- He's craaaaaaaaaaaazy!
- Nengliangchongzheng!
- He was bored.
- He didn't have anybody to sell his seeds to.
- He's craaaaaaaaaaaaazy!
- What if that toxic waste disposal also created the plants?
- caused the zombie apocalypse
- sells plants to defeat the apocalypse,
- creates this game (and makes money off of it)
- causes you to be too busy playing the game to notice his other schemes
- and gets away with it by pretending to be (or actually being) craaaaaaaaaaaaazy!
- Peashooter, Puff Shroom, Scaredy Shroom: Pistol
- Sun-Producing Plants: Electric generator
- Cherry Bomb, Jalapeño, Doom Shroom: Bombs
- Defensive plants: Deployable Cover
- Potato Mine: Landmine
- Snow Pea: Stun Gun (Presumably)
- Chomper, Toadstool: Meat grinder
- Repeater, Red Stinger: Assault rifle
- Fume Shroom: Chemical weapon
- Threepeater: Shotgun
- Gatling Pea: Gatling Gun
- Spikeweed/Spikerocks: Caltrops/Spike Strip
- Lobbed-shot plants: Mortar
- Cob Cannon, Banana Launcher, Missile Toe: SCUD/ICBM
- Coconut Cannon: Cannon
- Lightning Reed: Taser
- Non-Explosive fire plants e.g. Fire Peashooter: Flamethrower
- Dusk Lobber: Cluster Bomb launcher
- Shadow Shroom, Goo Peashooter: Poison
- From the grunts, they sound male.
- His car could be a portal to Hammerspace.
- This explains the Konami Code being mentioned.
- Beacuse he's CRAAAAAAAAAZZZZZZZYYYYY!
- So that's why he loved hunting Squirbos...
- "Those sunflowers aren't for eating! No, leave those peas alone, they're not ripe yet! Watch where you're go- STOP STEPPING ON MY SPROUTS!"
- It could also be the nightmare of a gardener for hire who also regularly works at a creepy graveyard.
- There was an episode of Batman: The Animated Series where Poison Ivy was supposedly trying to start a new life with a family. It turned out to be a ruse, but at the end we see part of her really did love being a house wife. Perhaps she's taking a sincere crack at it.
- In PvZ2, they recently added Gold Bloom, who's named after Jeff Goldblum. I'd buy life insurance if I were him...
- The game states that Chomper auditioned to play Audrey II (or at least a stunt double), but didn't get the part.
- Possibly Jossed. Sometimes, his saucepan helmet will somehow jump and spin over his head, but we never do see the backside of his skull.
- If his brain was eaten, even partially, he'd be unable to do all the motions he does in the game.
- He might not have had his brains partially eaten, but he may have gotten hit in the head during a fight with the zombies.
- If his brain was eaten, even partially, he'd be unable to do all the motions he does in the game.
- Because he's craaaaaazy?
- Unless Word of God states otherwise, the eerie green glow from the drains around the cemetery is coming from whatever toxic substance's causing the zombies to rise from their graves.
- The infection from Left 4 Dead. Though the infection can't raise dead bodies, that's okay. All the zombies were just mostly dead.
- Mad Zombie disease
- The T-Virus. Your lawn was also infected, mutating your plants and allowing them to fight off the zombies.
- See below.
- NOTE: The zombies are outright stated to be undead, so they can't be Technically Living Zombies. Also in the PVZ games, we have never seen an undead zombie turn a living human into another zombie.
- Alternatively, Dr. Zomboss is the current CEO of Bloom & Doom. He created the zombies as a way to sell his seed packets; the choices were to either buy Zomboss' seeds or have your brains eaten. This would also explain why zombies drop seed packets and Zen Garden sprouts, and how Zomboss was able to acquire plants to make the Zom Botany zombies: he simply used some of his own seeds. The fact that he attacks the player personally is because zombies cost money, and the player is wrecking his forces using seeds that were grown from the player's own plant and harvested by the player, causing Zomboss to continually lose money.
- Tailweed (based on Devil's Tail, AKA mile-a-minute weed)
- Catches onto a zombie's foot, and the zombie has to struggle to get out of it (likely by kicking until the zombie escapes), leaving the zombie wide open for attack from other plants. Can take about 10 seconds worth of struggle total before it dies.
- Iceberg Lettuce sorta was this in PVZ2.
