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** The main story's fight with Barbamon: a nice, straightforward battle after the brutal ones against the likes of Dynasmon and Bancholeomon. While Pandemonium Lost can deal stunning amounts of damage and heal off just as much, it's telegraphed a mile away by Magic Binge!, which has the added effect of slowing Barbamon to a crawl so you can smack him a bunch of times before guarding, dealing more than enough damage to offset the effects. Bring in a Digimon with Magic Charge Field and keep the Intel boosts up, and you can lower the damage even further. To make matters even worse for the poor Demon Lord, you have backup in the form of [[PintsizedPowerhouse Veevee]], who hits deceptively hard for his level and comes equipped with Speed Charge Field, allowing you to get in even ''more'' hits while Barbamon is slowed down! Overall, the battle is more long than it is difficult, and if you bring in enough SP-restoring items there's very Barbamon can really threaten you with.

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** The main story's fight with Barbamon: a nice, straightforward battle after the brutal ones against the likes of Dynasmon and Bancholeomon. While Pandemonium Lost can deal stunning amounts of damage and heal off just as much, it's telegraphed a mile away by Magic Binge!, which has the added effect of slowing Barbamon to a crawl so you can smack him a bunch of times before guarding, dealing more than enough damage to offset the effects. Bring in a Digimon with Magic Charge Field and keep the Intel boosts up, and you can lower the damage even further. To make matters even worse for the poor Demon Lord, you have backup in the form of [[PintsizedPowerhouse Veevee]], who hits deceptively hard for his level and comes equipped with Speed Charge Field, allowing you to get in even ''more'' hits while Barbamon is slowed down! Overall, the battle is more long than it is difficult, and if you bring in enough SP-restoring items there's very little Barbamon can really threaten you with.
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* SequelDisplacement: While this game became one of the most iconic and popular pieces of ''Digimon'' media, the previous four "Digimon Story'' games remain very obscure. Among factors causing this are the third and fourth games [[NoExportForYou not having an international release]], along with the [[VideoGame/DigimonWorldDS first]] and [[VideoGame/DigimonWorldDawnDusk second]] installments being erroneously localized as ''Digimon World'' titles instead, which may make people not even realize they are in fact ''Digimon Story'' games.

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* SequelDisplacement: While this game became one of the most iconic and popular pieces of ''Digimon'' media, the previous four "Digimon ''Digimon Story'' games remain very obscure. Among factors causing this are the third and fourth games [[NoExportForYou not having an international release]], along with the [[VideoGame/DigimonWorldDS first]] and [[VideoGame/DigimonWorldDawnDusk second]] installments being erroneously localized as ''Digimon World'' titles instead, which may make people not even realize they are in fact ''Digimon Story'' games.
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* SequelDisplacement: While this game became one of the most iconic and popular pieces of ''Digimon'' media, the previous four "Digimon Story'' games remain very obscure. Among factors causing this are the third and fourth games [[NoExportForYou not having an international release]], along with the [[VideoGame/DigimonWorldDS first]] and [[VideoGame/DigimonWorldDawnDusk second]] installments being erroneously localized as ''Digimon World'' titles instead, which may make people not even realize they are in fact ''Digimon Story'' games.
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Bonus Boss is a disambiguation


* CatharsisFactor: Given he can be a very difficult boss (as one of the game's {{Bonus Boss}}es added in DLC), seeing Lucemon essentially have a VillainousBreakdown once he reaches his final form (going from calmly calling you arrogant for challenging to outright yelling and swearing to eradicate you) can be rather cathartic. [[spoiler:Especially once he completely burns himself out and can be finished off in whatever way the player desires. Even more so if one takes what happens if you let him have another turn before finishing him (simply "Silence" with nothing else happening) as him knowing he's finished and there's nothing he can do about it.]] Even if the player has no trouble, given how monstrous Lucemon canonically tends to be in the anime, it can still be this trope.

