Orkish really is cockney accent englishSince 40k is so far into the future languages would of change dramatically. English in it original form was a dialect of proto-germanic which would be pretty much extremely difficult if not impossible to be understood by any modern day English speaker. And that is a mere difference of 2000 years, in the 40k verse languages would change alot and it would not be totally unreasonable for the English langauge to have gone extinct like Khitan, Roman-latin, Nesite or (ironcilly) real life Gothic (the language spoken by the Gothic Tribes that eventually brought down the Western Roman Empire). Any modern English speaker would probably sound rather almost bestial to someone from the Imperium. Since 40k take place in the far future, this means that modern tv broadcasts would of already traveled almost halfway across the galaxy making it extremely like for a group of of Orkz would randomly picked up these TV single a long time ago and were amazed at these actual langauges (Orkz at the time probably didn't have a proper language at the time) and would experimented with trying to find a suitable one that was easy enough for them to learn yet fitted their warring nature and just so found English (specifically Cockney accented) English to be the best one.
The Tyrant Star's prophecy does not refer to humanity being overcome by Chaos. It refers to the Imperium descent into superstition and crueltyThe prophecy's signs may already be occurring and may refer to the Imperium's current state of events or a progression of it.
There are C'Tan-loyalist NecronsThe new depiction of Necrons as independent and largely opposed to their old star-gods gives them a lot more variety and character, but doesn't fit the many appearances in the fiction of creepy, single-minded Mecha-Mooks to the C'Tan, including speaking Lords who express veneration towards them. Given the division between Lords that has been introduced in the newest codex, it's entirely reasonable that some of the Necrons never rebelled, or reverted to loyalism when Szarekh relinquished his control as the race began to enter suspended animation. They secretly aided in combining some of the C'Tan Shards into more powerful and aware beings(although greatly reduced from their past selves) before entering the Great Sleep. Those greater shards, on awakening, were able to assert control over some fraction of the Necron Overlords, producing the forces seen in earlier editions and appearing as the Special Character versions of the Nightbringer and Deceiver. Also, these are the Necrons interested in cutting off the Warp from the Materium, and in harvesting limited quantities of sentient life for enslavement.
- Alternatively, the rest of this is true, but there are no loyalist Overlords—the tomb-world Lords awoke first as per another WMG somewhere on the site, and many, without contact with their superiors, reverted to earlier patterns. Some of these remain loyally C'tan-ist due to contact with the greater shards or just centuries of independence.
- Implied to be true. Transcendent C'tans regain their intelligence and personality and should be capable of acquiring a Necron Tombworld via subtle means or sheer might. There is also a certain Phaeron who is rumored to be a disguised C'tan shard since 5th edition.
The Necron tendency to destroy everything down to the microbe is a sign of damage to their programmingSince their "gods" are trying to harvest sentient life as a tasty treat, it doesn't make sense to make the worlds completely unlivable, instead of doing what the Wraith do, leave survivors that can't defend themselves to repopulate. Since they have lifespans in the eons, it's not like they couldn't leave a few hundred or thousand worlds within their grasp to feed their gods, viciously defend them to the point where only the very stupid would go within 100 light years of them, and consume them at their leisure. They could expand the menu every so often (the Pariah project indicates they have the capacity for meddling).
- Glitch, or rebellion? Necrons might be fighting back against their oppressors the only way they can.
- Exactly. Their programming certainly doesn't cover sparing something which in millions of years could have developed into something sentient, so in the long run, the Necrons could be denying the C'Tan all future sources of food once they've expended the current galaxy's sentient population.
- Or maybe they just realize that the galaxy is a big-ass place. Having a large empty sector around your base of operations will strain the supply lines of any attackers while you can just rush out with your faster ships and harvest at will. There are stories of ships harvesting and not killing entire planets and taking them away, so it's possible that there are "farm worlds" full of captured beings being bred for harvest. We just haven't seen them because the systems around those worlds are full of necrons on barren planets, thus making it so no one wants to go any farther if they survive the experience.
- There's a quote that says the Necrons will enslave after they kill enough people.
The Old Ones Are Just Hiding and will return to save the day......for themselves, of course, since this is Warhammer 40k. They'll come back and decide that if they want a livable galaxy, everything's going to need to go. Yet another front is added to the war and the status quo remains more or less exactly the same, aside from shuffling around of who owns what planet.
