Web Video: Awesome Games Done Quick
"3... 2... 1... Go."Awesome Games Done Quick/Summer Games Done Quick is a twice-yearly charity marathon, hosted by Speed Demos Archive and Speedruns Live. Inspired by The Speed Gamers, AGDQ and SGDQ aim to raise as much money as possible for their charity of choice by bringing in speedrunners from around the world and playing games non-stop in shifts over the course of several days. Viewers are offered donation incentives, ranging from deciding a runner's choices in a game, to entry into raffles for video game memorabilia. Throughout the experience, there is usually always a donation reader (again, working in shifts) filling the lulls in the commentary with messages from donators and supporters, as well as news regarding goals and incentives.The games scheduled are a very mixed bag; it's common for an NES platformer with an estimate of 10 minutes to be aired several hours prior to an epic RPG with an estimate of 5 hours, for example. However, there are several consistent blocks of games that have appeared in multiple marathons, such as WTFJapan (back-to-back Widget Series) and Awful Games Done Quick (a stream of games considered by many to be terrible). Additionally, it's not uncommon to see variants on typical speedruns: races, blindfolded runs, one-handed and two-player-one-controller sessions up the excitement immensely.Here is a list of marathons and their dates, charities of choice, and final donation totals:
List of Marathons
When a Games Done Quick marathon is active, you can find the stream, schedule, donation info and other such information at the Games Done Quick website. You can also find the stream directly at the SDA Twitch page. Speedrunner (and marathon coordinator) UraniumAnchor uploads highlight reels and behind-the-scenes footage to his own channel. There are four channels for archive footage:
- 1-3 January 2010: Classic Games Done Quick - $10,531.64 raised for CARE.
- 6-11 January 2011: Awesome Games Done Quick 2011 - $53,379.83 raised for the Prevent Cancer Foundation.
- 7-10 April 2011: Japan Relief Done Quick - $25,800.33 raised for Doctors Without Borders.
- 4-6 August 2011: Summer Games Done Quick 2011 - $21,396.76 raised for the Organization for Autism Research.
- 4-9 January 2012: Awesome Games Done Quick 2012 - $149,044.99 raised for the Prevent Cancer Foundation.
- 24-28 May 2012: Summer Games Done Quick 2012 - $46,278.99 raised for the Organization for Autism Research.
- 6-12 January 2013: Awesome Games Done Quick 2013 - $448,423.27 raised for the Prevent Cancer Foundation.
- 25-30 July 2013: Summer Games Done Quick 2013 - $255,160.62 raised for Doctors Without Borders.
- 5-11 January 2014: Awesome Games Done Quick 2014 - $1,031,159.00 raised for the Prevent Cancer Foundation.
- 22-28 June 2014: Summer Games Done Quick 2014 - $718,155.07 raised for Doctors Without Borders.
- 4-10 January 2015: Awesome Games Done Quick 2015 - $1,556,752.41 raised for the Prevent Cancer Foundation.
- Speed Demos Archive, the original official channel, which started out showcasing segmented speedruns. Has archives of every run from Classic Games Done Quick to AGDQ 2014. Although the archives are rather messy, with the earliest marathons having segmented playlists dedicated to each individual game, and the only marathons having all-encompassing playlists are SGDQ 2013 and AGDQ 2014.
- Games Done Quick, the new official channel, which archives every marathon from SGDQ 2014 onwards.
- Speed Marathon Archive, formerly GDQ Archive, an unaffiliated alternate channel which has archives for SGDQ 2014 and onward.
- AGDQ Archive, is a second unaffiliated alternate which has archives for every event from 2012 onward.
Provides examples of the following tropes:
- Blatant Lies: "This game isn't broken at all...", followed by the runner exploiting a ridiculous/hilarious glitch. The Sonic games especially are notorious for this. TenShotsTV played with this in his I Wanna Be the Guy run, where he built up as a potential run-ending glitch the fake Windows error message built into the game (after earlier having died to Mike Tyson due to Windows device driver pop-ups).
- Brick Joke:
- In AGDQ 2013, during the Final Fantasy IX run, one of the commentators hope that they could reach one million dollars in 2014. Guess what happened.
- About halfway through the Mario Kart 64 run in AGDQ 2014, a donation read off asks for everyone to shout "LEEROY!", to which they comply. At the very end during the credits, a second donation references this one, admonishing them because "there wasn't a single 'Jenkins'" and asking for closure on that.
- Companion Cube: Plushies can often be found lying on the sofa or in the hands of someone in the crowd. They're usually treated affectionately by the runners and the stream chat alike. Best demonstrated by the infamous fire alarm cat rescuer.
- Deadpan Snarker: Most of the runners tend to show shades of this, but special mention goes to runners such as Breakdown, Duke Bilgewater, M1_Account and tminator64.
- Early Installment Weirdness: The setup for Classic Games Done Quick was much more amateurish and it was less family-friendly than what they do now.
- Epic Fail: The AGDQ 2014 Fire Emblem: The Scared Stones run, which is the run the Halo rule for marathon practice runs from AGDQ 2011's Halo: Combat Evolved run was renamed for. By the time the run was ended by marathon staff, the runner was 20 minutes over estimate with 2 missions to go.
- Fanon Discontinuity: In-Universe example. In his AGDQ 2014 Super Empire Strikes Back run, the game's runner Striker says this about the Prequel trilogy.
- Goshdang It To Heck: Due to the family-friendly nature of the events, they sometimes resort to this.UltraJMan: You mother-licking father-sucker.
spikevegeta: Keepin' it clean.
- Large Ham: If the runner isn't a Deadpan Snarker as mentioned above, then they're probably this instead. Notable examples include RWhiteGoose, Naegleria and ProfessorBroMan.
- Precision F-Strike: Swearing is a no-go at the marathons, as they attempt to keep things family-friendly as best they can, so when you hear a heavy swear get dropped, you know something serious has happened.
- Running Gag: Twitch emotes, Kappa and FrankerZ especially.
- If a game begins to take a turn for the slow, expect the couch commentators to crack a few jokes about the run becoming a Let's Play.
- They tend to mention Die Hard runs pretty often.
- Donkey Kong Country 2 runners always go for the Castle Crush skip
- Final Fantasy VI runs always have singing the Opera scene
- Speed Run: The name of the game.
- Unwinnable by Mistake/Unwinnable by Insanity: Sometimes, the sheer number of bugs that a runner exploits can wind up "soft-locking" the game they're running, inevitably bringing an abrupt end to the run. For example, Vulajin's Bastion run at AGDQ 2014 ends very anticlimactically through a combination of a number of game breaking bugs and Vulajin himself accidentally selecting the wrong ending on instinct.
- And... Time!