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YMMV: Ground Control

In Ground Control

  • Game Breaker: Artillery cannons have a very long range, way beyond harm's way and are insanely powerful. The only thing they need is anti-air support.
  • Moral Event Horizon: Major Thomas destroying the medical facility whose occupants already waved a white flag at the beginning of battle.

In Ground Control II

  • Breather Level: Missions 21 and 22 introduce the final arc of the game.
  • Most Annoying Sound: Your units have a habit of announcing every single instance of damage they take. And then there's "We're losing a victory location! We've lost a victory location!"
  • That One Level: Several missions stand out as being harder than the others. Missions 23 and 24 are particularly murderous.

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