It will get better, then worse, just give it 14,000 yearsSpecifically, 14,000 years after the end of the year 40,999. It gets better because: All the Chaos gods except Tzeentch will die, and the Tyranids will enter the warp forever to feed off the energy, waging an eternal war with the Daemon hordes of the three dead chaos gods. This will eliminate these threats. Then, the Golden throne will finally fail, but the Emperor will resurrect. He will take command and slacken the Imperium's xenophobic, anti-innovation policy. The Imperium will form an alliance with the Tau, and then Tzeentch, the "good" chaos god, will join them, and the Emperor will redeem all traitors under him. The fallen Primarchs, Horus included, will be redeemed or resurrected. The Eldar will already have been wiped out by the dark Eldar, who in turn become extinct. The Necrons as they are now will be exterminated by the Imperium-Tau-chaos alliance, and their remaining tobworlds will need millenia to wake up. Many Orks will join the Imperium under "Warboss Emprah". The ones who don't get wiped out from too much fighting with the alliance and each other, until the last independent warboss has a prophetic dream and takes his WAAAGH! off on a crazy quest out the galaxy. They never come back. It then gets worse because: The factions and species of the alliance trade technology to build new weapons, and get ready for the arrival of whatever the Tyranids are running from. It arrives in the 56th millennium. Fortunately "Warboss Emprah" just achieved something resebling enuff dakka. The setting gets Grimdark again because of this war between the new arrivals, the now-fully awakened Necrons and the alliance. Cue Warhammer 55,000.
- May I ask, why that specific year? Is there something in the lore that states 14,000 years? If they want to make a sequel series (set thousands of years after to get more money) why not Warhammer 50,000? 55 is just an odd number to use.
There is one thing the Ruinous Powers fear more than the Emperor. DeathObviously everyone fears death, but the Chaotic powers, for all their power and immortality, fear it more than anything in the universe because it is the ultimate order. And I'm not just talking about physical death, but complete death of both the body and soul. No change. No plans. No unpredictability. Simply the yawning void of potential unending non-existence. It's why they fear and despise Blanks. Blanks have no souls, thus no presence in the warp. They are like an invisible force they cannot see or even properly perceive. Like a black hole, they bend and suck the powers of the Warp until it ceases to exist. They are to Daemons as the undead are to humans. Even Nurgle, the embodiment of the living's fear of inevitable death and disease, fears true death because he is like an infernal version of the fourth and fifth stages of the Kubler-Ross model of the five stages of grief. He may relish in his acceptance of death and decay, but he still has no real idea what it is like to experience the true cessation of existence. He is merely a representation of mortals reactions to death, but he is not death. The same applies to the other three gods as well. When Horus had his soul eradicated by the Emperor, it sent a shock wave through the Warp that felled numerous chaos legions and sent Chaos Space Marines and Chaos Titans into absolute panic. Remember, for all his power and accomplishments, Horus was only one man with one one soul and his death was enough to save the Imperium of Man from near certain destruction by the daemonic powers. Imagine if that was done with a whole world of people? The warp would be sent into, well, chaos!
The Space Marines are actually hybrids of sortsAnd many implants are from different alien races:
- The Ossumodula (Bone growth), Preomner (poison prevention), Oolitic Kidney (again, prevents poison), and Biscopea (Muscle growth) are taken from Orks.
- Betcher's Gland (Acid Spit), Progenoids (Geneseed collection), and Omnophagea (Learning from Eating) from Tyranids.
- Black Carapace (Greater armor interface) from Necrons.
- The Tyranids are just now showing up, 10,000 years after the Emperor created the Space Marines. For that matter, Emps had been isolated on Terra for 10,000 years and didn't have access to any aliens to take bits from.
The victory of Chaos is hollow and emptyIt's heavily implied that chaos has already won the battle over the Imperium, with the latter being a slowly dying shell staving off the inevitable. Yet it is also a hollow victory, because with no more meaningful enemies to fight against, chaos will ultimately turn against itself. There is no true unity in chaos, such things are simply the ramblings of Chaos cultists too deluded to see the obvious. Even when the Ruinous powers ban together to rid themselves of a common enemy, they will immediately go back to their bickering and civil wars when the mission is over (or even when it's not fully complete). And despite their power, it's unlikely that the Chaos gods have complete control over their Chaotic legions. Emotions are constantly changing, so who knows if some other power rises up and takes their place. Heck, who knows if they will remain the same as they did before in the next millennium? As their emblem shows, Chaos goes in many different directions, yet they all ultimately lead to nowhere.
