YMMV / Icewind Dale

  • Alt-itis: The vast number of Fantasy Character Classes and seven playable races and multiple ways to build your characters can cause this for some, particularly in the Enhanced Edition of the first game, which brought 2e class kits — including those exclusive to the EE and two cleric kits which didn't feature in Baldur's Gate — to the table.
  • Awesome Music: The music was composed by Jeremy Soule, the same man who composed Baldur's Gate and The Elder Scrolls V: Skyrim. You can found the soundtrack on YouTube here.
  • Demonic Spiders: You'll find many of these in both games:
    • Mummies. Unlike their Baldur's Gate counterparts, they can cast Flame Strike, and you face them as early as Chapter 1.
    • Salamanders. They have either cold or fire auras and always come in large groups. Their auras even damage you when they're not hostile toward you!
    • Umber Hulks. Looking straight in their eyes will confuse you if you fail your saves. That they're also backed up by Minotaurs is not helpful either.
    • Wailing Virgins. They inflict a lot of magic damage to all party members whenever they release a scream, and not just regular magic damage either — magic damage which bypasses magic resistance.
    • Harpies. Their songs can charm your party, leaving you vulnerable to other monsters. It pays to have an elf or two in your party when facing them.
    • Crypt Things. Whenever they touch you, you'll teleport to a random part of the dungeon.
    • Werejackals. Their gaze can inflict sleep on their victims. Again, it pays to have elves around when fighting them.
    • Driders. They web you while calling other Driders for help.
  • Evil Is Cool: In the sequel, Dreadmasters of Bane are the most popular choice for a cleric because of their many Badass Boasts, opportunities to motivate people out of fear with a Rousing Speech or two and the fact that they can get a nice stat bonus from Bane himself if they play their cards right in a certain sidequest.
  • Good Bad Bugs: So you think you need fire or acid to kill trolls? Wrong! If a troll get phased, stunned or paralysed while you deal the finishing blow, they will die, saving your precious fire/acid spells for other monsters.
  • Narm: In the first installment, your characters will go into Idle Animation when waiting for the next round to attack.
  • Narm Charm: Yxunemei, a powerful maralith demon, makes a variety of scathing comments and verbose, pretentious speeches about her vast superiority over the party, whom she writes off as motes of dust. Even if the player insults her back, she isn't particularly incited to anger, but calmly conveys her very clear disdain for what you are, what you think, and what you stand for, alternating between Purple Prose and curt one-word-answers to get the point across. This discussion would be a lot less memorable if she didn't spend it in the form of a bizarre little girl excellently voiced by Tara Strong. The entire exchange is played completely seriously, and the player can lampshade their opponent's incredibly odd mannerisms.
  • One-Scene Wonder: Kresselack. He's only spoken to twice and is a relatively minor character forgotten early in the game. But he's voiced by Tony Jay, and his backstory and character are more well-developed and memorable than a lot of other major characters in either of the two games.
  • That One Attack: In the sequel, a cleric of Xvim and Madae casts Blasphemy, a nasty spell that stuns everyone instantly. It's cast extremely quickly and there's no saving throw against it. The only way to counter it is to have an evil alignment or to raise your spell resistance very high.
  • That One Boss: The optional fight with the four Iron Golems in the Black Raven Monastery basement is extremely difficult if you aren't very well equipped. The Golems will ignore almost all damage done by anything less than a +3 weapon, of which there are very few by that point in the game (most of which are otherwise weak short swords). They ignore all magic damage, are healed by fire, are very difficult to hit in melee and hit like freight trains. Oh, and they'll constantly spam poison gas clouds which will insta-kill many summons and rapidly drain your PC's health.