So what features and games do you think will be on this upcoming console?
The new classic controller might be compatible with Brawl.
- It's been confirmed that GameCube games will be available for download on Virtual Console. Since GameCube accessories aren't compatible with the Wii U, Nintendo needs to make a new classic controller with pressure-sensitive triggers to allow the full GameCube controller functionality. We can infer that this controller will also be compatible with Super Smash Bros. 4, since Sakurai has made every conceivable control scheme compatible with Brawl (Wii Remote, Wii Remote + Nunchuck, Classic Controller Pro, and most importantly, GameCube Controller). The catch is that Brawl is a Wii game, not a GameCube game or a Wii U game, so there's no confirmation as to whether the new classic controller can be used with it. The controller will probably be plugged into the Wii U tablet, not the Wii Remote, so it wouldn't work the same way as the old classic controller. Therefore, there are at least two options for this to work out: 1. Brawl will be patched to be compatible with the Wii U classic controller. 2. The system treats the new classic controller just like any Wii controller, so it would already be fully compatible with Brawl.
- Well this will cause some problems, because A. the new controller will probably be capable of playing the GC games with, since it has all the required buttons plus the bumper shoulder buttons like the gamecube. But if they release basically a new version of the classic controller which sounds like a touchscreenless/ir sensor/speaker/etc Wii U controller people will bitch to Nintendo saying why didn't they make the peripheral controller the new controller by default.
- Well, right now you can consider this guess jossed. The Pro Controller's shoulder buttons are all digital and the Pro Controller itself cannot be used in Wii Mode.
- Donkey Kong Country Returns looked great on the Wii, (3 times as much polygons as Metroid Prime!) so it would look even better here.
- Pretty likely, especially considering that DKCR is the best-selling game that Retro Studios has ever worked on by itselfnote . Not to come up with a sequel would be financially idiotic.
- Confirmed with the announcement of Donkey Kong Country: Tropical Freeze.
- And why not? The controller would be perfect to use as a camera.
- There is a Pokémon Smash tomorrow that might announce a new game, but it's most likely a Pokémon Emerald remake or Pokémon Black and White 3.
- The video game announcement was Pokémon X and Y. Chromosomes/Axes/Math Placeholders. Great idea. Seriously. Look at the "And the Fandom Rejoiced" for the game. Nothing says that Snap U won't be revealed later. Maybe a mainstream game called Pokémon Ultimate/Ultraviolet/Universal/US is not getting this game.
- The "u" logo looks like an Ω upside down vaguely, ultimate is obvious.
- Jossed, it's U.
- Yet we are still getting Monster Hunter 3 Ultimate in the early part of 2013.
- Expect lots of words starting with U for various games, such as Ultimate and Universe.
- Yeah, like Scribblenauts Unlimited, where the game has a Meaningful Title and the rumored name of the next SSB installment, Super Smash Bros. Universe.
- I mean COME ON. This is a system pretty much designed from the ground up to accompany these sorts of things.
A classic controller will be released at launch, much like the Wii classic controller.
- The tablet controller is clearly capable of playing the upcoming Super Smash Bros. installment, but to avoid alienating Melee and even Brawl veterans, they'd need to provide a more familiar controller. Specifically, one that wouldn't require your hands to be so far apart.
- Also, only two tablets can connect at once.
- Like with the Wii classic controller, different games will be compatible with different controllers; some will be tablet-only, and some will be tablet-or-classic.
- Problem here is the Wii Classic Controller was designed to make up for the lack of buttons/familiar layout on a Wiimote and Nunchuck that would really hobble Gamecube, N64 and SNES games. The Wii U's tablet thing, however, has the traditional layout and buttons, i.e. 4 face buttons, 4 shoulder buttons, d-pad and two analogue sticks. There would be no need to make up for any perceived lack of control options, classic games would simply turn the screen off. Wii games may have this problem, but the promo material suggests that the Wii U is fully compatible with Wii hardware.
- Wii U is going to be compatible with Wii controllers, meaning you can use your existing classic controllers with it. No need for new ones.
- Yes, there is a need. The classic controller pro, which is the currently produced model, doesn't have pressure-sensitive buttons, which are necessary for full Gamecube game functionality.
A successor to Pokémon Stadium is in development.
