These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
YMMV: BlazBlue: Chronophantasma
Author's Saving Throw: Continuing the CS entry, ASW furthered their efforts by making Litchi look obviously not very pleased with working with Hazama/NOL and her ending involves her finally realizing how foolish her actions are. To top it off, ASW then tried pulling this with the NOL in general so they don't look like an always-evil empire thanks to the addition of Kagura Mutsuki. Head of the biggest and most powerful Duodecim family and a Colonel within the NOL, he's still an actually cool dude who'd shelter Noel and Makoto and chat with them with a smile even if they're public criminals.
CP actually zig-zags this for Litchi. First she's shown to be not very pleased against Hazama and Relius despite working with them, but then they made it that she didn't have a Heel Realization and instead plunged her into further depression to the point of helping Relius in attempting to reset the world. However, they've given enough hints that she's still unhappy with the choice and it was only because it's the only path available to her, making her show remorse, then proceeds to break down Relius and freed Litchi from his manipulations and gave her Carl to hang around with so she may temper her obsession in the future. Whether the saving throw succeeds is up to the player's exercise.
Noel's new attire. At this point, anything involving Noel is guaranteed to polarize the Western fans.
On a more serious note, while the return of Mu-12 was quite well-received, people are taking the story explanation for her return with mountainous piles of salt due to extensive Mary Sue implications. As time wore on, the salt eroded away, and the resulting development was welcomed with open arms.
Classic Noel (that is, Noel in her Calamity Trigger and Continuum Shift outfit) is available as DLC. Cue groaning from the Western fanbase. To make matters worse, you DO get to play as Classic Noel in the Story Mode and she can't be unlocked normally despite so, unlike Kagura.
The 3 new characters that came out of nowhere instead of putting in Jubei and Kokonoe, the characters people wanted most. (That is, until Kokonoe was revealed to be DLC, but then discovered to be an on-disc DLC characterwho's hellishly broken.)
And now it seems the remixed soundtrack, of all things, is getting hit with this. People either love the way the tunes are more energetic and dynamic, or hate it on the basis that it sounds too "generic" or certain songs have portions that seemingly do not fit the character.
Azrael's appearance and combat style have been reasonably well-received, especially in the West. That he steamrolls Valkenhayn, Tager and Jin in Arcade mode all on Enchant Dragnov Lv1., gives Rachel trouble, and forces Ragna to unleash the Azure Grimoire by elevating to Lv2... not so much. Story Mode may alleviate this, but the subject is touchy territory until then due to lack of information.
While newcomer Kagura has been well-received, Terumi being his own character separate from Hazama has seen mixed reactions, especially since his inclusion over Kokonoe has trolled fans from beyond the fourth wall (but then again, see the entry about Kokonoe above).
The decision to make the console version of Chronophantasma PS3-exclusive broke the base further, especially for those who own an Xbox 360.
The Story Mode in general has led to a large split in the fanbase due to several controversial decisions done to the plot, including the under-utilization of the three premiering newcomers (Amane, Azrael and Bullet), lack of individual story modes (which caused some characters getting eclipsed), as well as the death of Terumi.
The inherent nature of Terumi's death is also subject of a Broken Base. The fanbase is split whether it's a well-deserving death because he gets such an anti-climatic death for someone who fancies himself to be the most awesome being in the world. Another is pissed off because he didn't get to suffer the karma of every atrocities he did in the game and because of that, thinks that his death is very unsatisfying.
Designated Villain: For this game's story mode, Litchi can come off as such, aside being a mere Type IV Anti-Villain. She has her own Sympathetic P.O.V. and a good portion of the Sector Seven Story revolves around her POV, and she's completely non-malicious and only fights when provoked (excepting the climax where she is forced to with Relius nearby, but still with remorse), but due to the No Campaign for the Wicked in play, the player is not allowed to control her and instead given the control of her aggressors (Bullet and Tager), just because of her allegiance.
Speaking of, this◊ rendition of Bullet in a Ragna-inspired outfit has gotten a surprising amount of attention—and fanart—from people. She just can't help but look good in that Badass Longcoat.
