YMMV / Kid Icarus

Subjectives that apply to the series as a whole:

  • Alternative Character Interpretation: Pit's Brawl incarnation was often portrayed in Fanfiction as a pure, submissive, weak, kind, holy and innocent being (in other words, like one of the common stereotypes of angels.) To be fair, this was before Uprising was released and developed his personalty, and Brawl gave few hints of his or any other of its characters personalities. All the fandom that payed attention knew of Pit at the time was the implication that he was overconfident or possibly even arrogant, and a hidden conversation Snake has with Otacon that says he's far stronger and older than he looks.
  • Broken Base: Was the series better before or after Uprising was released? This debate mostly started when people started accusing Masahiro Sakurai of putting too much Kid Icarus content in the fourth Smash Bros..
  • Ensemble Darkhorse:
    • Eggplant Wizards, probably the most iconic enemy in the series, with one serving as Kid Icarus's Arch-Enemy in Captain N. They not only returned for Uprising but received an even quirkier successor, the Tempura Wizards.
    • Palutena was a textbook example between the releases of Brawl and Uprising. While she only played a very minor role in Brawl, her new design was popular enough that she got a pretty healthy amount of fanart and cosplay even before her first voiced appearance in the latter - though she hadn't quite caught up to Pit himself until the fourth Smash game, at which point she had become a much more prominent character.
  • Fandom Rivalry: With its own sister series Metroid, oddly enough. First for Metroid 1 and its sequel overshadowing Kid Icarus and its own sequel. Then for accusations of Sakurai heavily favoring Kid Icarus content over Metroid content in the fourth Super Smash Bros., making former non-combatant Palutena playable and giving Dark Pit (a Palette Swap) his own character slot, while not adding any Metroid newcomers such as fan-favorite villains Ridley or Dark Samusnote .
  • First Installment Wins: Played straight and averted. Many people, when discussing the long amount of time since this series had a sequel, forget that there was already a sequel to the first game. However, Pit is more well-known from his Brawl appearance than in his home series, with Uprising also benefiting by following directly from Brawl and being more widely recognized/discussed than the original two games.
  • I Am Not Shazam: His name is Pit, not Kid Icarus. (No thanks to Captain N: The Game Master or The Irate Gamer.) Frustratingly, a Jakks Pacific Nintendo action figure listing (full of typos) also labels Pit as "Kid Icarus"... well after the release of Uprising, and using a picture of his Figma based on that game.
  • My Real Daddy: While Masahiro Sakurai had no involvement with the first two games, he was responsible for the series' revival in Smash Bros. and Uprising and its resulting popularity boost, as well as giving the series' classic characters their current quirky, lovable personalities. Fans tend to associate him with the Kid Icarus franchise more than anyone else.
  • Sequel Displacement: The Kid Icarus series wasn't well-known before Brawl, but Sakurai's revival of the franchise helped propel it into the greater consciousness. The characters' redesigns are more widely-recognized and well-liked than their original designs.
  • Sophomore Slump: Subverted in that Of Myths and Monsters is generally regarded as a perfectly competent (if derivative) follow-up to the original game among the few that played it, but played straight in that it is regularly forgotten and much more obscure compared to its predecessor and successor. This is most likely because Of Myths and Monsters was not released in its native Japan until appearing on the 3DS Virtual Console over two decades later. As a result, it's not acknowledged in Uprising.
  • Stuck in Their Shadow: The existence of Metroid probably played a part in keeping another sequel from being made until Uprising.

Subjectives that apply to the first two games:

  • Awesome Music: Most of the music in the first game is pretty nice:
  • Cult Classic: The first two games, while not very well-known until Smash Bros. Brawl, have a small but devoted following. A few fans strongly prefer the original games, and resent the direction the series went in after Sakurai revived it; fittingly, the fan-made Project M features Pit's classic looks (his cartoonish retro design with more adult-like proportions) as an alternate costume.
  • Demonic Spiders:
    • Eggplant Wizards, they showed up in the Game Boy sequel, too. Pluton and Pluton Fly are also pretty horrible.
      • Similar to Plutons and Pluton Flies, Sticky Talons in Myths and Monsters steal your powerups and sell them to the black market, where you can buy them back for an exorbitant amount of hearts.
  • Ear Worm: The Reaper's theme. In fact, due to the better sound effects on the original Famicom version he originally let out hideous screeches.
  • "Funny Aneurysm" Moment: The ending of Of Myths and Monsters to those who've played Uprising. Pit flying too close to a cartoony sun and having his wings fall off was both funny and a nod to the original Icarus legend, until... Uprising has Pit's wings burn as a plot point, and it's DEFINITELY not Played for Laughs this time.
  • Goddamned Bats: The Reapers, who take a dozen hits to kill and summon a swarm of Reapettes if alerted. And many flying enemies, including the Monoeyes.
  • Memetic Loser: Pre-Brawl Pit is mocked by some fans for being a weak protagonist in a hellishly Nintendo Hard game.
  • Polished Port: The 3D Classics Virtual Console version of the original, which adds some backgrounds to the levels, difficulty modes to make the game easier to newcomers while preserving the difficulty in the harder ones, and the option to switch between the old, NES controls and a new control scheme that makes things easier.