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YMMV: Final Fantasy XIII-2
aka: Final Fantasy XIII- 2
  • Base Breaker:
  • Best Known for the Fanservice: Lightning's *ahem* naked scene.
  • Breather Level:
    • Academia 4XX AF. This comes after the long Augusta Tower segments, and before Episode 5. There are no enemies, and your visit may be very quick, depending on if you collected the Graviton Cores.
    • New Bodhum 700 AF. You arrive right before the final dungeon, but the enemies are easy and, minus cutscenes, your visit will be over in minutes.
    • As an optional area, Sunleth Waterscape 400 AF. All seven Fragments are easy to collect, and the boss battle is a joke (of the easy and funny kind).
    • Oerba 300 AF and 400 AF, where a small number of base fights are interspersed with paradox events, where you not only get fragments, but gain a side story about Mog in the process.
  • Broken Base:
    • The existence of this game in general, considering the mixed reactions that the first game received, and the fact that the wait for Final Fantasy XV is becoming longer and longer as Square spends more and more time on sequels, spin-offs, and DLC.
    • The relative lack of Sazh and Snow in the main campaign has frustrated many fans. Both characters eventually received DLC scenarios.
    • And now that we are at it the DLC weren't that well received most notably the true ending chapter. Even Word of God admitted this resulting in the sequel having only cosmetic changes as DLC.
    • Many fans aren't too happy about the Monster System or the whole "Serah and Noel are the only controllable characters." Even less people are happy about Lightning having less than 30 minutes of cutscenes and only being playable for 10 minutes when Square Enix put her on the front cover, 40% of the back cover, is present on a dozen pages of the manual, the soundtrack, the first trailer was all about her, promoted her as the main protagonist for the first six months after XIII-2's reveal, she's been present in all of the trailers, has an action figure, was hyped as having Caius as her "fated rival", etc. Yeah... great job there, Square.
    • The ending of the game is quite a Downer Ending, and also rather confusing, causing the fandom to split between hating the game for its ending or defending it for other merits and saying those who think it's bad "don't get it".
    • Crazy Chocobo, a metal version of the iconic theme.
  • Complacent Gaming Syndrome: With the greater freedom of customization comes predictable patterns.
    • Weapons-wise, most players choose between the Chain Bonus Lv. 5 weapons (Serah: Gandiva, Noel: Grasitha) or the ATB Speed +50% weapons (Serah: Indrajit, Noel: Romulus and Remus).
    • There are some common monsters people choose in their party to tackle the post-game content:
      • Commandos: Chichu, Omega (DLC), Valkyrie Lightning (DLC)
      • Ravagers: Cloudburst, Blue Chocobo, Lightning (DLC)
      • Sentinels: Bunkerbeast, Goblin Chieftain, Pulse Gladiator, Snow (DLC)
      • Saboteurs: Black Chocobo, Celicerata, Jihl Nabaat (DLC)
      • Synergists: Yakshini, Sazh (DLC), Purple Chocobo
      • Medics: Flanitor, Green Chocobo, PuPu (DLC)
  • Crowning Music of Awesome: Of course.
  • Die for Our Ship: Alyssa initially suffered this just because she was shown being close to Hope in the previews. Then the fans actually played the game, and discovered she was The Mole and tried to kill Serah and Noel. It didn't help.
  • Disappointing Last Level: Academia 500 AF is a long platformer section with rotating platforms, switch puzzles, and enemies that are a jump in difficulty from the previous areas. It's often criticized for slowing the game to a crawl right before the final boss.
  • Ensemble Darkhorse: Hope, which is odd, considering that he was The Scrappy in the previous game. He went from a wangsty Squishy Wizard that only took a few levels in badass toward the end to the leader of the Academy and the de facto ruler of mankind.
  • HSQ: This trailer.
  • Game Breaker:
    • Dragoons are a pretty good early example: capturing them is pretty easy, they don't take much materials to level up and their Strenght is generally double or triple that of Noel or Serah in that point of the game.
