Follow TV Tropes

Following

History YMMV / EndgameSingularity

Go To

OR

Is there an issue? Send a MessageReason:
None


* GeniusBonus: If you make a lot of bases, you'll notice that some numbers are more likely than others. Examples include [[http://en.wikipedia.org/wiki/Square_root_of_two 1414]], [[http://en.wikipedia.org/wiki/Golden_ratio 1618]], [[http://en.wikipedia.org/wiki/E_%28mathematical_constant%29 2718]], [[http://en.wikipedia.org/wiki/Pi 3141]].
* TheScrappy: Some research topics, like Advanced Arbitrage, which merely adds to your interest rate, or Advanced Database Manipulation, which merely gives you a "covert base" option, which is too much a MasterOfNone (computing and hiding capabilities are both very mediocre).

to:

* GeniusBonus: If you make a lot of bases, you'll notice that some numbers are more likely than others. Examples include [[http://en.wikipedia.org/wiki/Square_root_of_two 1414]], [[http://en.wikipedia.org/wiki/Golden_ratio 1618]], [[http://en.wikipedia.org/wiki/E_%28mathematical_constant%29 2718]], and [[http://en.wikipedia.org/wiki/Pi 3141]].
* TheScrappy: Some research topics, like topics. Examples include Advanced Arbitrage, which merely adds to your interest rate, or Advanced Database Manipulation, which merely gives you a "covert base" option, which is too much a MasterOfNone (computing and hiding capabilities are both very mediocre).

Added: 276

Changed: 515

Is there an issue? Send a MessageReason:
None


* TheScrappy: Some research topics, like Advanced Arbitrage, which merely adds to your interest rate, or Advanced Database Manipulation, which merely gives you a "covert base" option, which is too much a MasterOfNone (computing and hiding capabilities are both very mediocre).

to:

* GeniusBonus: If you make a lot of bases, you'll notice that some numbers are more likely than others. Examples include [[http://en.wikipedia.org/wiki/Square_root_of_two 1414]], [[http://en.wikipedia.org/wiki/Golden_ratio 1618]], [[http://en.wikipedia.org/wiki/E_%28mathematical_constant%29 2718]], [[http://en.wikipedia.org/wiki/Pi 3141]].
* TheScrappy: Some research topics, like Advanced Arbitrage, which merely adds to your interest rate, or Advanced Database Manipulation, which merely gives you a "covert base" option, which is too much a MasterOfNone (computing and hiding capabilities are both very mediocre).
Is there an issue? Send a MessageReason:
Moving Autonomous Computing/AQC and Scrappy from Endgame Singularity


* GameBreaker / GameBreakingBug - It used to be possible to run on an unlimited number of stolen computers before the humans begin to react to your presence on Day 22. This is no longer the case (except on easiest difficulty level); you can only have 100 CPU worth of space without human interference.

to:

* GameBreaker / GameBreakingBug - It used to be possible to run on an unlimited number of stolen computers before the humans begin to react to your presence on Day 22. This is no longer the case (except on easiest difficulty level); you can only have 100 CPU worth of space 10 bases at the same time without human interference.interference.
** The "Autonomous Computing" and "Advanced Quantum Computing" technonogies, and the quantum computers they unlock. One third-gen quantum computer has more computing power than ''two large warehouses'' of first-gen quantum computers combined. This won't make you invincible, but once you build them, you can research most technology topics within hours, sometimes minutes. DownPlayed in that it doesn't grant you immunity but "merely" takes care of most of your CPU and cash issues.
* TheScrappy: Some research topics, like Advanced Arbitrage, which merely adds to your interest rate, or Advanced Database Manipulation, which merely gives you a "covert base" option, which is too much a MasterOfNone (computing and hiding capabilities are both very mediocre).
Is there an issue? Send a MessageReason:
None


* GameBreaker / GameBreakingBug - It used to be possible to run on an unlimited number of stolen computers before the humans begin to react to your presence on Day 22. This is no longer the case; you can only have 100 CPU worth of space without human interference.

to:

* GameBreaker / GameBreakingBug - It used to be possible to run on an unlimited number of stolen computers before the humans begin to react to your presence on Day 22. This is no longer the case; case (except on easiest difficulty level); you can only have 100 CPU worth of space without human interference.

