YMMV / Fire Pro Wrestling

  • Game-Breaker: In Super Fire Pro Wrestling X Premium, you can almost easily beat the game with any character that use high kicks to the head, like Akira Maeda, (unsurprisingly enough, as Maeda was famous precisely for this) until the referee stops the match when the opposite player cannot fight anymore.
  • No Problem with Licensed Games: The series is mainly known for a handful of renamed wrestlers from different federations worldwide thrown into one game, yeah, but some of its' installments are actually licensed and are spinning around one or two Japanese promotions. For the record, the first one was Fire Pro Women: All Star Dream Slam on Super Nintendo Entertainment System, which featured actual female performers from All Japan's Women Pro Wrestling.
  • Scrappy Mechanic:
    • The test of strength. Good lord, the test of strength. Not only does it occur more and more frequently the higher the CPU level goes, but it becomes impossible for a player to win it above level 5...
    • In tag matches, if an opposing player takes enough damage it starts refusing to tag out, which can really take the fun out of 6 and 8 man tag matches.
  • Sequel Displacement: Returns for the many, many gamers overseas. Guess whom to thank.
  • Suspiciously Similar Song: Once the games started including entrance themes for the wrestlers, they simply used slightly altered versions of popular wrestlers' themes.