- Players would obviously use the controller to view party and select moves.
- Very likely, since Pokédex 3D introduces models for the Gen V Pokémon.
- And yet, the Gen I & II Pokemon will still use their N64 models. Guaranteed.
- I wouldn't be so sure about that! Seeing the N64 models in PBR made me rather eyesore (Kangaskhan and Magmar especially), and Nintendo may put a stop this! There is an upcoming sequel to Pokédex 3D that will function as a National Pokédex, with Pokémon from all 5 gens. The models for the older Pokémon that we've seen so far definitely look newer, and plenty of the poses we've seen were not in Stadium/Stadium2/Colosseum/XD/Battle Revolution. New models and animations for ALL!
- But in the Pokedex Pro app,it has 3d models of ALL pokemon, Bulbasaur to Genosect. Complete with animations and sound. Yup, either this or a Pokemon Snap 2. Or maybe a continuation of the Shadow Pokemon franchise? (Colosseum, XD
- Those models are for Pokemon X and Y, the first Pokemon games to be on the 3DS and in full 3D. Doesn't mean they can't use it for other purposes.
If there is a classic controller, then most games after the initial debut will use it.
Handheld-system-as-console-controller has been tried before with the Gamecube + Game Boy Advance
combo, and it is at least theoretically possible to use a Playstation Portable
as a controller on a Playstation 3. This hasn't worked before.
- This isn't a handheld system though, it doesn't do anything apart from the console.
By the time the Wii U hits the market, 3D TVs will be common.
They said they were making it, but gave no release date.
- I'm pretty sure they've already said somewhere that Nintendo consider the market penetration of 3D TVs to be too low to warrant it at this time.
- I believe it's confirmed now.
There will be a new F-Zero
for the Wii U.
The series has been dormant since '04. Now's the perfect time to bring back their other
notable racer. Plus, just think
about the eye-candy. GX
was full-on Scenery Porn
, and that
was back in '03 for the Cube. In glorious 1080p HD, it would be like a Mushroom Samba
-induced hallucination; so real, you must
be tripping. Bring in Sega
to co-develop it like you did with GX/AX
, throw in 12-player multiplayer support like in Mario Kart Wii
(or possibly more, but let's not get carried away here), retool/revamp/refine the online support, give us some nice and robust options for both single and
multiplayer, and you've got yourself a very enticing game there, Nintendo.
- Miyamoto hated what Sega did with GX/AX. I doubt Sega would be brought in again.
- Regardless, it's as good a time as any for a revival.
- Why don't we throw in a crazy crossover idea while we're at it? F-Zero: Burn Out.
- There is an F-Zero section on the launch title Nintendo Land. So there's a chance it could happen soon because of that.
- I'd love to see what Nintendo can do for new microgames.
- A Gaiden Game with the Working Title Game & Wario has been confirmed.
Because it'd be pretty unexpected. Also because this will probably never happen.
- What the heck is that?!
- It could be a strategy RPG and let you command a Clan with the Wii U game pad.
III will be available through cross-platform for this console.
- I'm completely confident of this. First of all, Square Enix has a well-established game developing relationship with Nintendo. The upcoming Kingdom Hearts for the 3DS (which is a main, important title rather than a side-story) solidifies this. Second, Square Enix put Final Fantasy XIII on the Xbox 360. If they're willing to give a not-Sony system something as important as a main Final Fantasy game, let alone on the Xbox, they'd surely do it for Nintendo. Third, Kingdom Hearts was never an extremely graphically-demanding game. Even though Sony will doubtfully come out with a more powerful system, it wouldn't mean much in competition to a Wii U version of Kingdom Hearts because 1080p is probably good enough to handle anything Square Enix would come up with. Lastly, the controller has really good potential for Kingdom Hearts, and RPGS in general. The large touch screen would allow the player to select battle commands very quickly, and maybe have the settings menu (items, stats, etc.) available to view with the same kind of ease. The touch screen would also allow commands that require special timing (reaction commands, pressing buttons on prompt, etc.) a new way to be executed by the player.
