentioned earlier, the scrappyness is reduced somewhat since you can turn off auto aim anytime. Though many first time players did not know about manual or auto aim.
Unfortunate Implications: Juliet talking about how fat her ass is is funny the first time, but becomes cringe-worthy after hearing it for the 7th time or so, when you consider that this is how most teenage girls end up developing eating disorders. (Believing themselves to be fat, but in reality are quite normal looking.)