YMMV / DragonFable

  • Accidental Innuendo: The description for a ring mentions E. Flynn, and how he "really gets around!"
  • Anti-Climax: After being completely beaten by lord Fryday, it's kind of a tension destroyer when he is simply impaled with (silver?) spear by Thursday.
  • Awesome Art: DragonFable probably has the most impressive art out of all of the Artix Entertainment games, being the most realistic and detailed. It gets even better with Book 3, after the devs' technology improves, and the character redesigns after the Time Skip are absolutely stunning.
  • Awesome Music: Most of the music is amazing. Book 3 features some very impressive soundtracks for certain quests and fights.
  • Base-Breaking Character: The Rose as a whole fall into this category, but Jaania stands out the most as a sympathetic Woobie, Destroyer of Worlds or a Bitch in Sheep's Clothing.
  • Broken Base: The revelation that Cinquefoil is Robina in disguise was both predictable and annoying to many.
  • Crazy Awesome: Cysero.
  • Creepy Awesome:
    • Kathool Atchoo, and his unsettling but awesome Mind Rape hallucinations.
    • Roirr, who is a good candidate for most horrifying villain in the game. Every quest has him doing something inhumane and downright disturbing.
  • Darkness-Induced Audience Apathy: Book 3 is pushing the limit for some, particularly after Serenity's death.
  • Ensemble Darkhorse:
    • Chickencows were originally created as an April Fools' joke. However, everyone loved them so much that the staff introduced a rare item that let you use Chickencowlord armor when the event was over. Now they have a god, and through him a lengthy quest chain parodying the labors of Heracles.
    • Fae first showed up in beta and had fans before she made her first "official" appearance in the Nature Orb saga. Word of God said she would be the trainer for a druid class.
    • Tomix is one of, if not the most, popular NPC. His class as a SoulWeaver is one of the most unique creations of the game. For a time he was the most powerful party member that could be invited. He also has an extremely intriguing Dark and Troubled Past entwined with the seven corrupt sins and Pandora's Box. Many players were extremely saddened that he was Killed Off for Real.
    • Aquella the young water elf, is extremely popular with her tragic backstory and involvement in the Water Orb Saga, which is considered to be one of the best arcs in the game. In particular, the devs have been praised for taking the adult Aquella from AdventureQuest and making her into a little girl.
    • The water blob that Aquella is holding in the loading screens, which has been dubbed "Waterblobbie" on the forums. Many players have petitioned for it to be a pet.
    • Doctor When, the Captain Ersatz of The Doctor, who appeared in the Orb Saga finale. He's practically one big love-letter to Whovians, with his appearances chock full of Doctor Who references. He was so popular that he was brought for Thankstaking 2013, where he takes the Hero as his companion on a time travel adventure. Turns out, Adam Bohn (real life Artix) is a Whovian.
  • Genius Bonus:
    • Project C8H10N4O2 involves coffee-related items, since C8H10N4O2 is the molecular formula for caffeine.
    • Tomix the Soulweaver's facial hair is called a "soul patch".
    • Balloon Chickencow Pet's text tells us that you want to call it Herbert. President Herbert Hoover was the one who promised "a chicken in every pot and a car in every garage." This doubles as a reference to Looney Tunes, as there was a yeti who captured Bugs Bunny and called him Herbert (and wanted to hug and squeeze him).
    • In the quest "Eclipse" the Mysterious Stranger Dragon eats the sun. Many ancient cultures believed that a solar eclipse was caused by a dragon eating the sun.
  • Goddamned Bats:
    • Minx Fairies can fully heal themselves at the cost of 1 mana. Considering that they scale with your level, you'll eventually be fighting ones with over 200 mana. You are going to be very frustrated very quickly if you don't have a way to stun them, drain their magic, or if those abilities are on cooldown. Additionally, they are strong to light, which is the exact opposite of almost every enemy in the game, and makes one of the two most powerful weapons useless.
    • Basilisks are able to repeatedly stun you. They can then greatly wear down your health while you're incapacitated and you're unable to retaliate.
  • Good Bad Bugs:
    • There's a slight glitch in the Earth Orb saga where you play as En (minus Tropy). This can help you fight enemies, but if you save it as your default armor, kiss your account goodbye.
    • Go to the travel map in Books 1&2; select where you want to go, anywhere will do, and then click on the screen so you're walking, timing it so that you're still walking when you click the Let's Go! button. Your character will sit down at the end of the ledge and fly away gracefully in midair a few yards below the travel griffon! This became an Ascended Glitch almost immediately; it was intentionally left in after the staff were alerted to it because it didn't break anything and was deemed too funny to fix, although it's averted for Book 3, which has a different map interface.
    • Occasionally, new armors in their testing phases will have a buggy cape slot that makes any capes or wings visibly worn with them look very noticeably larger than they're supposed to. The staff have to fix the problem before the official version is cleared for release, but they'll usually let the players have fun running around with gigantic wings for a while during testing first.
    • The game sometimes freezes in the middle of a turn during a battle. Used to be the only way around it was by refreshing the page, but the staff fixed the problem with an Un-Stick button that pops up on the screen after several seconds. The only problem with the fix? If it happens during an enemy's turn, there's a very good chance their turn will end up getting skipped, and you get an extra turn. Thus, a minor annoyance turns into a tactical windfall.
