YMMV / Catherine

The Subjective Tropes have appeared. They're the killers. Do not die.
  • Alternative Character Interpretation:
    • Vincent, Johnny, and Orlando make it pretty clear that they don't want Toby dating Erica, but it's possible they're trying to protect both their friends; Toby from sleeping with a transsexual, and Erica from another painful experience.
    • Is Vincent really cheating? We never see him making a conscious choice to be with Catherine, he merely wakes up with her in his bed every morning with no memory of how she got there. If you're a player who chooses not to have Vincent get black-out drunk at the Stray Sheep, it comes off more like he's being stalked or outright drugged without his knowledge. Which seems especially likely when it turns out Catherine is a succubus and the bartender is "serving" Vincent to her.
  • Base-Breaking Character: And it has led to a surprising amount of players who decided to Take a Third Option and pursue neither of the women available for Vincent.
    • Is Katherine an honest woman who just wants Vincent to finally take some control in his life? Or is she a Manipulative Bitch who’s perfectly willing to use a variant of The Baby Trap to try and get him to do what she wants?
    • Concerning Catherine: is she a malevolent entity who has willingly led several men to their deaths at the behest of Mutton? Or is she merely a Punch-Clock Villain who has found someone she genuinely likes in Vincent?
  • Bizarro Episode: The Cathedral, up to and including the wakeup from that fake day. It would make more sense if it were a Alternate Universe, but, due to the game's nature...
  • Breather Boss: The eighth boss, who is Catherine, is one of the easier ones in the game. There aren't a whole lot of hazards, the boss' attacks are very obvious, and the blocks have some relatively forgiving arrangements that make climbing to the top very straightforward. This is to ensure that the Escort Mission that the level is won't be too frustrating, since it's the first and only time you have to guide a companion up the tower, and it ensures her AI doesn't muck things up too much.
  • Breather Level: The Quadrangle, which comes right after The Child and right before The Clock Tower, becomes fairly easy once you figure out the main gimmick.
  • Creepy Awesome: The boss of stage 6, a rematch against the baby from stage 4 except it is mechanized with stuff like a chainsaw arm and a machine gun.
  • Crowning Music of Awesome:
    • A soundtrack composed by Shoji Meguro, consisting of smooth jazz for the quiet scenes and awesome classical remixes for the nightmare scenes.
    • Someone REALLY loves "The Planets".
    • All the level music used in the game are jazzed up arrangements of classical pieces, not only do they sound amazing, but they're rather faithful arrangements and a good gateway into classical music in general.
  • Disappointing Last Level: The last few stages introduce Random Blocks and Monster Blocks, making the stages less about puzzle-platforming and more about undoing until that next Random Block turns into the block you need.
  • Ensemble Darkhorse:
    • Erica, due to both her attractive appearance and the fact that she's a praise-worthy depiction of a transsexual in a video game.
    • Nergal, providing quite possibly the funniest moments in the game when he appears.
  • Hilarious in Hindsight:
    • This image. It's been floating around days before they announced the English Voice Actors. NSFW!
    • "Hilarious" might be an overstatement, but some scenes become amusing when looked back on with the knowledge that Catherine is a succubus, and Invisible to Normals:
      • When Katherine showed up with the cake while Catherine was over, she couldn't have seen Catherine anyway... and when Catherine went into the bathroom, she was probably just eavesdropping from there and waiting for the most inopportune time to flush the toilet.
      • When Catherine showed up at the Chrono Rabbit while Vincent was there with Katherine, she was probably just hanging out in the entryway, shouting things in Vincent's direction.
  • Internet Backdraft: Full Body being exclusive to Playstation consoles (PS4, Vita). While most expected a release for PS4, many got angry to see PS Vita getting a port while Switch, PC and even Xbox One didn't get one (considering the "vanilla" version was released for Xbox 360 and is playable in One thanks to retrocompatibility). Many players believe this a mistake by Atlus considering how many Japanese gaming franchises are no longer being released exclusively for Playstation and the fact Vita is at the end of its lifespan and being a unsuccessful console in comparison with the newer ones. Also this put more fire into the "Atlus hates PC" controversy considering Full Body was announced a few weeks after Atlus tried to shut down a PS3 emulator project saying Persona 5 "shouldn't be played on PC".
