Toni Cipriani: a righteous man who delights in only committing atrocities because he just follow orders. Or he is a Psycho for Hire? Toni is probably the protagonist who committed the greatest atrocities in the GTA canon, including killing a man with an ax and carrying his remains to a butcher shop. Remember, this was done intentionally and not to follow an order, not to mention several atrocities that go by Donald Love and Ned Burner's orders. While he still repents of his sins in a confessional, he never sought redemption when he bombed the area of Fort Staunton.
Complete Monster: Donald Love, introduced in Grand Theft Auto III and having a cameo in Vice City, at first seems fairly standard for the series, arranging a gang war between the Yakuza and the Cartel just to lower property values. Though, at the time it was hinted he had more sinister appetites. This is eventually confirmed in this game, where he's shown feasting on corpses and sending Toni Cipriani to collect bodies for him to devour. Aligning himself with the Leone crime family, Love runs in the race for mayor, sending Toni Cipriani out to murder his rival's campaigners. Losing his fortune in his failed campaign, Love makes plans to regain his fortune, with his first step being to murder his mentor, real-estate tycoon Avery Carrington, in order to steal his city development plans. He then has Toni recover Carrington's body to cannibalize later. Love's worst crime, however, is masterminding the deaths of thousands of people through the bombing of the heavily-populated Fort Staunton city district, just so he can make money off of redeveloping the district. A thoroughly depraved man, Love would stoop to any low imaginable to fill his pockets or glorify his ego.
Game-Breaker: Selling scooters. There's a bike-selling minigame in the middle island, and once you've sold 10 of each 4 bike variantnote They won't respawn infinitely before it's beaten once, you can replay the mission to sell infinite amounts of any bike. The "Faggio" is easily sold by driving around in small circles. Each 5 sold gives you 2500$ in addition to the previous reward. Repeat this long enough and eventually you'll start earning ridiculous amounts of money. It's even easier on the PSP, since you can just put the system in sleep mode if you get tired and continue later.
Game-Breaking Bug: Using cheats can possibly render the penultimate mission unwinnable, a concious choice by the developers.
Good Bad Bugs: With a lot of skill and practice, players can obtain a fully functional helicopter in two different missions, which can even be stored in your garage.
Jerkass Woobie: Salvatore Leone is a paranoid wreck of a Mafia Don in a strained relationship with his wife who later is barely rescued from an assassination attempt involving the crusher in the junkyard. He considers Toni to be the only person he can count on and even then his paranoia drives him to pull a gun on him before putting it down shocked by his own actions.
Toni Cipriani too when you consider the verbal abuse he gets from his mother and his extremereactions. Not to mention, in the game's backstory Toni was a high-ranking member of the Leone Family until he was forced to go into hiding in another country after performing a hit on a high-profile rival on Salvatore's orders. He returns to Liberty City only to find himself stripped of his rank and forced to work for Vincenzo Cilli who constantly disrespects him and has him perform increasingly dangerous jobs.
Nightmare Fuel: Several thing that makes Toni Cipriani pure Nightmare Fuel. This is evident in the mission "Dead Meat", where he kills a man with an ax and dismembered him, and takes over his remains to a butcher for his remains to be sold.
Porting Disaster: Continuing the trend of mobile ports of GTA games being inferior to console & PC counterparts, Liberty City Stories on iOS & Android is an extremely nasty port, because apart from having the same problems as the previous games, it also has very limited graphics settings & compatibility issues with some phones & tablets (particularly with Mali GPU devices), where the game refuses to work anywhere past the main menu. The fact that the port of Liberty City Stories was made by a different studio, Lucid Games, instead of the usual War Drum Studios, doesn't help. Possibly justified, considering this game was only released on the PSP & the Playstation 2 beforehand.
The PS2 version suffers from severe framerate issues. Yes, even the digital PS3 version. It's playable, but notable since the PSP version came first and runs much better on a significantly weaker system.
That One Level: This game has several, the most notable being "The Portland Chainsaw Masquerade" where Toni is tasked with killing a large group of chainsaw-using madmen.
What gives this mission its notoriety is that the whole mission, for some reason, is played from a birds-eye perspective, which increases the difficulty. On top of this, one slice from a chainsaw nearly kills you, even with full health and armor, and once you're hit, the others attack too. The only simple strategy is to sprint around in circles and hope that you have enough time to shoot one of them.
The mission "Shoreside Redemption" isn't very popular either. The mission itself is fairly standard, if a bit difficult. You are tasked with escorting a newly acquitted Salvatore to the courthouse in a police car while goons try to ram the prisoner transport van off the road. What makes this mission so notorious is the fact that using cheats can make this mission unwinnable, since Rockstar implemented a unique fail scenario for players trying to take the easy way.
"False Idols" is another one. You have to locate and kill three different characters, (one of them in a helicopter) before any of them reach their destination. What makes this one especially hard is that all three of them come from different islands, and killing them all requires memorizing their routes, not to mention the fact that one enemy is in a bulletproof car, which forces you to waste precious time trying to ram the car off the road.
"Dead Meat" isn't that difficult, but it can really throw off inexperienced players. You have to stalk Giovanni Casa through a maze-like sawmill, using the game's (non-existent) sneaking mechanics to take Casa by surprise, all while some idiot constantly reveals your location.
That One Sidequest: The game ramps up the difficulty for obtaining some of the hidden packages to an almost insane level. One hidden package is located on top of a gas station roof in Portland is considered particularly difficult to reach, and even Guide Dang It! assistance is unhelpful. Another is located on a steel beam supporting the suspension bridge, only reachable by a perfectly-timed motorcycle jump.
They Wasted A Perfectly Good Location: Considering you could steal helicopters & fly them in some missions, the lack of helicopters and/or rideable small planes in Francis International Airport is kind of glaring.
The Scrappy: As if she wasn't bad enough in GTA III, Maria is worse in this game. Some of Toni's problems are because of her screw-ups.