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  • Alternate Character Interpretation: One can play the game totally in debug mode and pretend to be a Humanoid Abomination version of the Hulk that uses guns and Max Payne-esque bullet time to gun down the poor little dinosaurs. It's rather fitting.
  • Base-Breaking Character: The new dinosaurs and mammals which are ocationally introduced as updates for the games' rosters in the mobile ports. Some enjoy them because they add more variety to the experience, but a good chunk of the fandom has expressed their disdain for them, mostly because their somewhat more accurate and streamlined designs look completely out of place when compared to the overall, Zdenek Burian-inspired aesthetics of the games.
  • Goddamned Bats:
    • Velociraptors are this, due to a bit of Fake Difficulty. They look almost identical to the Gallimimus, a harmless ambient creature. You can't really tell the difference sometimes until the raptor is in your face... It also doesn't help that the raptors are small targets which move very quickly and swerve to avoid fire. Thankfully, they go down very fast, however.
    • Also, the flying ambient pterosaurs, which tend to make loud noises at inopportune times. As far as is known, this doesn't actually set off other dinosaurs (perhaps the AI isn't that complex, though it would be even more nightmarish if it was), but it does tend to make you jump, and could throw off your aim. Unless you go into debug mode, they aren't even worth the bullets, either. The Archaeopteryx from Carnivores: Ice Age is ,thankfully, somewhat more quiet.
  • Nintendo Hard: The dinosaurs have an annoying habit of detecting you long before you have a chance to spot them. You, at least until you become stupidly rich in-game, cannot have all the dinosaurs at once for a hunt, which means they won't all be on radar. That means they can sneak up on you.
  • Nightmare Fuel:
    • Hunting Tyrannosaurus rex. Oh, where to begin. First, it's quite possible that there's other predators, who can and will kill you. If the prey detects you before you see it, you're screwed, because you have no chance once it's running. When it does detect you, you have a very limited amount of time to land a shot (especially if you're trying to do it with the shotgun, which is pump-action). It's incredibly disturbing to think about the kind of person who not only would want to do that in real life, but who would pay to do it.
    • The yeti from Ice Age. It is absurdly fast, has ridiculously overpowered senses and it can be quite brutal when chasing its prey. Needless to say, children who played the game greatly dreaded having to hunt this monster.
  • Replacement Scrappy:
    • The Chasmosaurus in Carnivores 2 isn't well-received from fans due to replacing the Triceratops from the original game. It didn't help that it wasn't very much different than the Triceratops, such as having the same animations and AI.
    • The Ankylosaurus from the second game got some flack as well, due to it replacing the fan-favorite Pachycephalosaurus and being pretty much the same thing as Stegosaurus. However, Carnivores: Dinosaur Hunter put the Pachy back into the game, so this has mostly died down.
  • The Scrappy: The Pig, Wild Boar, Pelecanimimus, Chasmosaurus and Nanotyrannus have few (if any fans). These are considered redundant (Pelecanimimus, Chasmosaurus and Nanotyrannus compared to the far better Gallimimus, Triceratops and Allosaurus), out-of place (the Pig and Wild Boar are modern animals on an alien planet where gameplay puts emphasis on hunting prehistoric species) and/or redundant (ALL of the above).
  • Scrappy Mechanic: The wind and the dinosaurs' sense of smell. Depending upon how the level spawns you in, pretty much all the dinosaurs will be in the path of the wind. With most of the dino's smell as strong as it is, this ensures that it will take forever to reposition yourself if you even can. Considering that the T-Rex is the only dinosaur that will never run from you if it smells you, if you're hunting one of the faster dinos, this can make the games feel nearly unplayable without the cover scent item.

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