There is no Emperor never was, never will beI'm basing this WMG on fluff from the earliest concept version of the WH 40 K canon known as Laser Burn it was a basic ruleset for playing with 15mm miniatures. Basically it states that while there was an Imperium which was ruled by the High Lords of Terra, the Emperor himself isn't mentioned not even ONCE. To boot the Imperial Council of Terra is portrayed as horrifically racist, openly planning the genoside of most of Earths racial minorities (predominatly Blacks, Asians, and those of middle eastern decent). The near overwhelming majority of seemingly exiled minorities live on off world colonies termed by the game itself as "Dark Worlds". Basically imagine if our current Warhammer game had lines like "Kill the Ni**er, Purge the Chink! Games Workshop would have a far smaller fanbase. GW must have realized that either by intention or accident they had made Klu Klux Klan 40k and promptly never made another version of the game. Although oddly enough both miniatures and original rule books are still sold on a seperate website. However if you include this backstory (which I'm calling 40k 0th edition) into current Warhammer canon it shows that in reality the great Emperor of Man never really existed and was only a monumental piece of propaganda created by the High Lords of Terra either to terrify or inspire the common Imperium citizenry into a fanatical devotion to the racist lords of Terra and to the common ideal of "Imperialism" itself. However this also does not completely mean that the Emperor did not exist. There are only 3 possible scenarios of how the Emperor could exist in within current canon which are... 1. The "Emperor" is only some poor fanatical bastard who willingly sacrificed himself to be plugged into the golden throne to be used as a symbolic effigy for future generations or... 2. He was some even poorer bastard who was murdered by Terran High Lord order then placed against his will in the Golden Throne as a braindead vegetable for over 10,000 years. This would mean that everything from Rogue Trader to now is complete Imperium bullshite. The Horus Heresy, Warp chaos, traitor marines, Chaos gods all Never Happened. And finally... 3. The "Emperor" was either one of the lords of Terra or an unseen Imperium noble whom literally had both extreme delusions of godhood and enough Ax craziness to start his own "Great Crusade" to overthrow the original lords of Terra and place himself as"Emperor" of all mankind. He creates 20 genetically modified near clones of himself whom he calls his "sons" and for paranoid reasons that his "enemies" were out to get him scatters them across across the galaxy. Meanwhile the "Emperor" goes about creating a North Korea like Orwellian society along with a religious cult of personality with his most fanatical followers declaring him "God Emperor". After several years later the now "God Emperor" retrieves his sons and orders them to be given massive amounts of possibly crippling enhancement surgery in order to become newer upgraded versions of space marines. 2 of the "Emperor's" sons die in the process. The newly created space marines lead the imperial armada across the galaxy for the second stage of his "Great Crusade" burning Xenos worlds and purging human colonies who don't align themselves with the new "Emperor" However as was stated above this Emperor is Super Robot Hitler levels of racist. With every new triumph the "Emperor's" madness and lust for power grows by the minute. With every success he demands more minority purging and more alien genocide and more godlike devotion to him. Finally one of the "Emperors" sons have had enough of his fathers and the Imperiums insanity Horus leads nine space marine legions against the "Emperor" and the imperial fleet. This war is known originally as the "Horus Mutiny" or Rebellion (millennia later this changed into the more religious version of "Heresy"). Horus allies himself with 4 native Warp space alien species originally targeted for exterminatus they are later termed by the Inquisition as "Deamons" and "Chaos" Horus is ultimately defeated but he somehow manages to allow the survivIng marines to escape into warp space. He also manages to nearly kill the "Emperor", However the Emperor has a final ace up his blood covered sleeve. Years previously the Emperor becoming increasingly obsessed with immortality due to his self believed godhood had secretly ordered the creation of a life support system never before seen as it would keep its occupant alive indefinitely. As the imperial madman plugged himself into his "Golden Throne" he made a silent vow to destroy all his enemies and finish what he started. And so the mad emperor sits on his throne keeping him in a state of slow physical decay leaving him a living corpse for 10,000 years possibly within a state of unimaginable insanity that possibly could rip the very universe apart. While the seeming death of the "Emperor" should have ended his mad reign his deathless sleep only appeared to reenforce it. The Imperium went on a slow decay of technological, social, and mental collapse.
