YMMV / CarnEvil

  • Crosses the Line Twice: The fast-paced gameplay, cartoony (if garishly so) art-style, and catchy (if stealthily creepy) songs can do wonders to combat the worst of the Nightmare Fuel the rest of the game has in spades. The fact the game seems to be an Affectionate Parody of lovably So Bad, It's Good Slasher Films (up to a head-slappingly stupid "The End... Or Is It?" ending where our hero apparently had so much fun barely escaping CarnEvil the first time that he goes for a second round!!!) only adds to the demented fun.
  • Cult Classic: The game is quite fondly regarded among those who've played it for its blend of over-the-top wackiness and gruesome imagery, and was Midway's top-selling lightgun game. Despite this, for some baffling reason it was never given any kind of home console ports, restricting its fanbase to those willing to either emulate it through M.A.M.E. or track down an actual arcade cabinet.
  • Ear Worm: Most of the music, but the "Bunyan Ride" jingle is catchy as hell.
  • Fanfic Fuel: You'd be suprised how many fanfics there are about characters from other works of fiction causing the carnival to rise up from the ground.
  • Fanon: Even though both players are male (if there was ever a second player at all), fans tend to call the protagonist Jacob, and the player 2 character Lisa. The official website never named them, and no names are given in the manual either. It appears that the names came about when someone added them to the Wikipedia page in July 2007, and the fandom ran with them.
  • Goddamned Bats: Played obnoxiously straight. Also featured in the same vein as bats are maggots, spiders, floaty bug things, and literal spider monkeys.
  • Hilarious in Hindsight: Just before you fight Junior, Umlaut taunts you with "Don't wake the baby!" Years later, that phrase would become associated with Markiplier, becoming a catchphrase of his while playing another horror game.
  • Ho Yay: Dr. Klot seems particularly interested in the Protagonist.
    Dr. Klot: "Boy, what a fine specimen!"
  • Most Annoying Sound: The survivors you find leave little to be desired out of their lines, which only consists of "HELP ME!", among other audio clips. It can get pretty grating and make you wish you could shoot them with no penalty.
    • The gigantic clowns in the Big Top make odd squeaking noises when they're hit.
  • Nausea Fuel: The Freak Show level: Big Bearded lady eaten by maggots followed by a vat full of those same maggots followed by zombies getting ground up into a meal for a giant Frankenstein baby.
  • Nightmare Fuel: This game breathes and lives this trope to the nth degree. That said, many people seem to have a fond memory of Junior, the boss of the Freak Show level.
  • Special Effects Failure:
    • The first few inmates you fight in the "Breakfast Bowl" segment of the "Freak Show" level have a unique death animation where they fall off the conveyor belts, but due to the camera angle they end up falling through them instead. In the same level, Rodz sometimes has Tort's voice.
    • In the "Haunted House" level, the zombie arms coming out of the hallway aren't properly synched up with the prerendered background, with one of them being so misaligned it's blocked by the wall entirely. The annoying thing is that it can still hit you.
  • Suspiciously Similar Song: One of the Attract Mode reels uses a song almost-but-not-quite identical to the Rob Zombie song "Superbeast".
  • That One Boss: Evil Marie, with a hard-to-hit weak point (it's the slash mark around her neck) which the game hardly gives you any time at all to draw a bead on as she slashes mercilessly at you.
  • What an Idiot!: Why the hell does the protagonist climb into a cannon in the middle of a circus tent filled with things trying to kill him?