Game Breaker: Kokonoe, who has caused the competitive community to seriously discuss a character ban for the first time since Akuma was banned from Super Street Fighter II Turbo tournaments.
Good Bad Bugs/Game-Breaking Bug: Unlimited Kagura has an OD Distortion where he rides his motorcycle into the opponent. Against normal characters this does a lot of damage, but against Relius and Carl this is a One-Hit Kill due to Nirvana and Ignis' Super Armor. Hopefully this gets patched out for the folks who do Unlimited Mars, as playing with either Clover against Kagura is a game of chance on whether or not he uses it.
If you use Noel's Astral on Kagura, she'll do her normal win animation of running off screen from him but the camera stays focused on Noel as she runs out where the stage is programmed.
Due to the fact that Terumi's stomping win poses count as hits on the combo counter, they add points to the score counter. When he defeats Ragna, Terumi is guaranteed points from a post-match 10-hit combo. This has been exploited for Score Attack use.
Harsher in Hindsight: Litchi's Arcade win quote against Mu refers to her old world-hating form and says that she doesn't necessarily disagree with its overwhelming hatred that she wanted the world to be destroyed. This comes to a head during the story's climax, where Litchi sides with Relius to "recreate the world" where Lotte Carmine lives, meaning that Litchi actually has a secret resentment for the world. Before you call her obsessed like usual, perhaps you may want to notice that the current world would lead Roy to become Arakune and had Litchi contact Boundary corruption to save him, eventually robbing her her chance to live as a normal human being (and dooming her to become the next Arakune) in the current world, which makes her character and decision become more pitifully miserable. It's that kind of world.
ArcSys previously worked on Persona 4 Arena. In the original Persona 4, Izanami was revealed to be the ultimate antagonist, revealing that the previous Big Badswere just her pawns. The same thing has happened here, though the developments might not stick, depending on what happens in later games. Still, it's going to take a lot to dethrone a Goddess of Death as the main antagonist, and unlike in the Atlus version, this version of Izanami isn't running on Blue and Orange Morality or "doing what she thinks the best for humanity", but solely in for her own cruel ideal of a "Death World", thus far less sympathetic and more cruel.
Hilarious in Hindsight: For the past two games, just about everyone and their grandmother has been belittling Kokonoe's lack of direct activity despite the fact that, as the daughter of two of the Six Heroes, she should have inherited enough power between Jubei and Nine to easily be one of the strongest characters in-series. (And the one time she actually did use the magic passed down from her mother, Kokonoe ended up killing Relius and thwarting the creation of another Black Beast.) Even when she's made playable in the console version of CP do characters like Ragna and Rachel spare no time in taking potshots at her alleged fighting ability. Then players had a chance to experiment with Kokonoe. Let's just say she most certainly lives up to the hype.
Memetic Mutation: When Hakumen activates Overdrive in Japanese, the voice actor says "Yunito Kido!", but a lot of people mishear it as "UNIT COOKIE DOUGH!", and tend to refer it as such when describing his Overdrive.
Narm/Narm Charm: After Tsubaki/Izayoi is finally freed from the Imperator's control, she breaks down crying and begging for forgiveness in Jin's arms, and then Noel and Makoto break down into crying with her. While it's somewhat sweet (after all, they're finally reunited and they've all been through a lot), the noises they make are quite loud and ear-grating, not to mention over-acted. The Narm Charm comes in as some people find it still adds to the heartwarming... ness of the scene.
