YMMV / Haunting Ground

  • Alternative Character Interpretation: Some people believe that Fiona's parents ending up near the castle with her in the car that evening was a horrible Contrived Coincidence that lead to tragedy for all of them, while others believe that they had their own ulterior motives, and planned on using her for her Azoth too. The lyrics of Endless Zero very heavily imply that they, or at the very least Ayla, wanted Fiona's Azoth.
  • Anti-Climax Boss: Given that most of the bosses are Puzzle Bosses, most of them become this once you know what to do. However, Riccardo takes the cake; it's possible to beat him in seconds, assuming you don't beat him up for items first.
  • Awesome Music: The chase themes for the nightmare fuel factor, particularly Innocent Freak. Last Debilitas for the boss music.
  • Catharsis Factor: In contrast to the game's other endings, Ending C is the only "good" one since Fiona succeeds in escaping the castle early. With the added bonus of seeing Lorenzo tumble down the castle stairs in a feeble attempt to chase after her.
  • Common Mary Sue Traits: Fiona is a Deconstruction of these. She's The Chosen One (kinda), heir to a Big Fancy Castle (built on Death Trap-filled Chaos Architecture), everyone she meets wants her, she's a close relative of two major villains, and she's a Friend to All Living Things (complete with Canine Companion Hewie). All save the latter make her The Woobie, not The Scrappy.
  • Crack Is Cheaper: If you want to by a physical copy of this game, don't be surprised if you find yourself paying at least $100 for a complete copy of the game. That's how much its going for online in most cases.
  • Draco in Leather Pants: Daniella, Riccardo and young Lorenzo often receive this treatment within the fandom. Never mind the fact all three are trying to harm, and potentially kill, a teenage girl who just lost her family and is being kept prisoner there. Likewise, some fans will invoke Ron the Death Eater on Fiona, or at least be petty and call her a whore and idiot while praising the villains.
  • Ensemble Darkhorse: Daniella is pretty darn popular with the fandom.
    • Hewie could probably count, for being the main protection against the stalkers and in gameplay-wise, making the game original.
  • Fan Preferred Pairing: This game has no pairings, aside from the one-sided advances of Riccardo regarding Fiona, but you'd be surprised to find Daniella/Fiona is a very popular pairing within the fandom.
  • Getting Crap Past the Radar: Done during the opening cinematic where Fiona has nothing but a bedsheet to cover herself with. If you pause at exactly 2:49, you can see she isn't wearing anything underneath it.
    • Seen for a second time, while she's wearing her "Under the Scalpel" costume, due to how short it is. This one's justified since Riccardo had stripped her down, while she was unconscious, so he could give her an ovulation test.
  • Good Bad Bugs: This video shows you how to trigger a glitch with the golden candlestick, which enables a series of other glitches. Such as making Lorenzo invisible when he pursues Fiona, and also allows you to skip two of the boss battles against him, making it useful for speedruns (seen at 2:55). However, one of the doors, which you can usually open, will be locked while the glitch is active.
  • Lady of War: Daniella. A very elegant and feminine maid who isn't at all above assaulting people and dogs with glass shards or fire pokers.
  • Les Yay: Depending on whether Girl-on-Girl Is Hot or not, you might be more or less creeped out by Daniella groping Fiona in her sleep.
  • Memetic Mutation: It's cleaning time.
  • Moral Event Horizon: When Riccardo shoots Hewie in the forest, and uses him as bait for Fiona to come to his aid. If that wasn't when he what crossed it, then Riccardo raping Fiona in Ending D was what did it!
  • Narm: The game's strange tendency to show Fiona's Catapult Nightmare awakening repeated three times from different angles. When it first happens at the beginning of the game it's easy enough to brush aside, but when it happens again within the first half an hour of playing, it just feels silly.
  • Nightmare Retardant: The failed homunculi. While they are arguably creepy in their own right, some of them just look (and sound) stupid.
  • Spiritual Sequel: Haunting Ground was initially developed as a Clock Tower sequel, and it maintains a lot of the feel in both atmosphere and gameplay.
  • Squick: Lorenzo's voice. Those weird sucking noises!
    • Or how about the fact that Riccardo is Fiona's uncle (who, due to cloning, also counts as her father) and is making it his mission in the game to rape and impregnate her?
  • That One Boss: Every boss in the game has to be defeated in a specific manner and it's easy if you know what you're doing. But if you want to get items before you defeat them, things get difficult. But the best example (and the only one which doesn't involve getting items off the boss) is the last chase with Lorenzo's burning corpse and the damn statue! The part is so hard that the players believe the statue is the real final boss.
  • The Woobie: Fiona. The poor girl looks like she's going to cry in most cutscenes she's in involving the stalkers. Doesn't help that her parents were killed by a man who not only looks like her father, but intends to rape her and the castle that could kill her with death traps turns out to be hers!
    • Possibly Daniella as well. Riccardo inhumanely interrogates her about Lorenzo, she's hinted to have been sexually abused, and expresses discontent at being an Artificial Human (or so she was brainwashed into believing). Is it any wonder she goes insane? Though trying to kill Fiona out of jealousy and Hewie, whether or not he gets in the way, makes Daniella more of a Jerkass Woobie.
    • Debilitas too, considering he doesn't really know what he's doing is wrong.
    • Hewie! You'll want to kill Riccardo for shooting the poor pooch and leaving him to die in the forest.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/HauntingGround