These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
The announcement of a possible Hero Factory live-action movie by Universal has re-ignited the hate, this time even among the older BIONICLE fans, some of whom demand a movie based on their favorite line instead. Of course, studios have in fact contacted LEGO on the subject several times, but were all rejected, because LEGO didn't want any humans in BIONICLE. The fans' disappointment is, thus, pretty meaningless.
Hilarious in Hindsight: During Brain Attack, our heroes get a shock when the threat appears on their own planet rather than some distant beast planet. Come the next season, and the monsters top that by rising from beneath the planet.
Replacement Scrappy: Some BIONICLE fans (like parts of the BZ Power community) are annoyed that both Hero Factory's toys and storyline are much simpler than those from the franchise it replaced.
Base Breaker: However, there are plenty of people that seem to be liking Hero Factory more than they liked BIONICLE. The 2011 sets' move towards more system friendly and smoother elements are making the line more appealing to some LEGO fans.
Not to mention that a number of fans also take greater pleasure in HF's infinitely more flexible and easy-to-follow story, whereas trying to keep track of its forerunner's was a chore most of the time.
Reception for the toys has warmed a little due to the 2011 Hero sets having much more joints and articulation on par with the later BIONICLE sets.
1.0 Hero Factory Heroes were already on par with the previous semester's BIONICLE sets of the same price in regards to articulation points. The villains were also as articulated with the sets of that price from 2009. So, in fact 2.0 made the line have more articulation than BIONICLE's last year, with the cheaper sets introducing knees and elbows.
Grow the Beard : Toy-wise. The first series were really just Bionicle toys with a different name. Then came the 2.0 wave which brought a completely different build system and a major amount of new bricks that then became Hero Factory's staple.
In terms of storytelling, it became a lot easier to take the story seriously after Greg Farshtey (writer of the BIONICLE books and comics) began writing the Hero Factory Secret Mission series. They still stand out from the BIONICLE books in that they're not bogged down with continuity (most are stand-alone stories), but compared to the show they deal with some of the more nuanced factors of the story such as the question of why heroes might turn to villainy and what values a hero has to embody to properly deserve their title.
Rocka is rapidly becoming this, due to the spotlight he's been receiving since his debut in Savage Planet. It didn't help that in 2013 he got two sets in two different waves, while Nex and Stringer were completely absent from the year lineup.
Taken Up to Eleven with Breez 2.0; while the 1.0 set was also rather androgynous, the design of the helmet at least vaguely suggested femininity. The 2.0 set, however, is extremely masculine and very reminiscent of Gali Mistika.
Also reminiscent of Toa Mata Gali from 2001, with the squarish face mask, visor, triangular mouth cavity, and near-identical body proportions, so it's really just following a long-standing tradition in LEGO action figure themes.
Completely justified: They´re all robots, so there is no reason for them to have any physical gender traits; and what constitutes a "female personality" is up to much debate.
Values Dissonance: From the Invasion from Below storyline, the drilling disturbs and scares the Kaiju and Jumpers into attacking. Killing them makes sense if you're about to get attacked, but killing hundreds of babies of an apparently sapient species just because you're too impatient to let the only member of your team who seems to have the situation under control talk things out pushes things quite a bit past moral ambiguity.