- There's a few problems with that theory: 1. It's Kingdom Hearts, a series where every game so far is exclusive to one console if you don't count remakes. 2. There was a lot of Internet Backdraft from the Final Fantasy Fan Dumb when it was announced that FF 13 would be on the Xbox 360, which may have led to Final Fantasy Versus XIII to be PS3 exclusive to possibly "make up for it". 3. The 2 numbered titles in the series were exclusive to the PS2, which leads this troper to believe that KH 3 would be a PS3 exclusive. I hope I'm wrong though, as it would be awesome to have KH 3 on multiple platforms.
- Jossed: Square announced that Kingdom Hearts 3 will be on Xbox One and Playstation4, but not Wii U. Versus XIII is now Final Fantasy XV and will also be coming to PS 4 and XB 1. Just because Wii U can output in 1080p doesn't mean it's as powerful as the competition.
Nintendo's answer to Achievements/Trophies will be....
Its been revealed that Nintendo is doing away with Friend Codes and adopting an account-based online system, and more than likely there will be some kind of achievement system. They will be called...
- "Stars" seems unlikely given that Nintendo's existing loyalty programme already uses Stars.
- It's too bad Sony took Trophies already, since of the Brawl-inspired collectibles, trophies sound more impressive than stickers.
- A two-tiered system would be nice. Stamps for individual achievements, trophies for getting all the stamps in a category (which each game would have several of), as well as some stand-alone trophies for things like beating a game.
- Badges (ala Paper Mario)
- Paper Mario 4 won't use badges. We don't need no stinking badges.
- Paper Mario 4 (Sticker Star) is on the 3DS. What are you talking about?
The latest main game in the Super Mario Bros.
series will be called "Super Mario Universe"
for Universe, and it's the next step up from a galaxy
. Not related to the fake one
A few likely games that will be released on the Wii U
Super Smash Bros. 4, De Blob 3, Pokepark Wii U
, The Munchables 2, Mortal Kombat
10, Epic Mickey
Battle For Bikini Bottom 2
- Super Smash Bros. 4 has been confirmed for the Wii U and the 3DS.
- Epic Mickey 2 is for the Wii.
The controller for the Wii U is inspired by the U Draw Wiimote add-on
The add-on could be one of the design inspirations... this picture confirms the resemblance.◊
Considering the system's specs, and the series's generally greater success with the Nintendo consoles, it would make a lot of sense to bring it over eventually.
- They said no. They said that they'd have to build the Wii U version from the ground up, not to mention that Generations comes out this Winter, whereas the Wii U launch is next year.
A trailer will be shown at E3 2012. It will begin as the original Sonic Generations
teaser: Modern Sonic running along, jumps up into the air and the frame freezes as Classic Sonic appears behind him. Then
, the two of them move from their happy-go-lucky jump into attack poses as the camera pans out to reveal Modern Mario and Classic Mario doing the same from the right side of the screen, with SMB-esque blocks in the background. Boom! Mario & Sonic Generations!
The new Zelda game will be to the E3 tech demo what Wind Waker
was to the Gamecube tech demo
Nintendo showed a quick tech demo at Spaceworld 2000 of a high quality battle between Link and Ganondorf, but later announced the cel-shaded game Wind Waker. The Zelda game for the Wii U will similarily feature a less photo-realistic Zelda game as its debut Zelda game.
- So the next Zelda game after Skyward Sword will be cel-shaded as well? ...You know, an HD Zelda with cel-shading might look pretty awesome.
- Each tech demo consisted simply of Ocarina of Time and Twilight Princess graphics scaled-up for the succeeding console as a point of comparison. Nintendo has never been lazy enough to simply reuse the previous console's graphics for a game built from the ground up for the new console. The new game will probably feature a graphical style that is completely new for the franchise.
The GamePad controller will eventually be sold separately and the Wii U will support more than one
Just not now, since I
'm guessing that the GamePad is going to be sold at a loss instead of a profit. Once GamePad pricing becomes profitable, it will start being sold separately.
- Confirmed. Wii U will be able to support two GamePads at the same time, but they will be sold separately only after the release of a game that requires it.
Handheld games will be made available for the Wii U.
Using the controller. Everything from the classic Game Boy to the Nintendo DS.
- DS games would be hard to do because the screen's aren't connected.
With the TV screen showing the main map and the controller showing the underground that Muddy tunnels into.
Since the Wii U is backwards-compatible with them, the various controllers for the original Wii will still be used frequently.