- Mulch-shroom (Mycetoma fungus, an infection that causes a zit-covered rash)
- Sprays Fumes/Spores that dissolve the zombie into a puddle of fertilizer, out of which another Mulch-shroom grows. Zombies who step into the puddle take damage, and are knocked over if the mushroom pops out of the ground under their feet. Upgrades to Mindbloat-shroom which acts like Hypno-shroom, but with the fume-spraying attack, and the zombie explodes when dead. However, if the fumes from either go through a Torchwood, they lose their seeding/mind-control effects.
- is the upgrade based on cordyceps fungi?
- Spore-shroom basically does what the Mulchshroom would do, and Lavaguava makes the puddle.
- Salve-Shroom (Bloody Tooth fungus)
- Sprays medicine at wounded plants.
- I thought of something like this, only I called it the Medishroom. The medishroom can be planted, and when it notices an injured mushroom, it sprays healing mist onto the plant and teleports out.
- The Chinese version of 2 has a plant that functions like this.
- The national version has one too, but it can only target the plant in front of it.
- There's a Bloody Tooth Fungus in Heroes, although his ability is to hurt the zombies instead of heal your plants.
- Sprays medicine at wounded plants.
- Gun Nut (Gumballs, a bladed relative to Chestnuts)
- Sends an unstoppable spear whistling down the lawn that kills all zombies in that lane. Due to its powerful attack, it's got a very long reload/regrow time, and costs 1000 sun. A cat's yowl or a car-alarm is heard when the spear goes off the screen. Upgrades to Shotgun nut, which shoots five spears in a fan and attacks air.
- Cucumbers could act as the icy equivalent to the Jalapeno.
- I think the Ice-shroom is that counterpart.
- No, that would be the Chilly Pepper.
- Umbrella Plants can now be upgraded to the Para-Shoot, a fusion between the old plant and Bamboo that shoots anything in the air.
- Pansies (a pansy plant).
- This plant gathers suns for you automatically, but only if it's planted next to a sunflower. The pansy would cost 500 sun to plant, but after that, you don't need to worry about suns! Because of its usefulness, it's an extremely fragile plant; any zombie can one-hit kill the pansy.
- A cactus that acts like a Tall-nut/Wall-nut and Spikeweed combo
- Basically does the same job of having a ton of health, but doing damage while it's at it.
- Confirmed... in the Chinese version. It's also a durian, not a cactus.
- Also somewhat confirmed in the English version
- Cactus DID change in PVZ2, however, but it was was mix of spikeweed and Peashooter (with a little Bloomerang)
- Carrots
- Basically, stick underground and when a zombie walks over them, they toss them up, knocking them into a Zombie back in the row. Damages tossed zombie and any zombie it hits, but not instant kill. Plant has a recharge period before it'll toss again, leaving it vulnerable.
- The actual Carrot in PVZ2 acts as a revival plant.
- Firepeaters/Burning Gattlers
- Acts as a Repeater/Torchwood combo in one plant, saving space to plant other defenses. Can be upgraded to Burning Gattlers, which fire at 6 peas every 3 seconds. These plants can also create combos when placed correctly. The peas of these plants, when going through a Torchwood, become Magma Peas, which are able to take down Gargantuars in only 13 hits.
- Crusher
- This plant is an upgrade to the Chomper, but you can move the Crusher with the keyboard when you click on it. Press Space to eat zombies. You can only have one on the field at a time.
- Gigapeas
- These giant peashooters fire peapods at zombies, enabling you to hit an Imp before the Gargantuar can throw it. It also can deliver splash damage.
- Peapod does this for it's plantfood.
- These giant peashooters fire peapods at zombies, enabling you to hit an Imp before the Gargantuar can throw it. It also can deliver splash damage.
- Triple Sunflora
- This plant allows for you to obtain thrice as much sun, but at the cost of durability. These plants are VERY fragile.
- Not a new plant, but just a new feature: If the fumes from Fume-shrooms go through the Torchwood, it will become sprays of flame (so it will function like a flamethrower). You know it will sound badass.
- Seed Shooter/Apple Lobber
- Sends out seeds similar to the pea-shooter, but shoots weaker shots faster/an expensive catapult that launches apples at a zombie. After a certain time, the apples would grow into a barricade. The barricade would be weaker than a wallnut, but as tall as a tall nut, and be very vulnerable while it grew.
- Apple Mortar is a pulting plant, but it's 3-lane plant that stuns zombies upon hit.
