Lara Croft is a Slayer....Just to break up the monotony.
Lara Croft was one of the people who owned the Witchblade.Imagine that for a few seconds and you'll know why I made that guess.
In the reboot's sequel, Lara will still use a bow and arrows.It would mean that the game didn't have to break suspension of belief by leaving bullets behind in all the ancient tombs she explores, and Lara would get to retain the coolness of having it (and shooting fire arrows.)
In the rebooted series, Samantha will act as Lara's 'voice over the intercom,' so to speak.Self-explanatory.
Amanda is Natla
Sofia Leigh will return
The main portal to Avalon is in Atlantis
Lara really did die at the end of Last Revelation.First, let's say the events of Legend, Underworld and the Xbox Live DLC take place directly after Tomb Raider III. At the end of Lara's Shadow, Lara gives the Hoe free will. After this, Last Revelation and Chronicles take place, but Lara's body is never found. In honour of her likeness, the Doppelhoe goes off on her own adventure, also known as...Angel of Darkness. This explains Lara's "hardcore" personality in the game, and it's been established that the Hoe's appearance is based on Ao D Lara.
Lara's Self-Inflicted Childhood Trauma scarred her for life.SPOILERS! From Tomb Raider: Legend, the two sides of the conversation through the portal edited together: http://www.youtube.com/watch?v=qiFlkeNlFtE The whole thing started when young Lara messed with the sword in the dais in Nepal, after the plane crash. They've miraculously survived a plane crash in the mountains, but surviving the night will be just as tough. Listen to Amelia, "Lara, have you found anything for the fire?" That's a mother putting on a brave face for her child, holding tight to the necessities of survival. Lara repays her care and worry by making more trouble, ultimately causing her mother to vanish. Again, observe Amelia. "No, get back!" while quickly and instinctively moving her daughter away from this new unknown danger. Then young Lara's "There's something in the light," causes her mother to move back into danger, while ordering "Stay here." The future Lara speaks, "It's Lara, your daughter." In Amelia's current state of mind this is a powerful trigger phrase. Facing a terrifying unknown she turns to look at young Lara while asking "What about my daughter?", then a plaintive "You stay away from her. She meant no harm." Then Amanda, despite being abandoned by Lara to drown; despite Lara's bull in a china shop approach that led to the death of Rutland, her benefactor; despite her defeat at Lara's hands in unnecessary combat, Amanda still tries to help. Even now if Lara had listed to Amanda's advice all would have been well. Her half-hearted attempt to pull out the sword turns into a cowardly retreat, sealing her responsibility for her mother's fate. Lara suffers a psychotic break, screaming and shooting, but not to kill, not even to wound. She does finally lash out physically, "From now on your every breath is a gift from me," is a reflection of Lara's realization that's a gift she stole from her own mother. From now on she'll consciously blame anyone but herself for Amelia's doom, but she knows who's responsible. Older Lara puts a brave face on it. Younger Lara notes carefully the configuration of the stones, leaving behind the drawings of the Yeti along with her childhood. Lara's "This is what it's always been about" is oh so true. But not half as true as, "Amanda said you were sloppy." When Lara meets her mother in Underworld she goes into full denial, shouting whiny self-justification for having to finally deal with the mess she's made of her life, her father's life, and most horrifyingly, her mother's life. At the end of Underworld Lara no longer cares what Amanda does, "Would killing me make us even?" as she sheathes the weapon that had defeated Amanda before. Perhaps she's hopeful that Amanda will take her burdens from her. What's Lara to do with her life-long motivation not only gone, but an abject failure? Then she picks up her childhood drawings of the Yeti. She's returning to her childish fantasies in an attempt to escape from the reality of her guilt. At the end Lara's Shadow she goes even farther in projecting her guilt. Instead of just blaming Amanda, she turns to pointlessly torturing others. - JoveHack
Natla is still alive.
The ammunition, medical packs, weapons Lara found......They are what previous explorers left when they died. Most of the supplies are found near animals because the animals killed them and ate them, which is why there are no remains. Lara is much more able than most explorers so she survives.
A dumbed down Wii version of 2011 will be made, as a game closer to the old ones
The Crystal Dynamics trilogy takes place in the same universe as Assassin's Creed.An argument could be made for the whole series, but the newer games really fit the hypothesis to a tee, since we're only given a vague Ancient Astronauts implication for the origins of such advanced tech. Atlantis could have very easily been a First Civilization settlement. Natla's one of the Ones Who Came Before, and she's aligned herself with the Templars for her own ends, with Natla Industries serving as another front business like Abstergo. The Scion, Mjolnir, and similar artifacts are all Pieces of Eden, or remnants of First Civilization tech. Assassin's Creed II mentions Vaults all over the world, and the "underworld" temples like Helheim, etc. correspond to some of those. Lara's father could well have been an Assassin himself, or similar to Tesla, ran to help the Assassins retrieve artifacts after being targeted by the Templars once he turned on Natla. Zip and Alister could even be Rescued from the Scrappy Heap in such a scenario, as an Assassin support team similar to Shawn and Rebecca, secretly sent to help Lara in her treasure hunting to keep the artifacts away from the Templars.
The Philosopher's Stone is a fragment of the Hand of Midas from the first gameNo explanation really needed, they both have very similar effects.
Lara is part of the Wold Newton familyIt'd make a lot of sense.
Trinity will play a part in the next Tomb Raider gameWhatever this group is, they had plans for Yamatai, as well as trying to keep Mathias from resurrecting Himiko.
Natla will be a villain in the reboot, and be connected to "Trinity"This is just me playing word association and a bit of wishful thinking for seeing some of the old villains rebooted. But anyways, Trinity had mysterious plans in this game but stayed behind the scenes. In the old continuities, Natla was an Atlantean War Criminal held imprisoned in stasis, until she was freed by an atom bomb test in 1945. The first atom bomb test was codenamed "Trinity". It is a stretch, as despite being the Big Bad of the Original, Natla didn't merit any more mentions until the remake and Underworld. Still, it is a coincidence.