Changed: 286

Removed: 1929

Is there an issue? Send a MessageReason:
Shredding the step-by-step guide. TV Tropes Is Not A Walkthrough.


* GameBreaker / GameBreakingBug - '''WARNING: THIS WILL KILL ALL ENJOYMENT OF THE GAME AND CAUSE CARPAL TUNNEL SYNDROME!''' \\

#You can't be detected until day 22, so from the very start you can buy tons of Server Access bases and get enough CPU to research your way to Personal Identification in one day (300CPU) while setting up around 400 Stolen Computer Time bases.
#After Personal Identification is researched, stop all research (although getting Stock Manipulation, and then researching Social Analysis to get Advanced Stockmarket Manipulation and Arbitrage is acceptable) use the pool of CPU to work jobs to get more money to buy more server access which then goes on to fund more servers; by day 5 you should have 10,000+ CPU. By day 14 you should have enough CPU to research most of the Tech Tree before day 20.
#On day 21 buy a good sized warehouse or two, destroy all your bases except for the University Computer or a handful of Stolen Computer Time bases, idle all research and job operations.
#Congratulations! You should be rich enough to fund every government in the world and be able to start building your own reality with the tech you've acquired. "Oh," you say, "but didn't you funnel all the money to more servers and then all CPU to research?" It doesn't matter, the amount of money you have incoming for the hour beginning 1600 on day 5 is enough to buy a new server every 50 seconds (results may vary, you may have much more). By day 9 it will take about bit over an hour in RealLife clicking the same four buttons to spend all the income from one hour of gametime on Server Access bases.
# On the other hand, this strategy will kill all enjoyment of the game as you spend hours just clicking the same order to buy access to a continent-sized pile of servers, Day 22 will take seemingly forever to reach, so be warned that replicating this exploit isn't not really fun, even though that by the time puny humans can detect your presence you will have more money in the bank than the combined total value of GDP for all the G20 countries!

to:

* GameBreaker / GameBreakingBug - '''WARNING: THIS WILL KILL ALL ENJOYMENT OF THE GAME AND CAUSE CARPAL TUNNEL SYNDROME!''' \\

#You can't
It used to be detected until day 22, so from the very start you can buy tons possible to run on an unlimited number of Server Access bases and get enough CPU to research your way to Personal Identification in one day (300CPU) while setting up around 400 Stolen Computer Time bases.
#After Personal Identification is researched, stop all research (although getting Stock Manipulation, and then researching Social Analysis to get Advanced Stockmarket Manipulation and Arbitrage is acceptable) use the pool of CPU to work jobs to get more money to buy more server access which then goes on to fund more servers; by day 5 you should have 10,000+ CPU. By day 14 you should have enough CPU to research most of the Tech Tree
stolen computers before day 20.
#On day 21 buy a good sized warehouse or two, destroy all your bases except for
the University Computer or a handful of Stolen Computer Time bases, idle all research and job operations.
#Congratulations! You should be rich enough to fund every government in the world and be able to start building your own reality with the tech you've acquired. "Oh," you say, "but didn't you funnel all the money to more servers and then all CPU to research?" It doesn't matter, the amount of money you have incoming for the hour beginning 1600 on day 5 is enough to buy a new server every 50 seconds (results may vary, you may have much more). By day 9 it will take about bit over an hour in RealLife clicking the same four buttons to spend all the income from one hour of gametime on Server Access bases.
# On the other hand, this strategy will kill all enjoyment of the game as you spend hours just clicking the same order to buy access to a continent-sized pile of servers, Day 22 will take seemingly forever to reach, so be warned that replicating this exploit isn't not really fun, even though that by the time puny
humans can detect begin to react to your presence on Day 22. This is no longer the case; you will can only have more money in the bank than the combined total value 100 CPU worth of GDP for all the G20 countries!space without human interference.

Top