Player Punch: The True Ending and Epilogue. Ragna manages to destroy Take-Mikazuchi and free Nu from its core, Terumi is slain by Hakumen, and Relius is stripped of all of his resources. Relius' perfectionist attitude does not take failures well, causing him to suffer a massive breakdown, and he's now at the mercy of both his son whom he mocked before (and extremely traumatized casually long ago) AND the woman he's been playing like a puppet by using her love interest as leverage note with said son and woman actually caring about each other, meaning that their cooperation this time may open up a path to resolution or redemption. The heroes instate a good-natured, more proper leader (Homura, son of Tenjou) as the new (and rightful) Imperator of the NOL, which will help dispel its infamous reputation (in and out of universe) as a tyrannical organization. Happy ending? Wrong. Saya reveals herself as Izanami and the cast are completely helpless against her (Izanami never having required Terumi and Relius' help in the first place). Nu stabs Ragna in the back and Izanami forces his Grimoire to go out of control, turning him into a mindless berserker. Jin and Noel try to stop him, but are defeated (and in Jin's case, severely wounded). The epilogue has Rachel explain to a vengeful Tsubaki that either Jin or her have to kill Ragna before it's too late. Oh, and the new NOL, despite the alignment change, now ends up understaved due to Izanami's actions, meaning that facing her in the future will be even hardernote Not to mention, they only managed to instate Homura because Izanami lets them instead of them executing a proper takeover, and according to Kagura, only half of the Duodecim agrees to join up with him in rebelling and instating Homura, so in case everything's free, the new NOL may have to face insurgencies of pro-Homura and anti-Homura..
Screwed by the Dev Team: As noted above under Broken Base, Chronophantasma is a PS3 exclusive, leaving the series' 360 fans in the dirt. Unlike Metal Gear Rising, a Western release is currently not in the cards, to many a fan's consternation (while the 360 market is dead in Japan, which would explain the decision to make CP a PS3 exclusive, its market elsewhere is doing substantially better).
They Wasted a Perfectly Good Character: Bullet and Azrael both have large ties to Sector Seven (Azrael being unleashed by S7 to kill Terumi and Bullet having a beef with them for being involved in her unit's death). Logically this would mean they would have a large set of appearances or importance in the console version's S7 story branch, right? Except after Kagura's fake tournament trap, where Bullet loses to Azrael and Azrael's beaten by Kagura, both characters practically drop off the face of the earth, with no more appearances in Story Mode, rendering them almost entirely pointless. It's better than what happened to Amane, though, who had almost no appearances in story and was indeed entirely pointless.
Mu-12 and Izayoi also qualify, sort of. In story mode they're treated as Super Modes for Noel and Tsubaki respectively, whom both get plenty of spotlight as it is. However, while both girls get enormous Character Development to attain these forms, they're actually very underutilized and you only get to use them in one fight each. Mu shows up a good portion into the story, and Noel only uses it to fight Nu (she loses), open an invisible door, and fight a berserk Ragna off-screen (which is another loss). Izayoi shows up even later than Mu does, and after Tsubaki gains control over the form the only thing she does with it is fight Carl. Although Izayoi might fare a bit better since Tsubaki is going to attempt to kill Ragna with it after he injured Jin and Noel. Should she or Jin fail to do so, Tsubaki will use it to kill Rachel as per her request.
Tier-Induced Scrappy: Bullet is getting lots of flames regarding playing as an "easy-mode" character, as her aerial Drive attack bypasses invincibility frames. Given invincibility frames are meant to be used tactically to dodge otherwise noisome attacks or get into range, this only makes things worse for her from a popularity standpoint. Although the real reason could just be that out of all the new characters, she's the one that's used the most. After a few months past, she became far less common.
Azrael once had an infinite, which would have given him this status had it not been patched shortly after (read: within the same week) it was discovered, averting this.
Other contenders include Hazama note who can dish out ridiculous damage from simply activating Overdrive to ignore SMP (Same Move Proration) on his Drive, Hakumen note who can take off damn near your entire health bar, and in some cases all of your health, with Lv. 3 OD, Taokaka note whose mix-up is still ridiculous, and Litchinote who, like Tao, also has good mix-up but far longer range on her staff, a new damaging Distortion and the best OD in the game.
Despite her darkhorse status, Kokonoe is quickly becoming dreaded in online play, starting from her "unblockable setup" to her ease in achieving anywhere from 4000 to even 9000 damage. Of course, time may change things if players find a way to exploit/deal with her. But until then, poor Kokonoe even went so far as to be a character that is partially banned in Japan's gaming scene and there are some "deals" within the Japanese circuit to block anyone who they know to be maining Kokonoe. Just like pre-patch Kliff and Justice. And even overseas players have been considering the notion of banning her.
Jin has also become this due to being back in top tier. One can easily get 3-4k combos without using meter by just mashing with very little room for getting punished.