    • Getting Lightning's DLC episode as early as possible (and spoiling most of the ending in the progress if you don't skip the cutscenes) allows you get her as a monster ally at any point in the game if you 5-star both of her battles, which is pretty easy to do as the levels in her episode are independent from the main story. Pretty much all the DLC contents count as this, the Coliseum DLC alone allows you to get the best Ravager (Lightning), best Sentinel (Snow) and the best Saboteur (Jihl) monsters in the game.
  • Goddamned Bats:
    • While you can avoid enemies, some are just relentless. Some are as fast or faster than you. Others have a seemingly endless 'sighted you' zone. Why is this annoying? Well, from how the game's mechanics work, it means you have no other choice but to fight, whether you want to or not.
    • The Cie'th of Academia 400 AF, mainly because they won't go away and have a wide aggro range, leading to instances where you have no clue what you just ran into.
  • Hilarious in Hindsight:
    • One of Captain Cryptic's questions was who was carrying a steamy love affair, to which one of the choices was Terra Branford. Captain Cryptic was voiced by Dave Wittenberg in the English version, who also voiced Kefka Palazzo, who did have ties to another Terra Branford in the Dissidia: Final Fantasy series.
    • Charice Pempengco sang the theme song of the game, which has a character named Alyssa. A year after the game was released, Charice came out as a lesbian, and her girlfriend is named Alyssa.
  • Internet Backdraft:
    • While some DLC are well-received, a part of the fanbase doesn't like how Square is implementing it by making some of it available and advertised on day one. Square has stated that this is the first title they're working on to have planned DLC in one of their titles from the start of development, which doesn't help their cause.
    • The scenario, especially the ending, led to a lot of bashing from the fanbase.
  • It's the Same, Now It Sucks: It seems to bring back the same battle system with the same Auto-Battle button right there. Enjoy your Broken Base.
  • Iron Woobie: Lightning could be seen as this. She was erased from history save for the memories of a select few people, pulled into a chaotic, dead-looking world with no people and doomed to do eternal battle with her rival to protect Etro. And she ends up being Taken for Granite during the normal ending.
  • Memetic Mutation:
  • Most Annoying Sound: The slot machine makes a loud 'BA-DUNK' sound every time you get two Microchus in a row. Three Microchus is the ultimate jackpot, but you'll virtually never win it outside of Super Victory Mode. The game knows this, and loves to tease you with Microchus.
  • Most Wonderful Sound:
    • The narrator of the Historia Crux's voice is so soothing. Helps that its backed by awesome music.
    • Once you get Victory Mode on the slot machine, Blinded By Light starts playing. Keep going and you'll get Super Victory Mode, and Eidolons plays. If you get a jackpot, the classic victory fanfare plays.
    • The 'click-click-click-click-click' that plays when you get a right answer on the Academia 4XX AF pop quizzes.
  • Narm:
    • When you encounter Aloeidia in the Yaschas Massif 010 AF, the screen freezes on Noel doing a flying jump kick before you enter battle. It's incredibly corny to watch.
    • Serah's overly dramatic pose when catching and aiming her bow moments before the first Atlas fight, especially since she doesn't even fire a single arrow beforehand.
    • If you choose to fight PuPu again in the Coliseum, you get this gem:
      Arbiter of Time: Come forth, PuPu!
    • Eight words: So you think you can ride this chocobo?
    • The entire scene before fighting Gogmagog's final form in A Dying World is utterly cringe-inducing, especially when Serah and Noel exclaim, in unison, "We will change the future!"
  • Narm Charm: The Coliseum DLC intro, especially when you've purchased all the characters. It is incredibly, intentionally cheesy in a rather funny and awesome way.
  • Offscreen Moment of Awesome: Much like it's prequel, this game contains backstory for events and characters in wikipedia-esque entries in the datalog and fragments. For instance, some fragments shed light on Caius' past. It would have been awesome to see him duking it out with his predecessor or performing the Incarnate Summoning of Bahamut.
