YMMV: King's Quest VI: Heir Today, Gone Tomorrow

  • Accidental Innuendo:
  • Awesome Music:
    • The Award Bait Song "Girl in the Tower", composed by Mark Seibert and performed by Bob Berghold and Debbie Seibert. How kick-ass is that?
    • The rest of the soundtrack by Chris Braymen is one of Sierra's best. The whole soundtrack was also a showcase for the Roland Sound Canvas, which happens to be the basis for the software synthesizers included in modern versions of both Mac OS X and Windows. Yes, General MIDI music can actually sound great.
  • Ear Worm: Most of the soundtrack.
  • Epileptic Trees: The Black Cloak Society is mentioned precisely once in the game, in an easily missed optional letter in the harder route through the game. Nothing much is ever explained about the BCS, yet fan theories run wild about it.
  • Even Better Sequel: This game was received with rave reviews, is generally regarded as the highest point in franchise, and perhaps the only one that can be enjoyed at face value today.
  • Fridge Logic: In the Steam Train playthrough of this game, Danny questions how the Pawn Shoppe is able to turn a profit if people are allowed to undo their trades whenever they want. Ross suggests that due to the low population of the island, this is the only way the shoppe can get any business.
    • It's never really explained why Alhazred created disharmony between the islands (side from For the Evulz) but think about it... this seems to be an insurance that the multiple islands won't band together and rise against him if the denizens discover his true tyrant nature. As his guards can take out a rebellion on the main island easy. But a entire gathered army from all the islands? He had no choice but prevent that chance.
  • Fridge Horror: The secret passageway Alexander uses in the castle exits in Alhazred's wardrobe... and is only a few twists and turns from a peephole that looks into Cassima's bedroom, and she doesn't seem to be aware that it's there. Sure, Alex uses it to have a brief, touching moment with her while she's imprisoned, but what was Abdul looking at?
    • It's unclear that Alhazred himself knows that the passages exist. The ghost who reveals their existence to Alexander says that no one knows of them anymore, and if Alhazred did know of them, he would likely have had that hole in his wall which shows his room from those passages filled in.
    • There was also the implication that Alhazred was going to kill Cassima after the wedding night. Think about what that implies.
  • Funny Moments: The whole scene with Bump-on-a-Log and Stick-in-the-Mud.
  • Hilarious in Hindsight:
    • To any 90s kid who has played King's Quest VI: Go on, tell us you saw Alhazred's staged marriage with Cassima!Shamir and didn't get reminded of gay marriage.
    • One Nonstandard Game Over involves Alexander turning into a beast. Robbie Benson, who played Beast in Beauty and the Beast, voiced Alexander in the CD-ROM version.
  • Magnificent Bastard: Alhazred is probably the nastiest villain to cross the series. He shows up at the Green Isles and quickly wins the favor of the naive king, who sees him as a wise advisor and potential son in law. Then he arranges for one of this Black Cloak buddies to kidnap Cassima and get the heir to the throne out of the way, murders the King and Queen in their sleep, and he's already set up as a Regent for Life because he conned his way into Caliphim's trust. Then, he sends his genie to swipe the Islands' treasures, and sends out bogus stories that another island was to blame, carefully playing on each island's prejudices, and grounds the ferry so no one could travel to another island and verify the story. This kept the islands infighting so they didn't pose a challenge. Cassima gets rescued? He'll imprison her and cover it by invoking a dated tradition, then pull And Now You Must Marry Me, planning to kill her after the wedding night and coronation so he remains completely unchallenged and unchallengeable! It was only by the blind, dumb luck of the ex-slave Daventry prince showing up with a crush on the princess that any of this was discovered.
  • Magnum Opus: The sixth game is widely considered to be the highest point in the King's Quest series and for adventure gaming in general.
  • Memetic Mutation: "Alexander feels a strange pulling sensation."
    • MMAAGGICC SMAAAAAAAAAAAAPP!!
    • "Tickets On—! Next,"
  • Most Wonderful Sound: The chime for solving a puzzle.
  • Nightmare Fuel: Where to begin...almost being burned to death as a Human Sacrifice, the Minotaur with his ghastly altar, the catacombs and their Death Traps. The Faux Death (if you don't know it's fake), and the entire Land of the Dead. Play this and King's Quest IV: The Perils Of Rosella with the lights on.
    • Trying to stop the wedding (in both endings) is a different kind of horror. Imagine walking in on the person you love most in the world, just as they enthusiastically pledge themselves in marriage to someone else. And when you attempt to stop the ceremony, they order your death.
  • Polished Port: In 1993, a PC CD-ROM adaptation of the game was released for both the MS-DOS and Windows 3.1x versions, and besides the voice-acting and mouth movements in character portraits that had been absent in the floppy diskette version on MS-DOS (which also kept the low-resolution graphics), the Windows version had high-resolution graphics that doubled the resolution graphics of MS-DOS. And not only did the Windows version enhance character portraits with mouth movements, it also featured their blinking eyes, eyebrow movements and mood changes.
  • Porting Disaster: While the Amiga version is one of the better regarded ports of Sierra games, it shows how far the PC's graphics and sound capabilities had outpaced the Amiga in the early '90s. It's also missing the cool intro due to the Amiga's limited disk space.
  • Seinfeld Is Unfunny: The CD-ROM version was one of the first to feature Hollywood voice acting, a practice that is now routine.
  • Tear Jerker: The incredibly detailed description of The Lord of the Dead seeing his life in the magic mirror. On the other hand, it can just as easily come across as Narm.
  • Tough Act to Follow: One of the possible reasons King's Quest VII: The Princeless Bride isn't as beloved as this game. Jane Jensen's next project, Gabriel Knight, averted this, becoming a strong contender with this game for "best adventure game of all time."