Games like Zelda
and Wii Sports
have benefited from having the more wand-shaped controller, and it seems unlikely that Nintendo would completely abandon these already polished control-schemes simply because the default controller for the new console is different. This could actually provide The Legend Of Zelda
with some nifty control possibilities: the Wiimote and Nunchuk could be used for normal, Skyward Sword
-type control, while the new Wii U touchscreen could be used for maps and Real Time Weapon Change
- Confirmed. In fact, they're required for a lot of games like New Super Mario Bros U and six of the twelve minigames in Nintendo Land.
The gaming journalists covering the Wii U's introduction at E3 2011 are major Batman fans.
This would explain why Batman: Arkham City
got the loudest applause when the 3rd-party game roster trailer was shown.
Since the next Paper Mario
game is going to be for the 3DS, it's possible that Nintendo would switch around the two subseries as far as being on either the home console or handheld goes.
It's perfect. They tried a home console version with the drawing being done via motion control, which in my opinion, sucks. But a system like this, with a much bigger touch screen, would essentially be superior to even the DS for a drawing game.
- That sounds iffy. Especially how the last game ended.
- I know. That's why there is a Scribblenauts game instead, Scribblenauts Unlimited. This troper has it.
The Wii U Metroid
game will be simultaneously first-person and
The television screen could show Samus from a third-person perspective where she can run around and jump in a manner similar to the 2D games and Other M
. Meanwhile, the controller will show Samus in a first-person perspective akin to Metroid Prime
, where the aiming is done by means of the controller's motion controls. Thus, the main screen would be used for exploration, while the controller's screen would be used for combat.
Extrapolating further, let's say you have one of those "Finishing Blow" maneuvers from Other M
. You could jump on top of the enemy and then, while up there, aim at specific weak spots around it's head and/or body. This could be helped by a Camera Lock-On
akin to Metroid Prime 3: Corruption
, in that Samus can strafe around the enemy while still maintaining free aiming. Furthermore, the controller's screen could be used for different visors while keeping the main screen looking normal, in order to keep a consistently immersive feel.
The Wii U will be able to communicate with the 3Ds directly, both locally and online
Considering the added emphasis online play, imagine what a four swords or crystal chronicles game could be like if you could combine those two. The wii U controller could be used by a 5th player, or an opposing player, rather like a DM. Alternately, a 3ds pokemon game and a wii U pokemon stadium type game could be cross compatible, allowing you to challenge players on their handhelds from your console, or trade pokemon.
- This got pretty much confirmed by the announcement of the Super Smash Bros. game being for both systems with interactivity between the two.
Assassin's Creed for the Wii U will focus on Desmond having troubles with/getting better control over and exploiting the Bleeding Effect
Depending on whether his conciousness is mostly with himself or mostly with the current Ancestor, the two screens will show different scenes, one showing Desmond the other the Ancestor, the one where he's most present will be at the big screen, and easy to grab your attention, the other one will be relegated to the tablet screen with a more muddy picture and harder to notice stuff happening. The controls will move both, though not neccesarily in the same way, and the tablet screen will closely mirror the main screen.
Since Nintendo and Sega might want to expand the horizons besides making a another Mario and Sonic at the Olympic Games
, they might want to make a RPG similar to Namco × Capcom
. But using Fire Emblem
and Shining Force
's gameplay style. It could work for the 3DS
, as well. I kinda doubt this but it's a nice idea.
- The Shining Force games were made by the group now known as Camelot Software and not with Sega anymore. Now the Valkyria Chronicles team...
- It still could work out either way.
Wii U will pull a Super Game Boy/Game Boy Player and allow you to play DS, DSiWare and 3DS (both card and download) games on it.
- There's a touch screen on the controller, it's impossible not to take this route.
- It's possible. Games like Pokémon would work (but you wouldn't be able to trade) while Yoshi's Island, to give one example, wouldn't.
- Jossed. Sort of. The Wii U is out and there is no DS player or DS games. Maybe it will be on the store later, because this troper totally agrees with you.
Since it's not backward compatible with GameCube disks, GameCube games will be offered on the Wii U Virtual Console.
- Do we really think it's not going to happen?
- Confirmed. As was expected.
