* SugarWiki/AwesomeMusic: Arguably the entire soundtrack, but particular standouts include [[http://www.youtube.com/watch?v=-BeJ3ZXZN9M "A Dedication to...Everyone"]], the main {{Leitmotif}} of the game and the two vocal themes by Aoi Teshima.
** "[[http://www.youtube.com/watch?v=4UuAp6LUKaY Something Called Trust]]" and "[[http://www.youtube.com/watch?v=Uj7bZ1CoNz8 Letter]]" feature that lethal mix of being incredibly beautiful and profound {{Tearjerker}}s.
** Also, there's a Crowning ABSENCE of Music: for the most part, the game's silent, using music only in TearJerker cutscenes and when enemies are present, making the already beautiful tracks even more effective. [[SilenceIsGolden The silence truly reinforces the feeling of being completely alone]].
** Among other standout tracks include the FinalBoss [[http://www.youtube.com/watch?v=MWeXfiU-rrY theme]], a haunting, sober tune that gets bonus points for being an awesome example of SoundtrackDissonance. The [[http://www.youtube.com/watch?v=VhE8u8c28SA other]] [[http://www.youtube.com/watch?v=RzWS2Dgnmv8 two]] boss themes may also qualify.
* EpilepticTrees: It's never explained how exactly are Seto and Ren [[spoiler:immune to the effects of the Glass Cage when it was first activated]]. Also, who was the voice speaking at the end before [[spoiler:Shin and Sai faded away]]? And what exactly is that [[RecurringBoss recurring mask creature tailing Seto]]?
** Note most of this was answered in an [[http://www.gamefaqs.com/boards/944059-fragile-dreams-farewell-ruins-of-the-moon/61880751 interview]] with the developer back in 2009 two months after the Japanese launch.
* FridgeBrilliance: Know how cats are a big thing in the game? Well, cats are known to be rather empathetic, if people earn their trust. They can understand a person's feelings without having them talk to it - they just know. [[spoiler:This reflects the Glass Cage's purpose - to understand others without words]]!
* FridgeLogic
** How is it remotely possible to transition from night-time in the amusement park to mid-day instantly when heading to the HellHotel?
** Why can't players replace [[spoiler:PF and Crow's]] batteries?
* GoddamnedBats: Not actual bats, but crows and ''ghost owls''; some non-avian enemies also qualify.
* HoYay: Seto and Crow...[[spoiler:with a [[http://www.youtube.com/watch?v=H9D_V9mxlxk&playnext_from=TL&videos=xv5PYLNNIs0 kiss]], no less]]!
** Following [[spoiler:the RoboticReveal, this might as well head into RoboShip]].
* {{Narm}}: Throughout the game, Seto is fixated on finding the silver-haired girl because he's terribly lonely and is sick of having no one to share his experiences with. The game starts with him burying a companion, and he's only alone for a brief time before he sees another human being. After that, he's never alone again, since he has a succession of companions in [[spoiler:PF, Crow and Sai. True, they eventually leave him]], but he never ends up ''alone''. That ''Fragile Dreams'' highlights Seto's obssession with the silver-hair girl and his insistence that he's all alone can end up feeling like a load of this trope, coupled with {{Wangst}}.
* ScrappyMechanic: All weapons will eventually break; the fact that a RandomNumberGod controls it makes it such an annoyance because a newly-purchased weapon just might be rendered useless following the next enemy encounter. The inventory system may also get some flak - it's similar to the grid-based inventory of ''VideoGame/ResidentEvil4''. Players can arrange and rotate items as they wish, but it never feels like there's enough room, especially if players are packing back-up weapons in case their primary breaks. [[GameplayAndStoryIntegration However, various weapons are described as possibly breaking or rather sturdy]].
* TearJerker: You may not cry, but you will feel the urge to; Seto keeps losing almost everyone he meets during the game, leading to many, ''many'', scenes like [[spoiler:Crow and PF's death, Sai and Shin leaving for the beyond]].
** The tearjerking mostly falls from the Memory Items, most notably the [[spoiler:Torn Pictures and Withered Plant combination]].
** When Crow's [[spoiler:battery runs out and the cutscene after it]].
** The scene in the dam when Seto [[spoiler:discovers a working radio is able to make contact with other survivors, thus [[HopeSpot leading him to finally begin feeling hope again]]]].
* TheWoobie: Possibly everyone in the game, even [[spoiler:the MadScientist Shin]].