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YMMV: Ace Combat Assault Horizon
  • Broken Base: Gamers that bought Assault Horizon BEFORE picking up any of the other games will love it. Most Long time fans hate it.
  • Crazy Awesome: Bishop gets several moments:
    • Stopping an ICBM launch by slipping under the missile's wake and accelerating upward after it, getting close enough to take damage from the thing's exhaust.
    • Engaging in a dogfight within the outer edges of a Category 5 hurricane.
    • Rescuing Guts when his ejection system is damaged by using his cannon to shoot off the canopy on Guts' Raptor.
      • D-Ray gets one himself, when, during the Moscow assault, enemy long-range SA Ms take out several helicopters and force all other choppers to duck down to avoid being targeted. Realizing that the mobile SAM teams will obliterate the fighters when they get back from refueling, D-Ray and his gunner Jack hunt down and destroy all the mobile SAM teams. And then, just as a final kicker, devastate the remaining rebel forces, essentially winning the battle single-handedly.
  • Ethnic Scrappy: Many players weren't too bothered when Guts was shot down, as his dialogue is almost as bad as Slippy Toad's.
  • Game Breaker: Those Quick Air-to-Air missiles that were dreaded online and were the most broken missiles in the series? Yeah, they've been buffed back to AC 4 status, and when in Dogfight Mode, the reticle stays glued to the enemy plane you're targeting.
    • Double goes for the CFA-44 Nosferatu from Ace Combat 6, though the All Directional Multi-Missiles have taken somewhat of a Nerf.
  • Mis-blamed: As stated in the trivia section, Jim DeFelice had plans for a story set in the Strangereal setting, but the decision to go into the real world was Project Aces'. Forum hopping on GameFAQs has people up in arms with regards to DeFelice's story for the game.
  • Narm Charm: Gotta Stay Fly qualifies because the lyrics makes little sense and yet manages to be awesome.
  • Polished Port: The PC port adds a bonus content pack (extra planes, maps, skins and skills upgrades) and and support for screen resolutions up to 1900x1200.
  • Scrappy Mechanic: The Close Range Assault mechanics are rather contentious, especially Dogfight mode.
  • Tainted by the Preview: The demo forcing you to use Close Range Assault to splash aces has not been warmly received.
  • That One Boss: The final battle with Markov is absolutely SAVAGE. His plane can TARGET YOU WITH MISSILES EVEN WHEN YOU'RE CHASING HIM IN DFM. And those missiles have truly insane homing ability. AND he maneuvers like a spider monkey on crack, speed, and acid, meaning even getting your assault circle primed is a herculean task. And then, his plane is COMPLETELY INVULNERABLE until just before he gets into firing position for his cruise missile, something the game neglects to mention.
    • Of course, this fight can be cheesed if you either a) bring an aircraft that has ECM, or b) learn to exit Dogfight Mode whenever you hear the lock-on beep and enter it again to make the missiles useless. Or you can do both to be sure.
  • That One Level: The AC-130 Level is damn near impossible in Ace Difficulty, because there's no way to prevent being shot at with SAM's from the ground and the SAM's are too fast to be shot. Couple that with the fact that you have to deal with two or three at a time, that two kill you and that you have to escort your allies, it's pretty hard.
  • They Changed It, Now It Sucks: Where to start... many AC fans are unhappy about the change in setting, the lack of superweapons, the introduction of Close Range Assault, the Regenerating Health and the addition of piloting different kinds of aircraft like helicopters and bombers, for starters.
    • HAWX was deemed inferior to Ace Combat by AC fans, yet many old-time AC fans think that HAWX is superior to Assault Horizon. It's more of a "It's a completely different game with a completely different gameplay" than complaining about the changes, though.

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