The Wii U will have a color theme of Silver
Because the Ps3 is black, 360 (started off at least) is white, and Nintendo is just that awesome.
- Jossed, it's white.
- The basic model ($299.99), yes, but the deluxe model ($349.99) is black.
Monolith is a developer for Nintendo and under contract to make a 3DS and Wii U title. Think about the possibilities of the touchscreen controller with Origins
' battle system. Plus, Monolith's been teasing a new BK title with the concept art.
Nintendo will again improve upon the Wii Remotes for this system
They introduced the WM+ and then the WR+ midway through the systems lifetime, allowing it to make proper use of the systems capabilities. With more time and a more powerful system, they'll be able to really
bump this up. Possibly by making it recalibrate more effectively and in mid-game, track distance and angle from the nunchuck, add more sensors to the nunchuck itself, and by giving it and the nunchuck a standard button layout(i.e. another analog stick and d-pad).
Most of the tech demos will become part of full-fledged games.
-esque game and that hide-and-seek game will obviously become part of a new Wii Party
or Wii Play
. And that rhythm game is definitely hinting at a new Rhythm Heaven
- Jossed. That hide and seek game became the three competitive games in Nintendo Land, Mario's Chase,Luigi's Mansion, and Sweet Day (Animal Crossing). That rhythm game became the least favourite game in Nintendo Land, Octopus Game. And this is a Canadian troper, so I spelled favourite right.
- Un-Jossed (?). That rhythm game ended up becoming a part of Game & Wario. Octopus Dance is completely unrelated.
A fighting game. It will be a Smash Bros. clone, but with all the items and stages originating from the other various Mii games, with some original stuff. You'll be able to customize your character's movesets with attacks from the Smash Bros. games and give them different outfits, similarly to the Mario and Sonic at the Olympic Games
- Either that or they could be playable in the upcoming Super Smash Bros. game itself, see that game's WMG for more details.
- No, it's [[Nintendo Land]], a huge crossover game with twelve mini games based on Nintendo's best franchises, such as Mario, Luigi, Animal Crossing, Zelda, Metroid, Pikmin, Donkey Kong, Yoshi, Mr. Game and Watch, and Captain Falcon. Less popular franchises include the japanese exclusive Nazo no Murasame Jō and the 1984 Balloon Fight.
...as a virtual social world not unlike Second Life
, IMVU, etc. The concept of your Mii mingling with Nintendo characters like Pikmin, Mario, or the Animal Crossing
kids will still be around, and there will be minigames unlike those in the Mii-based Wii games. Adventure elements like in StreetPass Mii Plaza
's "Find Mii" will also be present.
There have been three major shakeups in Zelda history: Adventure Of Link
made the game a sidescroller with RPG Elements
, but is often regarded as one of the weaker titles of the series; Ocarina
brought the series into 3D and smashed right through the Polygon Ceiling
; Skyward Sword
used Wii Motion Plus
to deliver a truly fresh Zelda game. What's the next step? Zelda meets Skyrim
. While it's still driven more by the plot and isn't as open as Skyrim
, it'll have a world just as expansive, if not moreso, with dungeons and bosses that would make even Molgera
green with envy. To top it all off, it'd combine this with Motion Plus
and some really great items (No Slingshot
allowed, and the Spinner would return with no time limit to how it could be used!) to make a game that puts every other game to shame!
- The Skyrim comparison sound good because the tablet could show the surrounding area of the world map when outside of a dungeon, and a dungeon map while inside. They would also want to have many variations on each weapon to support all the sidequests with more than just Heart Containers if they went that route. Even with nunchuck controls, the tablet could still act as a mini screen, as the console comes with a stand for it.
- So far, the closest thing to a Zelda game we have is Nintendo Land, where we have a mini game called The Legend of Zelda: Battle Quest. If you saw this at a tech demo, most of the tech demos turned out to be Nintendo Land minigames, as stated above.
- They announced the next Zelda game (other than Wind Waker HD) will shake up the formula in regard to some of the franchise's staples such as playing through the dungeons in an order and by yourself... So really, we pretty much know they at least WANT it to be a bigger revolution in some way.
It will control the same, but have options to use the touchscreen or the dual analog pad.
