- Awesome Music: The whole soundtrack, really. To give some notable examples:
BattleTanx: Global Assault
- The main theme.
- "Ground Zero", which sounds like an industrial remix of Ride of the Valkyries.
- "Armageddon Highway".
- "Fremont Street", which tends to make players feel invincible.
- "The Crimson Gate".
- Global Assault's main theme.
- The PS1 version of "San Francisco Airport". The Ethereal Choir is what sells it.
- "Arizona Truck Stop".
- "Tower of London".
- "Champs Elysees", a sad tune some fans have have come to associate with the death of 3DO.
- "Berlin War Zone".
- "Special Battle", a multiplayer-only track.
- This nameless track (Playstation version here), which, sadly, didn't make it into the final game.
- Cult Classic: While not widely known outside the public eye, the series has a small but passionate following.
- Game Breaker: The Nuclear Knights in the first game's multiplayer mode. They use Goliaths exclusively, and each one of them has a nuke onboard.
- The Psycho Brigade and Iron Maidens spawn with Deflector Shields.
- Most Wonderful Sound: NUKE DEPLOYED. *CLUNK* *CLUNK*
- Scrappy Level: The convoy missions in the second game, for obvious reasons.
- Suspiciously Similar Song: The music for the "Fremont Street" stage in the first game sounds similar to AC/DC's "TNT".
- That One Level: The prison break level In the second game. Finding the prisoners is easy; getting to them is another story. The entire base is loaded with plenty of strategically planted, heavy hitting turrets that can take a licking and keep on kicking, and the thick barriers surrounding them means you usually have to put yourself right in their line of fire in order to shoot them. The m1 barely stands a chance against them, and they will mop the floor with the Mototank. Making matters worse is that this is a fairly early level in the game, so it can easily catch you off guard.