Tzeentch is NOT the God of HopeWhat Games Workshop wrongly called Hope is more accurately called Ambition, and considering how the Chaos Gods are gods of Selfishness, and ambitious people are easily corruptible to becoming arrogant Machiavellian manipulators, it best describes Tzeentch most accurately. Because in the grim darkness of the far future, actual selfless Hope should be for all intents and purposes dead, and if Tzeentch really was the Hope God he should be weaker than even Slaanesh. Then who is the true God of Hope then? The local Messianic Archetype of the setting, the God-Emperor of Mankind. He once brought Hope to Humanity but in the 41st millennium that God of Hope is now a rotting carcass.
- there just a problem, Tzeentch is the God of change, think when you have hope to the future, it's because you want something to change, like if you lived in a crapsack world, you hope for the future being better...so you want change...THIS IS THE PROBLEM...
- ...gods of selfishness? It says everywhere that isn't Imperial propaganda that the Chaos gods have benevolent aspects, and besides, ambition is morally neutral. It's what your ambition is for that can be good or evil.
- Yet the Emperor Himself is a God of Hope, and he is now a rotting corpse...
- No he isn't. He's just a hyperpowered psyker.
- You're wrong, he is actually an example of mankind if we had evolved as the Old Ones did, which does make him a superpowerful Psyker, but also a nascent Warp Entity.
- No he isn't. He's just a hyperpowered psyker.
The God-Emperor of Mankind cannot escape his fate to become Chaos UndividedLook at the God-Emperor and you have characteristics of almost all the four major Chaos Gods. Khorne? Well during the Great Crusade instead of diplomacy the Emperor chose to exterminatus all Xenos to the last. Slaanesh? The Emperor loved to build all kinds of golden monuments and palaces to his vanity, and he is often depicted by remebrancers to be human perfection. Tzeentch? Lots. Psyker? Genius? Ambitious, Manipulated Mankind for millennia? Brought Hope and Change? Of course. Nurgle? He's now a rotting corpse. In other words, the Emperor now exemplifies traits of Chaos, and if he is ever allowed to die the universe is F*cked.
- To be fair, most of the xenos were incalculably cruel alien overlords. There's no chance of getting along peacefully with Orks or Dark Eldar. And the Emperor didn't build monuments to his vanity, that was mostly the Word Bearers. And he put a stop to it. It's also natural for rememberancers and other records to glorify the Emperor. He was basically the greatest human to ever live.
Khorne was the Abrahamic God.Note that this isn't expressing my opinions on Abrahamic religions, but rather the canon of Warhammer 40,000. Khorne came into existence during humanity's Middle Ages, from Terra. What are the most famous wars and conflicts fought about back then? Religious differences. The Crusades, the Inquisition, both Christianity and Islam wholeheartedly believing that Sex Is Evil...the darkest aspects of fanatic and zealous warfare germinated into what would eventually become Khorne, easily the opposite of the sensual god Slaanesh. The Imperium, easily the most warmongering factions, is basically a Catholic dictatorship turned to its darkest extreme. Yahweh started off as the Caananite War God and retains that position even today, but Khorne has lost the traits which make Him admirable, with the exception of a sense of honour. Or if you believe God Is Evil, He may just have become Ax-Crazy. Also, who do you usually think of as a bastardization or evil counter to God? Satan. And what are the things associated with Satan? Sex and temptation, both aspects of Slaanesh and therefore anathema to Khorne.
- Pretty sure I remember reading somewhere that it was the Mongols, not the Christians, whose actions caused the giant mass of psychic rage and aggression to form into Khorne... Also sure Games Workshop has implied that the Abramahic Religions where all made by the Emperor, in attempts to unite humanity through laws then love and finally discipline.
Farsight's Dawn BladeSo, the planet Arthas Moloch, where Farsight finds his epic magical sword, is a dead world. There exist ruins, mostly unadorned, that contain small geometric figures that repel daemons and Warp phenomena in their vicinity. The blade itself is composed of "chronophagic alloys" which steal the victim's lifespan with each stroke, adding it to the wielder's. It has an elegant, simple aesthetic that is nonetheless alien to the Tau, inscribed with a symbol that looks like a half-circle that radiates rays in all directions. Farsight has looted a Necron tomb world. It's probably best that he doesn't find out.
The Tyranid are Nurgle.They are called the Great Devourer....