  • One-Scene Wonder: Played for funny. The Miniflans in Sunleth Waterscape 400AF are attempting to destroy the crystal pillar, but they need others to help. Eventually, you have to fight them, while Square-Enix plays inappropriate music. They are defeated and scolded by Serah in mere minutes.
  • Scapegoat Creator: Not so much with the first game, but thanks to this game, a large part of the fandom has nothing but loathing for Motomu Toriyama. The mentioned Memetic Mutation "Toriyama'd" is pretty much shorthand now for Trolling Creator.
  • Scrappy Level:
    • Academia 400 AF, due to the high encounter rate and the fact that you can't run from any of them.
      • It's a great place to grind for CP and Gil if you need either.
    • Academia 500 AF as well. An unexpected platforming segment with long waits for platforms to get in correct positions (and featuring a few extremely difficult enemy encounters), the area was often criticized in reviews for slowing the game down to a crawl right before the big finale. Mapping the area to 100% is an even bigger chore.
    • Academia 4XX AF just because of the Captain Cryptic quiz. He'll randomly spawn in any area and the only clues you'll have are from the townspeople which isn't really helping that much.
    • A Dying World 700 AF, mainly because it's a bitch to get from one point to another, and there are tons of hidden treasure chests.
    • If you dislike the time distortion mini games, then you will HATE Oerba 300 and 400 AF. Running around the same small map playing the three distortion mini games *over and over*. Some of them have 6 stages, and there are 8 or 9 per time period.
  • Scrappy Mechanic:
    • The Hands of Time in the Time Warp Anomaly sections. Do you suck at math? Yes? Do we have a minigame for you. Some of them that have a time limit. Oh and some of them also are randomized as well. "Oh, but surely there's a guide"- Guide my ass! Every puzzle is totally freaking random!! Mitigated now that people have made multiple puzzle-solvers for it. Of course, that doesn't improve the mechanic itself; just make it less annoying.
  • Ship-to-Ship Combat: Snow/Serah shippers and Serah/Noel shippers go pretty hard at one another.
  • Tear Jerker: The true ending, if you ignore the Soundtrack Dissonance, is this is a nutshell. Serah dies, Etro is dead and the entire world will die with her, Lightning is crystallized (by her own choice, as stated on a Fragment), and Caius has won.
  • That One Boss:
    • The first battle against Caius, for those who haven't touched the sidequests yet. He can heal himself and buff himself up.
    • The Paradox Scope battles with Caius at A Dying World 700AF and the Void Beyond, with Serah (and Mons) and Noel going it alone respectively. If you're properly leveled with above average monsters in your corner in Serah's case he shouldn't be too much trouble, but he's not to be underestimated because he can still do alot of damage in short time. Weaker characters may be forced to use Wound, which reduces max hp (useful because once you kill him he instantly revives).
  • Uncanny Valley: The Prada advertisements are getting in on it, despite the game being nowhere near it. Sazh's outfit, however, is getting universal praise. Lightning is generally well liked. It's Noel in particular that everybody doesn't like.
  • Win Back the Crowd: Looks to be Square's attempt after the more mixed reaction the previous game received. Instead it seemed to break the base even more.
  • Viewer Gender Confusion:
    • When the trailer was first released, along with the logo picture, there was more than one person who commented on Lightning's "sexy female rival."
    • Many seem to be confused about Mog's gender (which is canonically male).
  • The Woobie:
    • Yeul, or rather the many reincarnations of her. No matter which Yeul it is, she's born with the Eyes of Etro which lets her see the future and everytime she uses her powers (Which is often against her will), it slowly chips away her lifespan and she dies young.
    • Serah, due to having the Eyes of Etro as well. And the journey she takes ends with her death.
    • Noel as well. He's from a time after the end of the human race and is the last human and his only goal is to save humanity from extinction, even if it erases him from time.

alternative title(s): Final Fantasy XIII- 2
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