YMMV: Abomination: The Nemesis Project
- Boring but Practical:
- The abilities Extreme Strength and Damage Resistant of Savage and Steel, respectively. They are nothing fancy to look at, but having someone to lug around heavy stuff and a damage sponge to draw enemies fire is always useful.
- The AK 47 s offer middling damage and ok range, but have abundant ammo (since most enemies drop this when killed). They are the prominent firearms in stage 1, but become obsolete soon after that.