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* CatharsisFactor: Given he can be a very difficult boss (as one of the game's {{Bonus Boss}}es extra bosses added in DLC), seeing Lucemon essentially have a VillainousBreakdown once he reaches his final form (going from calmly calling you arrogant for challenging to outright yelling and swearing to eradicate you) can be rather cathartic. [[spoiler:Especially once he completely burns himself out and can be finished off in whatever way the player desires. Even more so if one takes what happens if you let him have another turn before finishing him (simply "Silence" with nothing else happening) as him knowing he's finished and there's nothing he can do about it.]] Even if the player has no trouble, given how monstrous Lucemon canonically tends to be in the anime, it can still be this trope.



* DifficultySpike: A huge one about the time [[spoiler: Eater Eve]] shows up, especially on Hard Mode. The BonusBoss Royal Knight missions and the DLC Seven Deadly Digimon missions require a ''massive'' amount of LevelGrinding far above what's required to beat the main game (and arguably even lead to CharacterSelectForcing of sorts, since a large percentage of the Ultimate Digimon won't stand up to the challenge even at level 99).

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* DifficultySpike: A huge one about the time [[spoiler: Eater Eve]] shows up, especially on Hard Mode. The BonusBoss OptionalBoss Royal Knight missions and the DLC Seven Deadly Digimon missions require a ''massive'' amount of LevelGrinding far above what's required to beat the main game (and arguably even lead to CharacterSelectForcing of sorts, since a large percentage of the Ultimate Digimon won't stand up to the challenge even at level 99).



** Mastemon, although incredibly difficult to obtain (she's one of the Digimon who requires 80 ability), has a signature move that reduces the HP of all enemies on the field by 25%, ignoring all resistances and including bosses. This means that you can effectively cheese bosses and encounters by whittling down their health until their HP is so low that you can just use normal attacks anyway. That said, this is only effective for the main game; the [[BonusBoss Royal Knights and Seven Great Demon Lords]] still have multiple measures to be a challenge even with Mastemon in your party (although she's still an incredibly valuable asset).

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** Mastemon, although incredibly difficult to obtain (she's one of the Digimon who requires 80 ability), has a signature move that reduces the HP of all enemies on the field by 25%, ignoring all resistances and including bosses. This means that you can effectively cheese bosses and encounters by whittling down their health until their HP is so low that you can just use normal attacks anyway. That said, this is only effective for the main game; the [[BonusBoss [[OptionalBoss Royal Knights and Seven Great Demon Lords]] still have multiple measures to be a challenge even with Mastemon in your party (although she's still an incredibly valuable asset).



* SequelDifficultyDrop: The game is probably the easiest out of the ''Story'' series to date, as bar a small amount of strategy the game is rather easy with the exception of the [[BonusBoss Bonus Bosses]]. That said, what made the previous games particularly ''hard'' was that they were rather prone to some major game balancing issues and a heavy reliance on LevelGrinding. The international release adds a Hard Mode for those who feel ItsEasySoItSucks.

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* SequelDifficultyDrop: The game is probably the easiest out of the ''Story'' series to date, as bar a small amount of strategy the game is rather easy with the exception of the [[BonusBoss Bonus Bosses]].some [[OptionalBoss optional bosses]]. That said, what made the previous games particularly ''hard'' was that they were rather prone to some major game balancing issues and a heavy reliance on LevelGrinding. The international release adds a Hard Mode for those who feel ItsEasySoItSucks.
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** Examon is an Ultra Level Data-type Digimon with ridiculously high HP, moderately high defense, and excellent attack and speed. Due to the way types work in Digimon[[note]]Data types do more damage to and take less damage from vaccine types, Virus types do more damage and take less damage from data types, and vaccine types do more damage and take less damage from virus types[[/note]], this essentially blows the postgame wide open as a lot of the later missions are against Royal Knights who are nearly all Vaccine types of some stripe or another, meaning you can simply send Examon out with some healing-focused Digimon for support and call it a day.

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** Examon is an Ultra a Mega Level Data-type Digimon with ridiculously high HP, moderately high defense, and excellent attack and speed. Due to the way types work in Digimon[[note]]Data types do more damage to and take less damage from vaccine types, Virus types do more damage and take less damage from data types, and vaccine types do more damage and take less damage from virus types[[/note]], this essentially blows the postgame wide open as a lot of the later missions are against Royal Knights who are nearly all Vaccine types of some stripe or another, meaning you can simply send Examon out with some healing-focused Digimon for support and call it a day.
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** [[spoiler: Mirei informs Rina of the dangers of going into parallel worlds since it leaves one's body behind while you enter a digital state. Rather than be freaked out, Rina instead gets excited because she thinks it makes her more like a Digimon.]]