  • It's Hard, So It Sucks!:
    • You know something's hard when the masochists that are the Atlus fanbase have so much trouble that Atlus had to patch in an easy mode.
    • Hell, Bennett the Sage of That Guy with the Glasses, often shown to be a rather... unpleasant fellow in crossover vids (all played for laughs of course; he's nothing like that in real life) couldn't even get through the game and have time to review it, most of his video on it was him complaining about the difficulty.
  • Most Annoying Sound:
    • Vincent's incessant cries of "Alright, I got it!" if he picks up items or coins on successive blocks.
    • Vincent's repeated gasps of "Whoa, that's cold!" when slipping on ice blocks. Most prevalent in The Quadrangle.
    • The ringing of the bell as you reach the end of a level.
    • "Edge. Edge. Edge."
      • "Undo. Undo. Undo."
    • The first time you go through the Babel stages, every block that is a step higher tells you "New Record! New Record! New Record! New Record!"
  • Most Wonderful Sound: ''Haaaaallelujah!''
  • Narm:
    • The screams of the sheep as they fall to their deaths would be more pitiful or frightening if their voices weren't so funny ("I'M FAAAA-AAAALLLLIIIIIINNNGGGGG!"). For that matter, the more hostile sheep have equally silly voices.
    • Catherine saying "I'm going to die..." after she breaks down crying when Vincent breaks up with her on Day 7 is somehow darkly hilarious.
  • Narm Charm: "Head goes BOOM!", spoken by the Final Boss.
  • Nightmare Fuel: Has its own page.
  • Nightmare Retardant: So you're facing off against the Final Boss, who is a giant head with a beard made of sheep that are still alive and Glowing Eyes of Doom, and what is the Pre-Mortem One-Liner he delivers before the fight starts? "Prepare yourself, boxer boy!"
  • One-Scene Wonder: Nergal, Catherine's dad and ruler of the underworld, only shows up in the good and true endings of the cheater's route.
  • Periphery Demographic: Surprisingly, the game's multiplayer mode has become popular amongst competitive gamers, to the point where in some locales, there is a tournament scene for the game.
  • Unintentionally Sympathetic: Vincent is treated by the narrative as being unfaithful... but the circumstances of him doing so more closely resemble Date Rape than actual cheating, with Vincent getting so drunk that his encounters with Catherine come off as Questionable Consent at best and Double Standard: Rape, Female on Male at worst.
  • The Untwist: Catherine is a succubus. Who honestly didn't see that coming?
  • Values Dissonance: The idea that the nightmares exist to weed out men who won't marry and father children to keep the world populated may make sense in Japan, which is infamous for an aging population coupled with low fertility rates, particularly amongst younger demographics; this leads to the concern that Japan's population will start to die out faster than it can grow. However, this concept makes little sense to those in the rest of the world, which is experiencing the exact opposite problems, including the threat of global overpopulation.
    • Values Resonance: It's not unique to Japan, though. Italy is just as bad with its aging population, with Germany not too far behind and the rest of the first world also have their aging population problems too. In the case of USA, it only averts this problem due to immigration, and even then the percentage of senior citizens would rise over 20% in 2050. See here for an overview.
  • Why Would Anyone Take Him Back?: Justified! During the course of the main game, Katherine breaks up with Vincent for pretty justifiable reasons. So, since you can get a Katherine ending, there has to be a good reason why Katherine would ever take Vincent back... and lo and behold, it turns out Catherine was an illusion and Vincent never really cheated. Although it sounds like bullshit at first and Vincent's friends have to back him up for the explanation to stick. And Vincent does admit that in his heart, he really was cheating, so there is some genuine forgiveness shown by Katherine as well.
  • Woolseyism: Calling a barkeep "Master" in America would be a trifle odd, though it's standard in Japan and would be the literal translation. "Boss" seems far smoother and more natural while still conveying the appropriate respect level.



http://tvtropes.org/pmwiki/pmwiki.php/YMMV/Catherine