These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Americans Hate Tingle: The game was very well received in Japan, earning a perfect score of 40 out of 40 in Famitsu. Compare that to its reception in the west (particularly in America) where reviews fall on the lower end of 8.8, with criticisms centered on its lack of depth compared to other fighters and Campaign Mode's microtransactions.
Critical Dissonance: On the other hand, general public in the west is much more welcoming of the game compared to the critics.
The declaration that the priority would be making it a good fan-service game first, a well-balanced fighting game second. Although, players who'd rather have it the other way around probably doubt CyberConnect2's ability when it comes to the latter anyway, so maybe it's for the best.
Making Yoshikage Kira, one of the Big Bads and one of the most popular villains in the series, DLC-only has ruffled quite a few feathers, despite it being free in first-print copies (to serve as a buy-it-early incentive). Somewhat tempered later, due to the fact that his "Ultimate" Form, his disguise as Kosaku Kawajiri, is in the game, featuring *both* Killer Queen: Bites the Dust as his Stand and Gatta with Stray Cat as an Assist Character. Since this is the version of Kira that was featured in the memorable showdown of Part 4, the base is a bit less broken, as of now.
The fact that the game runs at 30 fps, which for fighters generally means there's input lag for commands. Though it's considered to be a better option than trying to force the game to 60 fps, which would cause variable frame-rate issues (a criticized problem with MvC3).
Part 4 in general has it the worst since in addition to having Josuke, both versions of Kira, Rohan, Koichi and Okuyasu, it also has the significantly less popular Akira and more infamously, Shigekiyo "Fatty" Yangu instead of... anyone from the later parts who has actual fans. The latter takes the cake, even if he is DLC.
Ikuro Hashizawa's announcement has also caused another Broken Base; some really like Baoh, and are pleased to see him in, using the basis of this still being a manga of Araki to justify his inclusion, and others say this is a Jojo game, that should be reserved only for JoJo characters, and that regardless of who they were created by, no-one from any other manga or source should be allowed. Of course, he's DLC, so if you don't want him, you don't have to have him (unless a "Complete Edition" gets released down the line).
The various name changes and translation choices. Most notably, Jean Pierre Eiffel, which comes as a headscratcher considering as all prior English localizations called him "Polnareff" without any issues, as well as the inherently-hilarious OTT Frenchness of the name. That the names were approved by Araki himself lessens the blow, but some still question the necessity of changing Polnareff.
There is still debate over whether the localization counts as Woolseyism or Macekre: aside from the name changes, many characters' quotes were given subtitles that did not accurately convey what the characters were actually saying, one of the biggest examples being Jolyne's "Balls deep!" quotes (vs. the original's "1000 pitches"). Proponents of the former think this to be amusing, while proponents of the latter feel it to be an unnecessary change that detracts from the experience.
Cool Versus Awesome: Vampires vs. Aztec Super-Vampires vs. Delinquents vs. Students vs. a Musician vs. a Dog vs. a Mangaka vs. Gangsters vs. Jockeys vs. the President vs. a Cyborg vs. a Marine Biologist. Just like the source.
Fan Nickname: "Grasshopper Game" in Japan, due to the fact that the majority of higher level fights revolve around both fighters hopping around the stage and hoping to either hit with an air move or knock the other out of the sky with a good anti-air. There's a reason why this game's tiers are built around having a good air and anti-air.
In the west, "Oldseph" for Old Joseph.
Game Breaker: Diavolo's stand, as expected is a game breaker. He can cancel the priority of your moves and attacks even while you're comboing him, resulting in you doing nothing to him and him negating the damage you did.
Good Bad Bugs: If either Jotaro or DIO has full meter, it's possible for them to stop time and immediately hit you with their GHA, which also stops time, doubling the Color-Coded Time Stop effect.
Growing the Beard: Patch v. 1.03 is considered to have improved the game immensely, adding an anti-infinite mechanic, nerfing the game breakers while giving them some form of compensation, and introducing more tools for every character, the most significant of which is the ability to cancel into GHAs.
Memetic Mutation: Diego's absence from any announcements is starting to make him out as the new Mima.
Baoh's HHA has given way to the reuse of an infamous line from the OVA: "BAOH HAS A LASER CANNON!"
Most Annoying Sound: Emporio's wails of fear on the Kennedy Space Center stage are pretty grating.
The distorted voices of the background zombies in the Dio's Mansion stage from part 1.
During the All-Star Battle League, any fight featuring Kakyoin will mostly feature this thanks to the use of AI rather than human players:
Narm: The localization dances around Valentine's Dirty Deeds Done Dirt Cheap GHA by renaming it to "Filthy acts, at a reasonable price" ("Time to perform some nasty acts, for a fair and honest price!"). The in-game glossary goes on to say that no one knows what this mysterious "D4C" abbreviation means.
At least three sentences in story mode send players into giggles in the English version due to how naughty they sound.
Zeppeli drives his fist deep into Dio, hoping to blast his Hamon energy into him.
Okuyasu takes Rohan from behind, warning him not to make a move.
Touching Gyro's weapons miraculously grants Johnny the ability to feel movement in his legs again.
Akira's presence on the roster in lieu of any number of other, more popular characters is commonly lamented.
Shigekiyo "Fatty/Shigechi" Yanguu shares the same complaints as Akira. Doesn't help that he's a scrappy in Part 4 as well.
Squick: When highlighting "Story" on the main menu, sometimes Speedwagon refers to story mode menu host Reimi Sugimoto (from part 4) as a "pretty/cute girl." It becomes a bit creepy when you remember that Reimi is dead. About the only possible alleviating factor is that Speedwagon might not know she's dead.
Speedwagon's dead too. Died alone, in fact.
Suspiciously Similar Song: Appropriately enough, most of the character themes take musical cues and riffs from classic rock pieces based on their characters' inspirations. A few examples:
Esidisi's theme has a piece that sounds like AC/DC's Back in Black
Kira's theme has a riff of Queen's Killer Queen. Oddly enough, Valentine's funky theme has pieces of Queen's "Another One Bites The Dust", fueling the rumor that his theme was Kosaku's original theme.
Buccellati's theme is essentially a remixed Brown Sugar by The Rolling Stones, along with the horn part from "Bitch"note Both being tracks from their 1971 album Sticky Fingers, after which Buccellati's Stand is named.
Amongst many actual improvements, the 1.02 patch also sped up the animations for supers and knockdown taunts. This is noticeably weird-looking in some supers, as well as weird sounding in others when a second voiceclip starts before the first has ended.
Some players claimed that Vanilla Ice's new brown hair color doesn't fit him as well as his white hair color in Heritage For The Future. These complaints lessened, as Vanilla Ice turned out to have white hair in one of his palettes.
They Wasted a Perfectly Good Plot: Some characters surprisingly don't have special dialogue with each other. The most frequent example noted being there's no dialogue between Old Joseph and Caesar.
Despite being a crossover game, story mode is just recaps of the respective arcs of the characters instead of having characters from different arcs interacting with each other.
Yoshikage Kira, before being buffed in subsequent patches. Him being a limited-edition DLC character already soured a lot of players, and that fact that he was vastly inferior to the Kosaku version, who anybody can use, either rubbed more salt into the wound or left the players who bought the normal version feeling validated for not bothering with him.
Dio Brando is this, due to not having a good air or anti-air attack as well as little combo choices, when those are vital for a character due to how this game is played at high level.