YMMV / Crimzon Clover

  • Base Breaker: Type-Z. Either it's a fun improvement on Type-I, or it's a Game Breaker that unbalances the game completely once unlocked, with the unlock only requiring a few hours of persistent play.
  • Broken Base: Crimzon Clover: World Ignition has two popularly-held opinions: One is that it's awesome that the arcade version is being ported back to PC, with new content to boot. The other is that the game being a digital release on Steam with no accompanying physical release is a travesty and a way to hurt Japanese fans, who are generally not fond of Steam.
  • Crowning Music of Awesome:
    • The stage 4 boss theme is probably the most notable one.
    • Transparent Stream, the stage 3 theme, is a relaxing tune for going through a cave full of killer flowers and ants.
      • On Unlimited, it's replaced by Evil Miasma, a sinister track fitting of the mode's difficulty. It gets an extended version in the arcade version and World Ignition.
  • Fandom Berserk Button: Don't remind fans, particularly collectors, that WORLD IGNITION does not have a physical release yet.
  • Game Breaker: When DOUBLE BREAK was introduced to the 0.30 trial (the one released at Comiket 78 rather than the earlier 0.20 trial), the developer did not adjust the extend points, resulting in hilarious amounts of extra lives. The final version adjusts extends so that you no longer have as many as 10 lives by the end of stage 1.
    • Also, the Type-Z ship. This ship gets the most powerful regular shot of all 3 ships, the widest attack range, and the Break bar fills ridiculously fast the moment you reach 50%. There are only two problems: first, you have to have reached the staff roll, and its price in the limitter shop is not very cheap. But oncey ou do unlock it, you'll never want to use Type-I ever again.
      • To put that 3 million point price tag thing in perspective, Unlimited Mode is 300,000. If you were to finish the game 3 times (Beating Gorgoneion on your first credit), once on each difficulty, you'd still be short.
  • Good Bad Bugs/Game Breaking Bugs:
  • Most Wonderful Sound: The sound of BREAK MODE and DOUBLE BREAK MODE activating.
  • Narm Charm:
  • Nightmare Fuel: Stage 3. In addition to the usual mechanized threads, you also have literal Demonic Spiders and ants assaulting you, and killer plants. All to eerie-sounding drum-and-bass music. Unlimited Mode makes it worse with the increased bullet count and the more oppressive music.
    • It's even harder in World Ignition with it being a common ending point to many 1cc attempts due to being one of the most changed levels from the original game.
  • So Cool It's Awesome: A major part of the appeal is that despite being a doujinshi game, the game looks and plays a lot like a commercial-grade 2D shooter.
  • Spiritual Licensee: It's Ketsui with RayStorm lasers operating with the radial lock-on radar from Soukyugurentai.
  • Tier-Induced Scrappy: Once Type-Z is unlocked, either Type-I is a low-tier example for being a weaker version of Type-Z, or Type-Z is a high-tier example for making Type-I obsolete.