The the missing Primarchs are missing due to the Thunder Warriors.Either because they found out about them and rebelled against the Emperor for his callous disposal of them (possibly because they believed the same would happen to them once the galaxy was united) or because they performed illegal gene-seed experiments with them, either way, this interaction required their immediate removal. Unlike with the Traitor Primarchs, knowledge of their existence wasn't widespread, so it wouldn't have been an impossible undertaking to delete them from the records.
The Emperor was Emperor Justinian the Great, Suleiman the Magnificent, and Mustafa Kemal Atatürk.Seeing what had happened to the realm he had helped form, and he had observed changing through its various periods, he decided, as Justinian, to try to reconquer what he could as the Roman Empire and rebuild it to what he could. While in some counts he succeeded, he felt the model wasn't durable enough, even if the Eastern Roman Empire lasted longer than the western. Because of this, he took on a new model for the Ottoman Empire which he helped build, as Suleiman, and took work to rework the laws and civil underpinnings that had previously worked, but at the same time changed some tactics used, and with it observed the Janissaries, who he would later use as models for the Space Marines, and also looked over matters such as taxation, which he would later similarly adopt for the Imperium. But as Mustafa Kemal Ataturk, he felt the religious model of state did not work, and broke it into something else, and observed Turkey as it was, and used the model of secularism along with reforms done as Justinian and Suleiman, and worked them into one state for his ideal of the Imperium.
The Tyranids are running from Leman Russ.We know that the Tyranids are escaping their galaxy because there's something following them. We also know that Leman Russ left the Imperium after having a vision and that he haven't been heard from since. So this theory is: he had a vision of Tyranids attacking the galaxy and decided to do something about it. He left, he went to Tyranid galaxy and somehow found himself with means to eradicate them (perhaps some ancient xeno weapon, or he finally managed to get his psyker powers under control). Fast forward ten thousand years and he got so good at killing them that Tyranids were forced to flee. Sadly, as usual in W 40 K-verse, his vision was a Self-Fulfilling Prophecy and by trying to protect the Imperium from Tyranids, he instead herded them there for Great OMNOMNOMNOM.
The Emperor and Malcador go rather further back than most people think.The Emperor's MO, right up until he finally got fed up with humanity blowing itself to bits and decided to take over, was to guide humanity from the shadows. Malcador was already the Emperor's oldest friend when He started the Unification Wars on Terra, so it is extremely likely (if not outright canon) that Malcador was a Perpetual, along with being a stunningly powerful psyker in his own right. Malcador was born Yeshua of Nazareth, and the Emperor, when he first met him, was known as Judas Iscariot. They cooked up the idea of trying to create what would become Christianity as something of an experiment on the power of belief, and basically ran a con. All those miracles? Either Yeshua/Jesus/Malcador's own psyker abilities, or his buddy Judas pulling off bigger tricks from the background. The nascent religion needs a betrayer to curse, and a martyr who comes back from the dead for a central figure? Pretty easy to pull off when when the martyr can't actually die under normal circumstances.
- I believe it's almost-canon that it was the Emperor who was Yeshua. And out of sheer curiosity - why would he be Judas?
- Mostly because what we see of him in the Horus Heresy novels shows him to be way too much of a bastard to be Jesus, even as a con, and being the man behind the man instead of the man himself fits the way he tried to do things before he actually took over.
- No, being the guy in front doing things is exactly the God-Emperor's MO. He possesses massive charisma sufficient to charm basically anybody, so the more candid depictions of him in HH should be taken as just him letting his guard down around people he was comfortable with. If anything, Malcador would be Judas, as being the man behind the man is literally his entire schtick. We're talking about the guy who founded the Administratum and what would become the Inquisition.
- Remember, he only did that after the society he painstakingly created via manipulating society basically crashed and burned around him.
The Interex have not been destroyed.They have managed to flee beyond the borders of the Imperium. Adrantis Five was an outpost of theirs. The main population is still out there, waiting to move in and tidy things up once the Astronomican fails.
The primary factions represent the Seven Deadly Sins
- Imperium: 40, 000 years of stagnation and lack of innovation, and turning its back to new ideas in exchange for worshipping a dead god and throwing countless lives for nothing (Sloth)
- Eldar are Lust. They birthed the sex god Slaanesh after all.
- Orks are Wrath. They want to slaughter every other species, but when there are no others to fight, they immediately riot between each other in brutal combat.