- Experimental Ivy
- Taking off an idea further up, a red version of the Peashooter that spits acid globules, and tastes like garlic. An upgrade makes them mobile — they uproot and plant themselves in the way of the nearest zombie.
- Banana Trap
- The zombies walk on it, slip, fall on their back (taking damage), and knock back all other nearby zombies, buying additional time to take the zombie down.
- Confirmed... in Plants Vs Zombies Heroes.
- Suncatcher (like a stylized Sunflower)
- Like the magnet plants capture coins and diamonds, the Suncatcher grabs falling sunbeams. Handy for fast-paced levels.
- Sundew
- An upgraded Chomper; after it finishes eating a Zombie, it'll give you 4 sunbeams.
- Confirmed, sort of.
- There's actually a Sundew Tangler now, and her purpose is to trap zombies to leech their HP and produce sun at the same time.
- An upgraded Chomper; after it finishes eating a Zombie, it'll give you 4 sunbeams.
- Peanut (A large Peanut with the eyes of a Tallnut and the mouth of a Peashooter)
- An upgraded Tallnut that can fight back with the power of a Peashooter
- Confirmed! In It's About Time, there is a new premium plant exactly named as a Pea-nut. It combines the functions of a Wall-nut and Peashooter. However it isn't as tall as a Tall-nut.
- Blewberry
- An upgraded Cherry Bomb, whenever a Zombie takes a bite out of it, the Zombie explodes (think like Garlic only deadlier)
- Chili Bean is basically this, with the added bonus of a fart cloud that stuns Zombies. Sun Bean is the same thing but also gives you sun.
- An upgraded Cherry Bomb, whenever a Zombie takes a bite out of it, the Zombie explodes (think like Garlic only deadlier)
- Pomegrenade (Pomegranate. Which the Grenade was named after, no less)
- An instant. It costs 125 and only kills zombies on the same square it's planted on, but it explodes into a spray of seeds that hit all zombies within a 2-square radius for 20 damage each.
- Lava Guava has a similar effect but not as potent.
- CONFIRMED! Bombegrenate does exactly what you said, but
- Brazil Nut
- Acts like a Wall-Nut, but when it's fully eaten or crushed it explodes into a shower of seeds, dealing instakill damage on the square it's on, and deals multiple hits of medium damage in all squares directly next to it (altogether just enough to kill a conehead).
- Explode-O-Nut (yes it's now a proper plant) acts exactly like this, except it's even stronger, exploding like a Cherry Bomb on death.
- Poison Oak
- Fires leaves that do poison damage (armor isn't affected by it) its Plant Food ability is for a short time, any plant projectile (not just peas) that goes through it becomes poisonous (like the Torchwood)
- There is a Poison Oak in Plants Vs Zombies Heroes, and it's an Anti-Hero plant.
- Dead Beet
- Think of planting a pre-hypnotized zombie, I Zombie style.
- We got something even better that periodically spawns allied "zomboids".
- Rotosnapper
- Rotobaga plus Chomper.
- Slap Pea (Snap Pea)
- Acts like a peashooter until zombies get close, then it swaps to melee attacks when zombies near it. Plant food makes it fire a huge burst of peas, then attack the other 2 lanes with a high power single hit.
- Bombie (Zombie holding a lit bomb)
- Walks at normal speed for whatever amount of time it would take an unblocked zombie to get about 1/3 of the way across the lawn. At that time, the bomb is almost ready to explode. He notices it, speeds up, and after about half the time it took for the bomb to get to the point that the zombie notices it at, (meaning he's at 2/3 of the lawn if he isn't blocked by any plants), he chucks the bomb 1/4 of the length of the lawn, which explodes when it hits the ground. This chart might help your understanding.◊ If it is hit by something on fire, such as a pea that passed a Torchwood, the bomb instantly explodes, killing the zombie and any plants and/or zombies around it. If the zombie is frozen, it won't throw the bomb fast enough for it to leave its hand, and the zombie will blow up.
- There's actually a zombie with a similar concept, although with a different method of attacking.
- Zombie Goat
- Walks and eats at a fast pace, but does not take much damage. Will not attack the house if it breaches defenses.
- So what does it do, switch to another lane and start eating from behind like a Digger Zombie?
- Zombie Goats do exist, but as the result of a Forced Transformation ability from Plants vs Zombies: Garden Warfare.
- Walks and eats at a fast pace, but does not take much damage. Will not attack the house if it breaches defenses.