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** [[spoiler: Mirei [[spoiler:Mirei informs Rina of the dangers of going into parallel worlds since it leaves one's body behind while you enter a digital state. Rather than be freaked out, Rina instead gets excited because she thinks it makes her more like a Digimon.]]



** Digimon who are left in the farm gradually gain experience as you play the game. However on the Switch version you are able to sleep your console while the game is still technically running in the background, and once you wake up your console the game will actually have caught up with the amount of time spent in sleep mode and still give you EXP. Because of this, one strategy you can do is deposit all of your main digimon into the Farm before you go to bed, sleep your Switch while the game is still open, then when you turn on your Switch next morning, the game will have given you a MASSIVE amount of EXP as a result of catching up with the system clock.
** Examon is an Ultra level data type, with ridiculously high health, moderately high speed, and excellent defenses and power. Due to the way the types work in Digimon (Data types do more damage to and take less damage from vaccine types, Virus types do more damage and take less damage from data types, and vaccine types do more damage and take less damage from virus types) this essentially blows the post-game wide open as a lot of the later missions are against the royal knights who are nearly all vaccine types of some stripe or another, meaning you can simply send Examon out with some healing digimon for support and call it a day.

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** Digimon who are left in the farm gradually gain experience as you play the game. However on the Switch version you are able to sleep your console while the game is still technically running in the background, and once you wake up your console the game will actually have caught up with the amount of time spent in sleep mode and still give you EXP. Because of this, one strategy you can do is deposit all of your main digimon Digimon into the Farm before you go to bed, sleep put your Switch to sleep while the game is still open, then when you turn on your Switch the next morning, the game will have given you a MASSIVE '''massive'' amount of EXP as a result of catching up with the system clock.
** Examon is an Ultra level data type, Level Data-type Digimon with ridiculously high health, HP, moderately high speed, defense, and excellent defenses attack and power. speed. Due to the way the types work in Digimon (Data Digimon[[note]]Data types do more damage to and take less damage from vaccine types, Virus types do more damage and take less damage from data types, and vaccine types do more damage and take less damage from virus types) types[[/note]], this essentially blows the post-game postgame wide open as a lot of the later missions are against the royal knights Royal Knights who are nearly all vaccine Vaccine types of some stripe or another, meaning you can simply send Examon out with some healing digimon healing-focused Digimon for support and call it a day.
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** Examon is an Ultra level data type, with ridiculously high health, moderately high speed, and excellent defenses and power. Due to the way the types work in Digimon (Data types do more damage to and take less damage from vaccine types, Virus types do more damage and take less damage from data types, and vaccine types do more damage and take less damage from virus types) this essentially blows the post-game wide open as a lot of the later missions are against the royal knights who are nearly all vaccine types of some stripe or another, meaning you can simply send Examon out with some healing digimon for support and call it a day.
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** Crusadermon's [[ThatOneAttack Fist Of Athena]] will tear you to ''pieces''. About the only saving grace is that she might decide to attack Gaioumon instead, but other than that it's a death sentence to anything that doesn't have a Safety Guard on it. Even if said Safety Guard does defend the recipient, Crusadermon's so fast that she can simply attack again and finish them off.

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** Crusadermon's [[ThatOneAttack Fist Of of Athena]] will tear you to ''pieces''. About the only saving grace is that she might decide to attack Gaioumon instead, but other than that it's a death sentence to anything that doesn't have a Safety Guard on it. Even if said Safety Guard does defend the recipient, Crusadermon's so fast that she can simply attack again and finish them off.

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Removing DLC boss examples — I'm sure Bonus Bosses can't count.