- Chaos is Greed. They want to corrupt everything. Most Chaos followers are often driven by a selfish desire to acquire more Power.
- The all-devouring Tyranids are Gluttony.
- The Necrons are Envy. Remember the backstory: the reason why the Necrontyr became the way they are was because they Envied the Great Old Ones and their Immortality. That was the reason why they forged the contract with the C'tan to become Immortal Robotic entities.
- And finally, the Tau are Pride. Sure, they have the innovation tradition that the slothful Imperium lacks, but then again, they were confident that they had the best philosophy to apply to the universe, and if anybody refused to accept the Greater Good, they committed orbital bombardment and mass brainwashing, just to make them believe that they were right. Other wiser races, such as the Imperium and Eldar, often engage in deconstructing the Tau's naive philosophy in the context of the reality of the 41st Millennium.
- Oooh... It's a Genius Bonus even if it's unintended.
The Emperor is much, much younger than he claims.Specifically he was born towards the end of the Age of Strife, a genius and a mutant psyker of great great power but otherwise a regular human who was simply the most cunning and capable of the warlords and who thus 'won'. It was his self experimentation with now lost technology, both created by himself and plundered from his rivals that increased his lifespan and already powerful psychic abilities though without the Golden Throne he would be long dead of old age by the 'present' of the setting. The legend of being tens of thousands of years old and numerous historic figures was always a fabrication, designed to cement his cult of personality after crushing his rivals. This is the real reason the man who would become the Emperor stood aside for most of the Age of Strife - he wasn't alive for the vast majority of it.
Tzeentch is, or rather was originally the entity eldar described as Saim-Hann The Cosmic Serpent.The Cosmic Serpent is said to know all secrets, past and present, an attribute of Tzeentch. Curiously the name "Saim-Hann", means "enlightenment", and the Craftworld with same name, named themselves after Saim-Hann. Saim-Hann Eldar are also seen as wild and somewhat dangerous by other eldar, being close to what caused the original fall. Both also sound dangerously close to Tzeentchian, or at least Chaotic ideals. Not to mention, Tzeentch is often visualized as a serpent. As some sources claim Tzeentch is the oldest among the 4 Chaos Gods, this would also solve the potential problem with Saim-Hann helping in war against C'Tan, as Tzeentch could be old enough to participate in it, if he's indeed the oldest of the Chaos Gods. It was also mentioned that the Chaos Gods were worshipped across the cosmos in more benevolent forms, which would explain Tzeentch/Saim-Hann's more beigin role in eldar mythos. Another possibility is that Tzeentch/Saim-Hann, was originally a more benevolent entity, but god tainted by the same decadence and moral decay that created Slaanesh, as well as the emotions of humanity during the Dark Age of Technology and the Age of Strife, or possibly even earlier in the violent Middle Ages.
- Possibly overlaps with the "Tzeentch is one of the Eldar's greatest allies" WMG on page 2 of the archieved WMGs.
Not all Thunder Warriors were stated for being executed by the Emperor, the most mentally stable of them became some of the first Custodes.The first Custodes are described as the first genetically and psychologically altered warriors created by the Emperor during the Terran Unification Wars, a descrption which obviouslly fits Thunder Warriors more, unless the first Custodes actually were Thunder Warrriors. Emperor could take those rare of the Thunder Warriors who weren't suffering from violent insanity and/or psychpathy, and fix their genetic flaws for them to become Custodes. While the hidden dark truth is that the Emperor ordered execution of all Thunder Warriors, this could be in part a lie, for the Emperor to seem more ruthless than he really was to his close underlings. This would line up with the historical Emperor Augustus playing up his ruthlessness, as seen with Augustus' Famous Last Words : "Have I played my part well in the comedy of life? Then applaud!.
The Golden Throne isn't just a life support systemIt's the control hub of a gigantic dreadnaught powered by The Emperor's spirit.
The Emperor is long dead but the Golden Throne itself is a sentient, incredibly powerful machine spirit.It is the spirit of the throne rather than empty husk it is nominally keeping alive that is the real 'God Emperor'.
The Tyranids are running from the CarcharodonsThe carcharodons are said to come from "the black void of space beyond the farthest reaches of the galaxy", and what animals are most well-known for chasing things out of an area? Sharks.
