YMMV / E.Y.E.: Divine Cybermancy

  • Cult Classic: While the game wasn't especially critically acclaimed, the game has a strong fanbase due to it's extremely memetic content and interesting gameplay.
  • Dueling Games / Follow the Leader: Looks like (and is being released close to) Deus Ex: Human Revolution, but gameplay-wise is basically Hellgate: London.
  • Evil Is Sexy: Synicles, attractive women in alluring, nun-like coats who are the most humanoid of the creatures spawned by the Metastruemic Force.
  • Faux Symbolism: The runes that spell out a stylized version of the word E.Y.E. are to actual magic symbols as Backwards R is to proper Russian-just there to give you the impression that it`s foreign and impossible to actually pronounce properly. They also make an ASCII Art Death Glare.
  • Game-Breaker: The game's shoddy balancing means that there are a huge amount of ways to break the game.
    • The Bear Killer is bar none the strongest weapon in the entire game. Nothing can stand up to it- a few shots will decimate a ''helicopter''.
    • The Damocles greatsword weapon is this and a Disc One Nuke. It swings a little slower than the katana, but it more than makes up for it with it's literally explosive power. If an enemy troop is hit by this, they WILL go down.
    • The Dragon Psi-Power can make the game a joke- simply take any scoped weapon and locate your victim. Since Dragon has infinite range, prepare to teleport literally across entire maps.
  • Hilarious in Hindsight: Thought the Warhammer 40K comparisons were appropriate? Well, Streum On Studio went on to develop Space Hulk: Deathwing, so it had to go somewhere!
  • Memetic Mutation: The bizarre and frequent spam of "Your legs are broken / My legs are OK!" and "You gain brouzouf" while playing have become memes that have expanded beyond the game itself.
  • Sequel Displacement: EYE is a sequel of sorts to Syndicate Black Ops, a long-forgotten Half-life mod made by Streum On Studio's predecessor in 2001, which shares many of the gameplay traits of EYE.
  • So Bad, It's Good: Slightly. The game fails spectacularly in many ways (particularly in storytelling and dialogue), but it succeeds spectacularly in just as many ways (like gameplay options and atmosphere), making it a truly unique experience.
  • This Is Your Premise on Drugs: Jim Sterling essentially described this game as, "What Deus Ex would be if Eidos had spent its time licking toads and drinking Red Bull". (Note that he brings it up as an example of how PC games don't need to be technologically-advanced to be good)