YMMV: Jimquisition

  • Awesome Ego: While there are people who decry Jim for being an egotist (despite that being the whole point of the joke), there are plenty of people out there who, when Jim goes into ego mode, agree with him.
    • It helps that his Large Ham really kicks into overdrive when the people he's dealing with have even smaller names, yet even bigger egos than his, like virtually unknown indie devs who release shit onto Steam and try to smother any attempt at criticism by waving copyright strikes and censoring comments left and right. Jim always notes that this absolutely never works... before proceeding to utterly rip those devs to shreds by explaining that all they succeed in doing is making him more famous, and that they will forever be known as nothing but "that one studio that tried and failed to take on Jim Fucking Sterling, Son".
    ''When people say the name "Jim Sterling", they think of Jim Sterling. When people say the name of Kobra Studio, they think... of Jim Sterling, temporarily, before they turn away from you, and cast their eyes up to the heavens, where they will stare gratefully into the cosmos, and they will all, in unison, in grateful unison, they will all thank God for me.
  • Awesome Music: His theme tune, "Born Depressed" by Drill Queen. It works brilliantly as an "I Am" Song for his persona:
    I'm not like you
    I was
    Born clever
    Born knowledgeable
  • Broken Base: Jim's constant coverage on "first person survival horror games on Steam" divided his fans on whether or not Jim should keep covering those games because of how hilariously bad and broken they are or if he should stop doing them so that he can do something different for the channel. Jim did address the issue and promised he would try to cut back on the survival horror games a bit.
  • Critical Research Failure: In "A Quiet Conversation" where he discusses and debunks the Word of God rationale behind Quiet's design in Metal Gear Solid V: The Phantom Pain, he states that there's absolutely no reason why a human who breathes through her skin would have to expose more skin than their face to get enough oxygen. In reality, he's wrong by several orders of magnitude, because skin-breathing is extremely inefficient and is the reason why insects are so small. Due to the Square/Cube Law, the larger you are, the less efficient breathing through your skin is, and the skin of a human face isn't anywhere near enough to support an entire human body. This isn't to say Kojima got it right either, as even if Quiet were perpetually stark naked, unless the skin breathing were supernaturally enhanced, she wouldn't be able to get anywhere near enough oxygen through her skin to survive. Although it does hold up by the MGS series' internal logic since she isn't the first example of the condition in the series, and the other guy not only covered up but had a beard.
  • Ear Worm: Older episodes used "Life Is Beautiful" as the background music. Later episodes including his first few years with The Escapist, utilise various tunes from the Final Fantasy IX soundtrack, usually Zorn And Thorn's theme and the Tantalus theme. Expect to be whistling any one of these tunes a lot when watching the Jimquisition.
  • Face of the Band: Was this for the Escapist for quite a while, along with Yahtzee Croshaw and Movie Bob.
  • Fanon: Scott Cawthon has stated that he got the inspiration for Five Nights at Freddy's from a reviewer who criticized the Uncanny Valley effect that Chipper & Sons Lumber Co unintentionally had. Seeing as the most viewed review of Chipper & Sons Lumber Co was done by Jim, many fans began to assume that Jim was the one responsible for it all.
  • Growing the Beard/Rescued from the Scrappy Heap:
    • Jim was despised by The Escapist community at first, who found his persona too abrasive and arrogant. Once Jim ramped up the arrogance to comic degrees and retooled his performance to include more structured discussion, the community warmed to him and many comments describe how they went from hating to loving the show.
    • This is also a bit ironic, especially since he wasn't the only abrasive arrogant Brit on the Escapist.
    • Also compared to Movie Bob he shows a little more levelheadedness and understanding towards people who don't share his opinions... most of the time.
    • To avoid potential conflicts of interest, he decided to go fully independent, only taking money from his Patreon and refusing to advertise on his site.
    • Early in his career, he was infamous for his misogyny, but he eventually owned up to it and resolved to be less tone-deaf to such issues. Most people have forgiven him since he actually made good on that resolution.
  • Harsher in Hindsight: In September of 2013, he sang the praises of Payday 2 as a game that was able to succeed with a sensible budget, gameplay over graphics and not going silly with marketing. All of this praise now stings a bit to watch after he had to make a Jimquisition episode in 2015 slamming Overkill over its addition of pay to win microtransactions and its abundance of DLC.
  • He Panned It, Now He Sucks:
    • Inverted with the Dynasty Warriors series. Jim is one of the few video game journalists to consistently give the games favorable reviews, and as he addressed in a video where he proudly proclaimed the series to be the "Citizen Kane" of games, his Hate Dumb has used this fact to try and discredit him.
    • Played straight with his scathing 2/10 review of Duke Nukem Forever on Destructoid, inciting massive rage and prompting Jim to go further in depth behind why he didn't like the game (the sexist content along with the fact that he thought the gameplay sucked) and explaining, multiple times, how Destructoid reviews worked.
    • Played straight yet again with his Senran Kagura 2: Deep Crimson review where he gave the game a 3/10. Although some fans thought Jim's review could've been better, or got that the joke was that he focused on non-breast portions of the game about as much as the game itself did, others weren't pleased with Jim going on and on about the characters' breasts and simply dismissed the review as Critical Research Failure. This didn't stop the game's publisher, Marvelous, from poking fun at it, however.
