1 Days Left to Support a Troper-Created Project : Personal Space (discuss)

YMMV / Castle Crashers

  • Awesome Music: Winterbliss and Race Around the World are both awesome tracks.
  • Demonic Spiders: Beefy enemies fall under this. They don't flinch from normal hits, they do tons of damage, they throw you everywhere, and they almost always appear with normal enemies. Also, Fire Demons. Nigh-immune to fire damage, lots of HP, and they love to spam magic.
    • The Stove Faces of Full Moon do also, as they're the strongest physical-fighting enemies in the game, and they come out en masse. Taken to extremes with beefy Stove Faces...
    • All of the above doubly applies to most enemies in the game under Insane Difficulty, especially if you're going at it alone.
  • Fan Nickname: "Assfaces" or "assholes" for the Thieves and Icekimos due to their face obscuring hoods seemingly imploding.
  • "Funny Aneurysm" Moment: There's a good chance the Orange Princess was alive throughout the game, though her face was obscured through coincedence. One of the pictures in the Painter's room has a picture of an orange dress with a knife/sword in it. This makes it possible that Tricky killed her late into the game and stole her clothes. This makes the scene where she cries in the Industrial Castle even worse, as it is one of the last times you see her.
    • There's always the idea that, even though the Evil Wizard didn't kill her, he did intend to. Only makes it less dark by a small bit.
  • Game Breaker: The Industrialist and the Fencer. Their splash attack is what is referred to as the "boss killer".
  • Goddamned Bats: Literal bats, scorpions in the desert, and the Thieves all fit this trope. Stupid arrows.
    • Slimes on Insane. They take a very long time to kill, can be hard to hit, and hardly deal any damage, but can jump on you and prevent you from moving. Both the Insane and Normal variants can screw up the synchronization of an internet game when there's lag involved.
  • Goddamned Boss: The Corn Boss, which tends to go underground very often when low on health, annoying many players who fought him.
  • Good Bad Bug: The boomerang glitch lets you grind level way faster than with standard game play.
    • Removed with a patch, though still possible on unpatched versions.
    • If you stand in a certain spot when fighting Pipistrello he never stops attacking you, which means he never takes flight or summons minions, and his attack is slow and blockable which lets the player get in a lot of hits. Abusing this is generally accepted as the only way to beat him solo on Insane.
  • Hilarious in Hindsight: The Necromancer boss is a winged knight that spawns mooks and has epic rock music as BGM. Gee, sound familiar?
  • That One Boss: The Catfish. While it may not be hard to avoid its attacks, every other boss lets you bring your friends back if they go down. It doesn't help that the boss is heavily armored unless it is momentarily stunned by the King's cannon, but the cannon has very precise and finicky aim.
  • Tear Jerker: One point during the "Barbarian War" level has one NPC Grey Knight performing CPR on another.
  • That One Level: Full Moon, especially on Insane Mode.
  • That One Achievement: The Final Countdown, which requires surviving the "Back Off Barbarian" minigame (present only in Remastered versions of the game, where it replaces "All You Can Quaff" from the original.) until at least 2 minutes and 30 seconds have passed. The enemies get very aggressive as time goes on, and controlling your character in this mode is surprisingly difficult.
  • Viewer Gender Confusion: Despite the girly appearance and attacks, Tom Fulp confirmed that the Pink Knight is male.