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Web Comic: Systems Of Entertainment
Heroics aside, Samus doesn't look half bad in a dress.

"Should anything happen... I've given you access to break the third law.
Use it wisely, sentry. Remember, we rise or fall together."

Systems of Entertainmentnote  is a Nintendo-themed Webcomic hosted on Deviant ART and created by Heartgear, who is also the creator of Material Girl.

While sneaking through a laboratory full of Metroids, Samus Aran is ambushed by a Magikoopa, and her suit is turned into a blue princess dress. The ambush also transports her to a castle, where a horde of Koopas bind and gag her, and she is locked in a cage dangling over a pool of lava. The ruler of this castle, Lord Bowzer, assigns a single sentry Koopa to keep her company, but being the character that she is she escapes with ease... only to accidentally fall into the lava and go right back where she started from.

When Bowzer disappears, and enemies in the castle stop talking, the sentry Koopa decides circumstances have gotten too strange and takes Samus somewhere else. All the while, questions begin to rise: where did Bowzer go? Where is Princess Peach during all of this? What would happen if Samus were to successfully escape?...

The comic began in a traditional art style, and moved to sprite-based flash animation in the middle of the first chapter. While the comic officially started in April 2012, a November 2010 comic called Mushroom Kingdom Bounty - Princess Aran (first designed as a commission for a deactivated user) was retroactively made the first installment. It was in on hiatus, until she annouces for webcomic's return. In the meantime, she has also made pieces of concept art (all of which may hint towards a video game adaptation).You can start reading it here.

Systems of Entertainment features:

  • Action Girl: Samus Aran, of course. But she's still susceptible to her new outfit.
  • Affably Evil: The Sentry Koopa is disdainful of Samus and works for Bowzer, but he secretly enjoys seeing her escape.
  • Art Shift: Went from traditional art to flash animation with the 15th comic. The drawn pages would also occasionally switch from pencil drawn to digitally.
    • When the hiatus is finished, the comic will shift back to traditional art.
  • Author Appeal:
    • Heartgear lists the SNES as her favorite gaming platform on her profile, and it shows here. Sprites are taken from Super Mario World and Super Mario RPG note , and the design of Bowzer's castle is taken from Super Mario All-Stars, right down to the green grass on the floor of Samus' cage. The lab Samus is exploring in the first comic looks like the Ceres Space Colony from Super Metroid. One comic features a piece of background music from Final Fantasy VI.
    • Samus is also tied up for most of the comic. The author is a BDSM practitioner.
  • Bash Brothers: Mario and Luigi, it would appear.
  • Bond One-Liner: After Samus dies a second time. "See you soon."
  • Bound and Gagged: Samus from the start. Dying and coming back increases the level of her binding, to the point where the cage is omitted and she is dangled over the lava on a chain and harness.
  • Broken Heel: Samus trips over one of her new shoes, which is how she falls in the lava the first time.
  • Combat Stilettos: Meta-Enforced. Samus tries to take off her new high-heeled shoes, but the rules of the game causes them to be unable to come off.
  • The Computer Is a Cheating Bastard: The Sentry Koopa has been given permission to override the "the Third Law", letting him respawn Samus in a worse situation than she was before.
  • Convection Schmonvection / Lava is Boiling Kool-Aid: Samus is perfectly fine being only a few feet above the stuff, and falling in it creates a big wave accompanied by a "sploosh" sound.
  • Deadpan Snarker: The Sentry Koopa. It would seem his job bores him to the point where he develops a sense of humor to occupy himself.
    (after Samus comes back the first time) Welcome back.
    (while watching Samus struggle to free herself) So how's that improvising working out?
    (after pushing Samus with the blunt end of his spear so that she falls into the lava) See you soon.
  • Death Is a Slap on the Wrist: Discussed, after the first time Samus dies and come back. It is explained to be an element of video games called the "Third Law".
    Sentry Koopa: Under normal circumstances, you would respawn to the most recent check point - to the exact condition you were in. This is the system's way of encouraging player progression, and is known as the third law.
  • Everything's Better with Princesses: Without one, it seems, the natural order would fall apart somehow...
  • Ironic Echo: See MacGyvering.
    • Also, when looking for Bowzer, a Goomba gives a special one to the Sentry Koopa: "I'm sorry, but our tyrant is in another castle."
  • Kicking Ass in All Her Finery: Samus interprets that she has no choice, when she learns that she's stuck in her new clothes.
  • Laser-Guided Amnesia: The Sentry Koopa can't remember anything from before the princess assignment.
  • MacGyvering: Samus uses a stray screw to unlock her cage and calls it "improvising".
    • Ironic Echo: When she fails to escape and comes back from death, the Sentry Koopa asks "So how's that improvising working out?"
  • Master of Unlocking: Samus is able to pick the lock to her cage with a stray screw. After dying the first time, she undoes the rope knot around her arms, with another screw.
    Sentry Koopa: Where do you keep finding those?!
  • No Name Given: The characters in this comic may all be the same ones from their original games, but except with "Bowzer" no one uses a proper name. See Writing Around Trademarks below.
  • Not-So-Harmless Villain / Darker and Edgier: "Bowzer" is a lot scarier and designed to look more threatening and intelligent, in contrast to his somewhat bumbling and hammy depiction in the Mario games.
    • The Mario Bros too appear much tougher, according to concept art.
  • Oh, Crap: See page image. The Sentry Koopa has another one when he gets impatient while waiting for Samus' next escape attempt.
  • Palette Swap: Samus' new princess outfit strongly resembles a blue version of Princess Peach's, with a pink chest jewel and matching earrings.
  • Pimped-Out Dress: Samus's suit is turned into a pretty dress.
  • Red Herring: When being dangled over the lava, the Sentry Koopa hangs the key right in front of her face. It could be expected that Samus manages to grab the key and free herself once more. Instead, what happens is that the Sentry Koopa takes the key, hangs the still tied-up Samus on the end of a Lakitu Rod, and they leave the castle together.
  • Serial Escalation: The level of Samus' bondage after each death, resulting in her being dangled over the lava with a single chain.
  • The Speechless: A fellow Koopa, a Thwomp, a Hothead, and a Dry Bones become this; when the Sentry Koopa finds them, he gathers that something is wrong.
  • True Blue Femininity: Samus' dress.
  • Welcome to Corneria: The Goomba that the Sentry Koopa meets can say nothing but "I'm sorry, but our tyrant is in another castle."
  • Writing Around Trademarks: Supposedly the reason no one except Lord "Bowzer" is addressed by a proper name. This deviation of Heartgear's discusses these artistic decisions, and how she means to avoid infringing on Nintendo's while still creating a personalized original work.
    • The working subtitle, "A Nintentdo Doujinshi", might be an example if it isn't a typo.
  • Yank the Dog's Chain: The third time Samus respawns, not only is she chained from the ceiling, but the key is also dangled in front of her.
    "I'll admit, the key placement is more for my amusement than yours."
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alternative title(s): Systems Of Entertainment
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