    • After completing "Falconreach Idle", for some reason the player character will get reversed around. Until logging out or doing the quest again, your player will keep running backwards, which is absolutely hilarious. In addition, if riding the griffin in Book 1, the player character also gets flipped upside down.
    • There was originally a glitch regarding two of the Mogloween quests. In the 2012 quest "Croftward Bound" you could play as DeathArrows in cat form, which is a pretty broken armor considering it can do up to 4 consecutive critical hits, without any mana cost. In addition the default weapon, "Claws" can do 20-95 darkness damage. Of course the armor is supposed to be temporary, but if you then go to the 2013 Mogloween quest "Forest Hunt", with the free-running minigame, upon completion of the quest the player's armor will get restored to the DeathArrows Cat, allowing you to continue using the OP armor until you logout. Unfortunately, the glitch eventually got fixed.
  • Gut Punch: The Chapter One finale provides a nice few of these, such as being absolutely annihilated by Sepulchure, the guardian tower being destroyed, several characters being Killed Off for Real, and another 16 million waves of undead get thrown at you...all in one quest.
  • Hilarious in Hindsight: One of the most knowledgeable (and mysterious) characters in the game is Celestia, who is one of the most unequivocally good characters in the setting, enjoys tea, has a purple-haired understudy, and is associated with the colors white and gold. That seems strangely familiar...
  • Ho Yay: Valencia seems to have a crush on The Hero no matter what The Hero's gender is.
  • It Was His Sled: For those familiar with AdventureQuest, it was blindingly obvious that Konnan would eventually become Drakonnan.
  • Jerkass Woobie: The Necromantress a.k.a. Lady Vayle.
  • Magnificent Bastard: Sepulchure and the Mysterious Stranger.
  • Moe: Thursday in the Amityvale sagas.
  • Moral Event Horizon: Drakonnan crosses this when he kills Demento.
    • Sepulchure lost a lot of sympathy when he a) crashed his fortress into the Falconreach Guardian Tower, causing massive destruction and b) ..."arranged" Lady Celestia's death.
  • Nausea Fuel: One of Bargok's attacks is throwing up on you.
  • Never Live It Down: During the quest for the Wind Orb, the Hero(ine) will accidentally drop a bunch of water-breathing potions into the sea, making it easy for land creatures to live underwater. Whenever the incident is brought up, expect the Hero(ine) to implicitly implicate him/herself for the act so the NPC giving the quest will exclaim, "That was you?!"
  • Player Punch: The fact that Serenity's death was a result of an event war that was lost by the players caused many a hero anguish.
  • That One Boss: Everyone in the Swordhaven tournament arc so far. Sir Ruppenwaffles can stun you and cut your damage in half any time he damn well pleases, Phoenix Edgeworth takes off a tenth of your health every turn, and both buff their dodge rate to a fairly high rate every turn.
  • The Scrappy: Baron Valrith is getting alot of flak for being a very generic villain with tons of buildup, but poses no actual threat to the hero, especially compared to the likes of Sepulchure and other villains, who are not only more developed, but pose an actual threat to the hero.
  • Stop Helping Me!: Princess Victoria, when The Hero keeps hinting towards her double life as Robina. The Hero does not hesitate to lampshade this.
  • Strawman Has a Point / Villain Has a Point: The Rose, as an organization, has many flaws, from ignorant and uncaring thugs-in-a-uniform martial enforcers, to extremists who go so far that they're just this side of being full-on villains. The Hero stands in opposition to the Rose because they want to put an end to magic completely as a means of discouraging careless or even willful and cruel misuse, and is understandably not very forgiving of the organization's faults. But the argument that the Rose doesn't get to decide what's best for Lore falls flat upon closer inspection precisely because of all the magical villainy the Hero has been fighting for years.
  • Ugly Cute: The army of baby dracoliches that Zorbak assembles to conquer the world. The would-be invasion is thwarted when the people of Amityvale adopt the babies as pets.
  • The Untwist: Konnan becomes Drakonnan. Vayle is the Necromantress. The latter is lampshaded by the hero, who says s/he "kinda saw that one coming."
    • A more obvious example is the Stranger being Sepulchure's Master with having links to the Doom Weapons and being so Obviously Evil that any Genre Savvy player can see this a mile away.
  • Troubled, but Cute: Lady Vayle and DraKonnan.
  • Viewers Are Geniuses: Try explaining the current AE game timeline (over five thousand years) to everyone will ensure "Time is a Timey-Wimey Wibbly Wobbly ball of stuff" (to be clear MechQuest-Reset-DragonFable-Time split-AdventureQuest-AdventureQuest Worlds). To be more specific, it's not a linear time line — it's a very complex timeline. By the way, this is Word of God and, therefore, canon.
  • What an Idiot: Bragging about how you're more powerful than the freakin' Elemental Lords won't do you any favours, Nythera.
  • Wham Episode: It doesn't really hit you that a lot of time has passed between Books 2 and 3 while you were frozen until you see Ash Dragonblade, a kid training to be a knight, all grown up with a beard and a legendary sword of his own.
  • The Woobie: Aquella.
    • Tomix in the Chapter Three Ravenloss Saga. For starters a good portion of his life was manipulated by the sole person he trusted the most, Aspar, his soull ally. And judging by his words, it´s probable that Tomix plans Redemption Equals Death at the end.
      • And it turns out, Redemption Equals Death is his only option, as his life is linked to Envy's. Thus, he ends up jumping into the Void Core in order to take down Envy.

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