YMMV / Giga Wing

  • Older Than They Think: Reflection (1998) and Star Soldier: Vanishing Earth (1998) were using bullet-reflecting as means of offense and bonus points two years before Giga Wing did it.
  • Porting Disaster: Giga Wing Generations uses a vertically-oriented monitor. The porting team neglected to offer a vertical option in the PS2 port. Also, it runs at only 30 frames per second—not a desirable framerate for games demanding precision and reflexes.
  • Tear Jerker: Your character's Heroic Sacrifice in the Bittersweet Ending in the first game. Of note is Shinnosuke's ending: he sacrifices his life to stop the Medallion and he's completely forgotten from history.
  • Tier-Induced Scrappy: Sinnosuke has the widest spread of the original Giga Wing characters. But that doesn't make him good for scoring: he tends to destroy everything on the screen at once, which makes it harder to collect all of the medals. This is not helped by his slow speed, a common trait amongst spread-type characters in Shoot Em Ups.