It's unlikely for THQ to do it themselves due to financial difficulties (they cancelled Metro: Last Light's
release for that very reason) but this is a great opportunity for Nintendo to handle publishing duties instead. Seeing as the show gave the Wii tons of positive publicity thanks to a South Park
episode featuring Cartman desperately wanting one (and even gave the creators free Wiis because of it!), they should return the favor by publishing the upcoming game.
- Looks like a Wii U port is more likely, as Ubisoft has taken up the publishing rights to the game now that THQ is defunct. And we all know how much they love to support the Wii U.
Nintendo is clearly looking for IP's, and what's a better IP then a spinoff, and what's a better Mario Spinoff then Psycho Waluigi
? It just makes sense, at least to me. And if it's the latter, then it will be in 3D with more of a Super Mario Galaxy
/ Super Mario Sunshine
feel. It will still be like the Indie game though.
A The Mysterious Murasame Castle reboot will be released on the Wii U.
The game will be a group effort between Platinum Studios and Sora Ltd. and it will be a spiritual successor to both Ōkami
and Kid Icarus: Uprising
. It will follow the story of Takamaru roughly 2 years after the events of the first game, and it will involve a demonic overlord as the main antagonist trying to release an ancient evil to wipe out Japan. Along the way, Takamaru will ally with varies characters and encounter many lands and challenges. It will play similar to Okami in nature with, but the tone in general takes a lot of cues from Kid Icarus Uprising, such as the humor, parodying culture, the constant plot twists thrown at you, and an emphasis on obtaining powerful weapons through challenges.
Potential Wii U
Games According to Rumors:
According to a couple of rumors, which have been nicely condensed into This Article
, here are some of the fallowing Games that could be being made for the Wii U
Retro Studios will make Banjo-Threeie for the Wii U
As Jon Tron
said on Game Grumps
when playing DKCR, Retro Studios can be seen as a spiritual successor to old Rare Ware. Every single game Retro Studios has made or helped with has been showered with praise, successful sales numbers and kittens. Nintendo WAS trying to buy Rare back from Microsoft earlier in the year, and Miyamoto thinks highly enough of RS to say they're qualified to make a Zelda game. Finally, Retro Studios already brought back one classic Rare franchise to high-praise all around in the form of DKCR. If Nintendo can
get the rights to Banjo-Kazooie, it would make perfect sense to them and most everyone else to think Retro Studios is more than qualified to pull to revival of the revival off. As another related WMG: the game will not be based around building vehicles, but it will respect Nuts and Bolts enough to avoid doing a painfully stupid joke that amounts to "Lol cars."
- Unfortunately, It doesn't look like Microsoft wants to let go just yet, and Rare doesn't want to sell the IP off.
The second reason why the Wii U game pad has a screen on it is to avoid Wii U emulators from being made.
- It would be near impossible to emulate the Wii U with a controller like that!
The Wii U Zelda game will be named Unicorn Princess.
It will set out to be the anti-TP
featuring the anti-Midna
. Insert MLP reference here. Oh, and for symmetry's sake, Ganon will ride Aquamentus!
There will be a Tomodachi Collection game for Wii U.
It's already getting a 3DS sequel, but I'd like to see it make a console debut. Miiverse integration is a no-brainer (I know Miiverse is coming to 3DS, but I'm not sure the 3DS Tomodachi Collection
will support that).
A new Ōkami
game will be released for Wii U
You know, the one teased after both the original and Ōkamiden
? With Ammy purifying the sacred realm and Kuni's past? Tell me the controller isn't perfect for brush controls. And just imagine the way it would look
Back when Desperate Struggle was wrapping up, Suda51 expressed interest in developing a third game for the Wii's successor. The Game Pad
would be perfect for more 8-bit minigames, and the combat could be based on Desperate Struggle's Classic Controller option.
Think about it, if Nintendo get's Sega's OK, they could start selling PSO on the Virtual Console. And if they get the ability to add online play, the game would sell like hot cakes!
In response to poor image and sales, Nintendo will either make or commission other developers to make sequels to F-Zero, Star Fox, and Golden Sun for the Wii U
Nintendo mentioned being more liberal with other companies using their I Ps
to help build the system's library and those 3 games represent 3 MUCH needed generes for the console (Racer, Shooter, RPG)