    • He gave Batman: Arkham Knight a 5/10, which led to a case of Broken Base and some rather vicious comments being hurled his way.
    • His low score for Mario Kart 7 and high score for Modern Warfare 3 had sparked a massive outrage among Reddit and Destructoid because he slammed Mario Kart 7 for not offering anything new to the series while praising Modern Warfare 3 for changing things up slightly to keep the series fresh. People felt Jim was being a hypocrite for praising Modern Warfare 3 because they felt like the game was too samey overall. He ended up dedicating a full episode to his rebuttal, which can be summarized as "I did fully explain this in the reviews themselves you know".
  • Hilarious in Hindsight:
    • In "Defending Call Of Duty", he plays a role as a mocking art critic, asking, "Where's the tutorial that teaches you the exact opposite of what you're supposed to do?". He pretty much preemptively summed up a key element of the central premise of Antichamber.
    • His claim that Hyrule Warriors would be able to have ridiculous characters like "the bug princess from Twilight Princess" was months before Agitha, Princess of Bugs, was actually announced as a playable character for the game. He also claimed that it was odd that a new console generation was being released without a remake of Resident Evil, a few days before Capcom announced Resident Evil HD Remaster. Finally, Jim claimed that Electronic Arts would start taking their demos off of online stores and put them just on their own service, which EA did forty-seven minutes after the episode aired. He is now a self-proclaimed prophet of the gaming industry after these three unlikely claims have been made fact.
    • In his "Best of Steam Greenlight Trailers" on ''Chipper & Sons Lumber Co.'', he commented on the Uncanny Valley of some of the characters. While his video, unfortunately, sank the developer of the game into a deep depression and made the dev even consider suicide, it also inspired the developer to create a survival horror game. That developer's name is Scott Cawthon, and the game he made based on that review is Five Nights at Freddy's, one of the most successful indie franchises in the world.
    • In Jim's video discussing paid mods on Steam, he criticizes the concept, stating how it would become like Steam's Greenlight service where consumers would get hit with crappy, buggy, and stolen content and they would be charged for it. Only several hours went by after the video was posted when Valve then announced that they would no longer use the paid mods model. He released a second episode that week as an apology.
    • One Jimquisition episode, Vertigo, is about various limiting conventions on playable female characters in video games (attractiveness, righteousness, stereotypically feminine motivations/goals, and dependence on male characters) that, to his knowledge, are only all simultaneously defied by one female character, Vertigo, a psychotic giant venomous dinosaur from Primal Rage. About three months later, Invisible, Inc. comes out, a game focusing on the titular organization whose leader, Central, also defies all of these restrictions.
  • Love It or Hate It: He's equally controversial as Zero Punctuation, although he has gradually managed to win people round.
  • Lowest Common Denominator: Jim calls video games made to be shilled/advertised by famous let's players as "YouTube fodder"; a game designed to gain tons of popularity within the YouTube community and the fans of famous LPers so that fans are tempted to buy the game. Jim trashes such games because he feels that they don't offer anything different from the norm or are riding on whatever popular Memetic Mutation bandwagon is in season in hopes of people being gullible enough to buy the game. Jim did give one exception to Roundabout, noting that while the game does seem to be designed for people to do a let's play on (due to the very wacky concept of the game), he finds the game actually good, fun to play, and can stand on its own merits.
  • Memetic Mutation:
    • "Jim Fucking Sterling, son!" Explanation 
    • Please don't be mad at me for posting on TVTropes. I breathe through my skin.Explanation (spoilers for MGS V) 
    • "Is this memes?" Explanation 
  • Misblamed: From Jim's fans in regards to the Unity engine. Almost every single bad game that Jim finds/plays on steam used the Unity engine, which Jim's viewers started to equate to bad quality. Jim eventually spoke up and said the Unity engine itself is a pretty decent game engine and the reason why bad games make the engine look bad is due to the overuse of stock assets instead of trying to come up with their original assets or at least make the use of stock assets thematic.
  • No Such Thing as Bad Publicity:
    • Averted. When he brutally tore apart Earth: Year 2066 and Air Control, the sales didn't seem to jump up at all. Apparently his audience doesn't need to buy the game themselves to play it "ironically", they can just watch Jim do it for them. The infamous developer meltdown as a result of Jim trashing The Slaughtering Grounds takes it a step further; when people saw how terrible the game was and went on Steam to complain about it, the developer tried to silence all criticism and attacked Jim's blind let's play video of the game. This resulted in not just people avoiding the game, but also showing future game developers on how not to react when facing criticism over their products.
    • Taken a step further with the fallout from Skate Man Intense Rescue. Jim points out that, not only have they sunk their own reputations, but have essentially given all of their fame directly to him.
    Jim: "You see, when people think of Jim Sterling, they think of Jim Sterling. When people think of your shitty, two-bit games, they think of Jim Sterling."
  • Pet Peeve Trope: Jim has several:
    • Can't Take Criticism: Will tear people a new one if they try to silence Jim on his criticisms on their games since he feels that anyone that lashes out can't own up to their own mistakes or shortcomings when they're pointed out.
    • So Bad Its Horrible: Absolutely loathes it when developers make a game terrible on purpose and then try to claim it was a joke or satire because he feels like anyone that makes a shitty game on purpose has still made a garbage game that is taking up space.
    • Streisand Effect: Sees anyone that tries to silence criticism through this method are cowards and people will find out anyway.