The Emperor is one of the missing primarchsIt's been established that traveling through the warp can cause one to be thrown about in time. So, who's to say that didn't happen to one of the primarch babies when they were scattered by the chaos gods? This little kid landed somewhere in central Anatolia in the 8th century BC, was adopted by loving parents, learned to master his powers over the course of the next 300000 years or so, influencing humanity from the shadows all the while. Eventually, he emerged from the shadows, took over the human race, formed the early imperium, and then got the great idea to create more of his own kind in order to help bring order to humanity. Thus he created the twenty primarchs, which were scattered across the warp, leading to one of them landing somewhere in central Anatolia in the 8th century BC, and it all starts over again.
The Red Scorpions are remnants of the second legionAmong the Loyalist legions, the ultramarines are noted as having the purest geneseed. However, it's also been mentioned that Red Scorpion geneseed is even purer than that of the ultramarines. Usually, fans take this as a hint that they were actually made with Fulgrim's geneseed. However, the forgeworld website shows several odd paintjobs among its Horus Heresy-era vehicles, with the Deimos Pattern Predator and Land Raider Armoured Proteus both having red scorpion paintjobs, as well as having prominent II markings where other vehicles of the era have their legion numbers. It's entirely possible that the Red Scorpions weren't made with Fulgrim's geneseed, but are remnants of the second legion. It's been hinted that at least some members of the lost legions survived, and were absorbed into the Ultramarines legion. When the second founding came around, what's to stop the ultramarines from releasing said survivors as their own independent chapter again?
The surviving Eldar gods are working together for Chaos damage control and some overarching plan towards revengeKhaine obviously held of Slaanesh long enough for Cegorach and a good number of Eldar to escape. Cegorach in turn manipulated Nurgle into saving Isha so she could both invent cures for Nurgle's plagues due to her in depth knowledge of them and so she could serve as a voice in Nurgle's ear. Cegorach also ensured that the fragments of Khaine ended up in of three places: on Craftworlds in the form of avatars to protect the Eldar and the infinity circuit, in Khorne's realm to serve as a Worthy Opponent to the Blood god and his armies, or with Cegorach in the Webway to both serve as a safe place for Khaine's consciousness and as a last defense. All of this is also meant to facilitate Cegorach's overarching plan.
Magnus' current razing of Fenris will somehow interfere with Abaddon's 13th Black Crusade.Because it's too perfect and too Tzeentch to not be the case. War Zone Fenris appears fairly pointedly to not be related to Abaddon's current Black Crusade; methinks that the possible destruction of Fenris - or at least sending the Wolves packing - will place them in line to help hold off the Crusade from the greater Imperium. After all, a world where Chaos wins is one Tzeentch is likely to consider stagnant and dull, and that doesn't tie with how he likes to play his games. And it would be be so very like him to even screw over the Legion that are begrudgingly in his service.
The Primarchs as positive and negative aspects of the EmperorIt has been well established that the Primarchs have all been imbued with some aspect of the Emperorís Personality, but the debate on just which parts continues to rage. Here are my thoughts on just what parts of the Emperor each Primarch got, and why they suffered when they didnít have the other aspects to balance them out.
- The Lion received the Emperorís honor, which made him level-headed enough to be a tactical genius as well as diplomatic and sincere enough to lead men effectively. Unfortunately, this also gave him a personality flaw which made him make questionable decisions on occasion.
- Fulgrim received the Emperorís desire, which made him seek perfection in all things and gave him the capacity to appreciate the beauty in things others would consider hideous. Unfortunately, wanting to push his own boundaries made him susceptible to doing questionable things in order to do so.
- Perturabo received the Emperorís creativity, which made him seek democracy and diplomacy as alternatives to rule of force and warfare, and made him a genius architect. Unfortunately, daddy didnít want a diplomat, and forcing him to be a siege engine gave him an inferiority complex to Dorn, as nothing he was forced to build could ever be as good as something Dorn was made to build.
- The Khan received the Emperorís wanderlust, which made him an ideal crusader as he always wanted to see what was beyond the next horizon. Unfortunately, he didnít care too terribly much about his brothers and their problems, as those things only served to keep him from moving forward.
- Leman Russ received the Emperorís instincts, which made him handy in a tight spot and able to see to the heart of a matter. Unfortunately, this left him relying less on rational thought, which resulted in his charging into places without contemplating why.