** Crusadermon's [[ThatOneAttack Fist Of Athena]] will tear you to ''pieces''. About the only saving grace is that she might decide to attack Gaioumon instead, but other than that it's a death sentence to anything that doesn't have a Safety Guard on it. Even if said Safety Guard does defend the recipient, Crusadermon's so fast that she can simply attack again and finish them off. This is even worse during the Great Case missions, where she's teamed with Dynasmon, who can easily finish you off as well.

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** Crusadermon's [[ThatOneAttack Fist Of Athena]] will tear you to ''pieces''. About the only saving grace is that she might decide to attack Gaioumon instead, but other than that it's a death sentence to anything that doesn't have a Safety Guard on it. Even if said Safety Guard does defend the recipient, Crusadermon's so fast that she can simply attack again and finish them off. This is even worse during the Great Case missions, where she's teamed with Dynasmon, who can easily finish you off as well.



** Kentaurosmon during the Great Case missions. He's not hard, having Lilithmon can mow him down in just a few turns. The only problem is that it's incredibly hard to get ONE attack off, since his absurd speed lets him get dozens of turns in a row to decimate your party.
** Gankoomon and Jesmon from the Great Case missions- ''especially'' Jesmon, who is actually faster than Gankoomon. His support skill, Aus Generics, gives him a 25% increase in evasion and speed when his HP is less than 25%. He also has Anti-Bug, which removes Bug and heals some HP back- because the game ''knows'' that you're gonna try and use Character Reversal on him. When he's not busy using standard hit-all attacks, he uses Judgment of the Blade, which inflicts 4-6 hits on a single Digimon, upwards of 800+ HP worth of damage. If you bring a Digimon that does 2.0 or 3.0 times the damage, he will usually use Weltgeist before said Digimon gets a turn. ''It negates all damage until his next turn.''
** Lilithmon from the DLC, given not only does she have her penetrating attack, but she ''spams'' full team status effects, including panic. Having Status Barrier and spamming it is about the only chance you have.

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* {{Woolseyism}}:
** While it can be [[BlindIdiotTranslation quite haphazard occasionally]], the translation has times where it is clear they changed some puns or speech mannerisms to better fit with international culture. Not to mention the changes to the names of some Digimon from previous entries appear once again, like "Lordknightmon" to "Crusadermon" is back in play to put more emphasis on their aggressive personality, religious aspects, and cross motif.

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* {{Woolseyism}}:
**
{{Woolseyism}}: While it can be [[BlindIdiotTranslation quite haphazard occasionally]], the translation has times where it is clear they changed some puns or speech mannerisms to better fit with international culture. Not to mention the changes to the names of some Digimon from previous entries appear once again, like "Lordknightmon" to "Crusadermon" is back in play to put more emphasis on their aggressive personality, religious aspects, and cross motif.

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** EDEN's underbelly is referred to as "Kowloon." Aside from being consistent with prior games, this may be referencing [[https://en.m.wikipedia.org/wiki/Kowloon_Walled_City Kowloon Walled City]], a segment of the real-life Chinese city that was filled with crime, run by the triad gangs, and treated as its own city-within-the-city much like how in-game Kowloon is filled with hackers who are in mafia-like groups and is treated like its own little world in EDEN.



** The translation of EDEN's underbelly to "Kowloon", aside from being consistent with prior games, may possibly be this. It may be referencing [[https://en.m.wikipedia.org/wiki/Kowloon_Walled_City Kowloon Walled City]], a segment of the real-life Chinese city that was filled with crime, run by the triad gangs, and treated as its own city-within-the-city much like how in-game Kowloon is filled with hackers who are in mafia-like groups and is treated like its own little world in EDEN.
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Misuse


* DiagnosedByTheAudience: Aiba is definitely...hyperactive for a protagonist. Along with their {{Cloudcuckoolander}} antics and...[[AttentionDeficitOohShiny marginal attention span]], several times they will also space out, often engaging in InnerMonologue and becoming distracted to the point that other characters take notice (most notably during the food tour the team takes). There's also the implication [[SociallyAwkwardHero they have little sense of personal space or social awareness]], at one point taking a comment Nokia makes regarding her "scent" to ''sniff'' her, much to Nokia's understandable bafflement, and some of their comments imply they feel more comfortable in online chats than in the real world, which, along with the incidents above, can point to Aiba possibly having A.D.H.D. or even Aspergers. [[spoiler:While at least some of their behavior can be explained by their half-digital body breaking down over time,]] they still exhibited these traits even early in the game.
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How is this relevant to Cyber Sleuth?


