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main index Narrative
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In-Universe:
...Realizing that Collosi are shaped by a human will from the moment they are animated from the Iailb mud is key to understanding their behavior. The animation magics themselves do not necessitate any particular shape for the Collosi to take; however, as most Collosi are animated to act as warriors, they take human form so as to fit their animator's perception of their role.
While occasionally a wizard will attempt to create a more monstrous Collosi for the purpose of combat, such efforts have tended to be failures. A Collosi knows only what its creator knows; thus, unless the creator is also an experienced shapeshifter, any non-human form will be extremely clumsy. Nonetheless, many Collosi are created as beasts of burden, where brute strength is more important than coordination.
The connection a Collosi has to its creator applies beyond instincts. The creator has a subconscious control over the Collosi's actions- useful, as Collosi are incapable of understanding language. Collosi also return to slime after the death of their creator.
Collosi have several documented weaknesses. The most reliable way to defeat one is through fire; Collosi are quite flammable. Stabbing is of little effect, as a Collosi has no internal organs, but complete dismemberment is an effective method of neutralizing one. While often difficult to achieve, their general inability to maintain form after their creator dies is also an important weakness; it was this strategy that would become key to ending The Second Collosi War.
All Collosi known to Daines are dumb- they mirror their creator's tactics and routines, but do not act for themselves. Nonetheless, accounts from the edges of the world tell of intelligent Collosi. These accounts agree on several important differences of intelligent Collosi from dumb Collosi:
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