- Rogal Dorn received the Emperorís fortitude, which made him psychologically stable enough to withstand just about everything that could be thrown at him. Unfortunately, this stability made him utterly inable to use tact, as his mind just wasnít flexible enough in social situations to realize its benefit.
- Konrad Kurze received the Emperorís insight, which made him understand human psychology and gave him his visions of the future. Unfortunately, understanding the psychology of humans combined with his ability to predict the future made him something of a neurotic mess who sought to impose order on the chaos through whatever means were necessary.
- Sanguinius received the Emperorís compassion, which made him probably the most likeable Primarch and gave him an appreciation for the humans he was supposed to be championing. Unfortunately, this left him unable to destroy a once dearly beloved foe, and led directly to his fall.
- Ferrus Manus received the Emperorís diligence, which made him extremely hard-working and efficient at the tasks he set his hands to. Unfortunately, this made him distant from all but very few of his brothers, and prevented him from curtailing the cybernetic excesses of his Legion.
- Angron received the Emperorís courage, which made him able to stand against insurmountable odds when he knew the cause was right. Unfortunately, that same courage turned into recklessness when combined with the Butcherís Nails, leading him down a path of unrelenting fury and bloodshed.
- Guilliman received the Emperorís patience, which made him able to think long-term and create vast strategies which are still in use in the 41st millenium. Unfortunately, he came off as egotistical to those of lesser patience (that is, everyone else) and his tendency for detailed planning left him holding the bag when unexpected events occurred.
- Mortarion received the Emperorís self-reliance, which made him the toughest, strongest SOB out of all of the Primarchs as a rule. Unfortunately, he considered anyone not strong enough to make do on their own less than human, and he extended this thought to anyone who used the Warp to accomplish things, making him view the Emperor as a hypocrite.
- Magnus received the Emperorís curiousity, which made him eager to study and learn all that he could about everything. Unfortunately, this is Warhammer 40K.
- Horus received the Emperorís ambition, which made him the ideal Warmaster to take the Emperorís dreams to the stars. Unfortunately, one cannot have ambition without a certain amount of vanity, without believing that the things youíre striving for are, in a sense, owed to you. Horus loved the adoration he received for being Warmaster, and couldnít conceive of his fatherís vision of an Imperium which didnít need him or his brothers as leaders anymore, leading him to oppose the Emperor in an effort to claim all the glory all the time. Much is made of how seemingly easy it was for Horus to be convinced to side with Chaos, but in truth all the Ruinous Powers did was provide him with backup and ďjustificationĒ for what he really wanted to do anyway.
- Lorgar received the Emperorís faith, which, as the Emperorís weakest and most repressed personality trait, made him the physically weakest Primarch, but the one who had the most potential for empathy. Unfortunately, the Emperor wanted nothing to do with faith and refused to acknowledge that humanity needed some level of belief in a higher order, thus setting up Lorgar to be the instrument of his downfall.
- Vulkan received the Emperorís humanity, which made him the Primarch most concerned with the little people and an absolute beast when it came to defending them. Unfortunately, he didnít really believe that he was actually worthy of commanding people, and thus while a good commander, he was too kind-hearted for war.
- Corax received the Emperorís romanticism, which made him into the quintessential Underdog who used guerilla tactics and small, elite forces to bring justice to larger, stronger forces of evil. Unfortunately, this is 40K.
- Alpharius Omegon received the Emperorís mind, which made them scheming bastards par excellence, but also made them think that they were right all the time and that they were better than everybody else.
The Halo Artifacts are intended as immortality devices for their creators.In a few of the RP Gs, Halo Artifacts are mentioned as strange devices that grant immortality to their wearers, with the caveat of warping their minds, bodies, and souls. Humans who use them at first are restored to their prime and enhanced, but slowly become inhuman creatures with alien minds and memories of strange civilizations, and an early side effect is occasional dreams of alien ruins under dead stars. These artifacts were forged by some strange civilization in the Halo Stars long before man walked the stars or perhaps even existed. Like most beings, these strange xenos likely feared death and went to great measures to avoid it. My theory is that select members created the Halo Devices to warp the body and mind of a victim until they were very similar to the creator of the device, using the restoration of the victim as a lure for the desperate and/or foolhardy. To make it work on most life however, they had to compromise on the exact effects, leading to the variations on the affected. The majority do not work on pyskers or those tainted by Chaos as the Warp has unpredictable effects and hosts alien intelligences of its own.