** [[https://youtu.be/K7kKAIvzCx0 The Ending Has Lots of Coffee]], the theme that plays usually when a case is complete, has a very heroic and quirky feel to it. Or, to those who are familiar with the fangame ''VisualNovel/SuperDanganronpaAnother2'', this is Monocrow's theme.
** [[https://www.youtube.com/watch?v=xKvLn1gAnAc A Fearful Encounter]]'s industrial noises really help establish its oppressive nature. It also helps that it's the {{Leitmotif}} of another ''VisualNovel/SuperDanganronpaAnother2'' character, more specifically [[spoiler:the EvilTwin, Kanade Otonokoji]].

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** [[https://youtu.be/K7kKAIvzCx0 The Ending Has Lots of Coffee]], the theme that plays usually when a case is complete, has a very heroic and quirky feel to it. Or, to those who are familiar with the fangame ''VisualNovel/SuperDanganronpaAnother2'', this is Monocrow's theme.
it.
** [[https://www.youtube.com/watch?v=xKvLn1gAnAc A Fearful Encounter]]'s industrial noises really help establish its oppressive nature. It also helps that it's the {{Leitmotif}} of another ''VisualNovel/SuperDanganronpaAnother2'' character, more specifically [[spoiler:the EvilTwin, Kanade Otonokoji]].
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** [[https://www.youtube.com/watch?v=xKvLn1gAnAc A Fearful Encounter]]'s industrial noises really help establish its oppressive nature. It also helps that it's the {{Leitmotif}} of another ''VisualNovel/SuperDanganronpaAnother2'' character, more specifically [[spoiler:the EvilTwin, Kanade Otonokoji]].
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**
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* DiagnosedByTheAudience: Aiba is definitely...hyperactive for a protagonist. Along with their {{Cloudcuckoolander}} antics and...[[AttentionDeficitOohShiny marginal attention span]], several times they will also space out, often engaging in InnerMonologue and becoming distracted to the point that other characters take notice (most notably during the food tour the team takes). There's also the implication [[SociallyAwkwardHero they have little sense of personal space or social awareness]], at one point taking a comment Nokia makes regarding her "scent" to ''sniff'' her, much to Nokia's understandable bafflement, and some of their comments imply they feel more comfortable in online chats than in the real world, which, along with the incidents above, can point to Aiba possibly having A.D.H.D. or even Aspergers. [[spoiler:While at least some of their behavior can be explained by their half-digital body breaking down over time,]] they still exhibited these traits even early in the game.
**
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Not YMMV tropes


* BraggingRightsReward: Dianamon, gotten from beating all seven bosses from the Seven Demon Lords DLC. By the time you are strong enough to finish these brutal bonus bosses, you have access to far more powerful Digimon. Add to this the fact that you can't even start the DLC until near the very end of the game, and Dianamon has very limited usage and just isn't worth using over other endgame Digimon. (She ''is'', however, a staple for multiplayer if you care for it, due to her special attack's ability to cause Sleep.)
** This is averted in the Complete Edition of the game, where Dianamon does not need the DLC to be completed and is unlockable with the right stats.



* DiscOneNuke:
** [=PlatinumSukamon=]. While it has pretty [[JokeCharacter pathetic moves and stats]] it has an ability that while it is in battle it double the amount of EXP gained ''by the entire party''. And this ability stacks. This can easily raise your Digimon to levels where they can Digivolve much earlier than they normally should. What makes it better is that one of the Digimon you can obtain as your starter can Digivolve directly into [=PlatinumSukamon=].
** Gatomon, [=BlackGatomon=] and Clockmon's signature attacks do a fixed amount of 150 damage, which is a huge boon in the early game where 150 is a particularly large amount, and can slice through bosses that have high defense but low HP (such as Eaters). Naturally, it doesn't take long for the HP counts to get to the point where 150 becomes peanuts. Devimon usurps this, as his attack does 200.

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