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The Murfy/manual antagonism in Rayman 3 is borne out of an actual disagreement in the dev teamOK, bear with me, it might not seem so at first glance but it makes soooo much sense when you think about it. So, many people find Murfy annoying. What if this included some of the people making Rayman 3? And the game ended up that way because they used this conflict constructively and brilliantly brought it in the game in the form the antagonism between Murfy and the manual? Wait, don't go! Don't believe me? I have evidence, my friends:
- the antagonism carries to the actual, physical, dead-tree manual, where Murfy (and Murfy alone) is described in a very bad light, going as far as to suggest Murfy only got the coach role from string-pulling—which immediately prompts a footnote from Ubisoft stating these comments are the sole responsibility of the manual. Moreover at some point the manual becomes more familiar and reveals tips to get more points that it specifically mentions are not given by Murfy in-game, so it seems to be trying to get our favor.
- The Press Release mentions that Murfy can spy into Hoodlum camps undetected and come back with advice, but as we know Murfy is no longer seen after the Fairy Council in the actual game. This likely means this role was actually written, and possibly implemented, but ready to be cut in the final editing of the game (which they did) as the debate was likely still ongoing and they decided at the last moment.
- Conversely, in you look at the in-game "cutscene" where they find the first powerup, there is a fade to black and back between the part that involves Murfy and the second part where Rayman is alone. The most likely explanation is that the cutscene scripts and other such scripts were planned so that they could easily take out Murfy from the game entirely without affecting the important parts.
Hoodie!Rayman is an Alternate Universe counterpart of the original Rayman.Somewhere betwen disaperense of important characters like Ly, Polokus and Globox's family, the differences in the personalities of Rayman and Globox and well.. everything about Rayman Origins; this becomes a growingly valid explanation.
- Jossed, they're the same person, as Rayman 3 has connections to Rayman 2.
Rayman's hands are Master Hand and Crazy HandJust look. Both are disembodied hands. Who could those hands possibly belong to? Who is the only known being with hands not attached to his body?
- Well, considering EVERYONE in Rayman's world has hands like that...
- At least in the first game they do.
- Well, considering EVERYONE in Rayman's world has hands like that...
Rabbids are another type of Ork. Just lagomorphic rather than simian.DAAAAAAAAAAAAH!
Rayman's friends captured by Rabbids died
- Jossed, they're still alive. Have you even played Rayman Origins?
Continuity, centered on GloboxOrigins Was Globox as a child, mischievous. Actually, Globox was abandoned as a child for being deformed (too big for his age), and was dumped on Raymans planet.
- Jossed; Rayman Origins takes place after Rayman 2.
Globox's raindance is a side-effect of silver lumsIn Rayman 2, (in the level The Canopy), we see Globox doing a rain dance several times to help you on your way. After this level ,we never see the rain dance again. As he kept at least two silver lums for Rayman by ingesting them, it's possible that a side-effect of the lum was giving him this power- but after he gave the second one to Rayman, the power barely lasted the rest of the level, before he lost the power as a result of not having the silver lum around anymore.
Murfy is jaded in Rayman 3 because...At the end of Rayman Arena, all the characters beat him up for being so annoying, which is why he acts so sarcastic .
Rayman is an anthropomorphic atom.This was so childishly simple to me as a child I never felt the need to write it down, but I haven't seen anyone else suggest it: so yes - Rayman is an anthropomorphized atom. His torso is the nucleus and his limbs and head are electrons. In Rayman 1, you'll recall he splits up into Electoons when he dies. This is because he's made up of electoons/electrons.
Mr. Dark is really a malevolent DarkraiIf we go by the redesign (somewhat) seen in Rayman Origins, his hat can easily hold the white hair. Also, note how the image of Mr. Dark on the floor has him with some red neck thing◊. And look what Darkrai has◊. The gold eyes are an illusion by Darkrai to enhance the disguise.
Rayman is completely invisible.He's not just limbless; every part of his body is invisible. He has to wear a mask, shirt, gloves and shoes at all times so people can see him.
How the different continuities fit together - not taking Rayman Origins into account.Why don't we see the world from the first game again? Because it was destroyed. Rayman, as the only survivor, wound up by means unknown in the Rayman 2/M/3 universe, the Glade of Dreams. (Probably as "chosen of the gods", as is suggested in Rayman 2.) The animated series happened between Rayman 2 and 3. Razorbeard returned to the Glade of Dreams, kidnapped Rayman and sold him out to Rigatoni. At some point after the series' short run, Rayman manages to make it home. (Where did the other freed captives go to? Stop asking difficult questions.) And Tonic Trouble happens, of course.
The games are told from Rayman's point of view......which explains why in the first game everybody looked like him. He was quite young and it didn't click that the other creatures had limbs where he didn't. The upcoming Origins is him flashbacking, explaining why the characters that DIDN'T have limbs in game one do have limbs now.
- Apparently, Rayman Origins isn't exactly a prequel, again putting continuity into a mess. It's apparently set somewhere after 2 though, so the lack of limbs are explainable.
Rayman 1 was actually a test."Hey, we just made this guy who's supposed to guard us from all threats. Let's put him through the hoops by making up some wacky scenario with fake macguffins and a villan who's too vague to be identifies and hunted down later on!" Remember: These are fairies.
Land of The Livid Dead from Rayman 3 is heaven and the one from Rayman Origins is hellIn Rayman 3, everything is beautiful and peaceful and area is guarded by Ghost teensies, instead in Rayman Origins, where everything is dark, twisted and area is full of Zombie Grandma's. In Rayman universe, the both places for after-life have the same name. does that remind you of someone? Polokus is clearly some sort of Eldritch Abomination who's mere thoughts warp reality. Given how weird and disconnected dreams are, is it any surprise Rayman is the way it is?
There will be a sequel where all of the previous antagonists will returnBecause all of them fled, save magicyman who propably died in the explosion, mr Dark jumped away and distracted you with bizarre hybrids, Razorbeard transformed his seat into a mini UFO, and André where turned back into normal. Then Razorbeard maybe destroys the heart of the world to release the yellow lums so André could turn them into black lums. Mr Dark will propably just use his awesome powers to steal the electons and maybe even imprison Polokus. Then they will open some kind of portal to "the dark world" or wherever the antitoons are from. this will force you to go to this "dark world" and defeat André in his brand new hoodlum suit blow up Razorbeard's prison ship. Then you'll find Mr Dark and shut the portal. This maybe even involves Bzzit as a playable charachter and more charachters with unique abillities.
- I dunno. Unless Mr. Dark shows up in Legends, he's definitely dead.
Rayman Legends will feature not Rabbids, but also Antitoons, Robot Pirates and Hoodlums, ALL OF THEM
- Nah, not for Legends. The story of that seems to be about more Lividstones.