- Soldier Zombie
- Carries an Assault rifle. Wears fatigues and a helmet. Explodes when hit with a fireball/jalapeno (from the grenades, you see).
- Kinda confirmed as a playable zombie in Plants vs Zombies: Garden Warfare.
- Carries an Assault rifle. Wears fatigues and a helmet. Explodes when hit with a fireball/jalapeno (from the grenades, you see).
- Posh Zombie
- Wears a black three-piece, a monocle, a tophat, and carries a cane, which it uses to fence away peas and move quickly. The cane is solid mahogany, so magnet shrooms can't steal it, but it can be burned away. Eats very slowly.
- Confirmed... in Plants Vs Zombies Heroes.
- Parasol Zombie
- Carries a parasol as a shield, protecting it against lobbed plants and cob cannons.
- Female version of above?
- CONFIRMED as an enemy for Lost City. And yes, she's a female.
- Carries a parasol as a shield, protecting it against lobbed plants and cob cannons.
- Hypno Zombie
- Hypnotizes one plant in lieu of eating it, making it work for the zombies.
- Ball Player Zombie
- This ball-player zombie will throw baseballs at a random plant, but fire at 2 per second, meaning you'll need to have fortified defences to rid your garden of these base-runner menaces.
- Is weak to Firepeaters.
- This ball-player zombie will throw baseballs at a random plant, but fire at 2 per second, meaning you'll need to have fortified defences to rid your garden of these base-runner menaces.
- Baby Zombie
- Slow and weak, but crawls low, so it can't be hit by peashooters.
- Bus Driver Zombie
- Drives a bus to your garden, and once destroyed would send a cluster of imps (the zombies that ride on the gargantuar) Probably like the zomboni but slower and slightly stronger.
- Vegan Zombie (A Zombie dressed like a New-Age Retro Hippie)
- Just like a regular Zombie, only it eats plants twice as fast
- But wait, a VEGAN Zombie won't eat your brains, right?
- Gardener Zombie
- Holds a long-reaching hedge trimmer, which he uses to attack your non-defensive plants at double speed from 3 squares away. The trimmer can also bypass Wall-Nuts and Pumpkins but not Tall-nuts. Disabled by the Magnet-Shroom.
- Herbicide Zombie
- Carries a herbicide spray. When he uses it, it covers the six squares in front of him (Snapdragon range) in toxic gas, dealing constant damage to plants in it. Disabled by the Magnet-Shroom.
- Confirmed as a unit in Plants vs. Zombies: Heroes. His spray weakens a plant.
- Bug Keeper Zombie
- Carries a cage filled with zombie locusts, and will periodically release a small swarm of them into his row and adjacent ones. The locusts are similar to Zombie Chickens except that they avoid ground objects and can be blown away by Blover. The cage is plastic and thus isn't disabled by the Magnet-Shroom.
- Plants vs. Zombies: Heroes does have a locust swarm, although it's a trick and not an actual zombie.
- Elephant Zombie
- A zombified elephant with a gargantuar ridding it. It can one hit kill plants with its trunk and occasionally blasts plants from far away using toxic waste from its trunk. When killed it drops the gargantuar which functions like a normal gargantuar but with no imp.
- Toxicating Zombie
- The zombie version of Hypno-shroom/Caulipower.
- Tele-zombie
- Only appears before huge waves, and move slowly towards your home with a hige amount of health. Once it gets close ( 5th lane from house), 8t will drop a teleporter gate, walk through, and vanish. Zombies will appear where the teleporter is placed in that lane until it is destroyed. (Teleporter has average health, and cannot spawn gargantuars.)
- If the tele-zombie dies before it reaches its destination, it drops the teleporter with it at half health.
- Zombie Gymnast
- She can perform a backward tumbling pass; one roundoff after the 1st plant she encounters, 2 back handsprings over the next 2 plants, and a back layout over the final plant. She would then eat all those plants from the back. While she is tumbling she can be blown away by the Blover, and the Tall-nut can stop her.
- Plants vs Vampires
- Plant a single row of garlic and you're good.
- The planterns are also pretty game-breaking.
- Plants vs Aliens
- Search your feelings, you know it would be awesome.
- X corn: enemy undead
- Search your feelings, you know it would be awesome.
- Plants vs humans
- The homeowner wreaks his revenge and sends hordes of soldiers out to destroy Zomboss's home. You play as Dr Zomboss and have to protect your fortress using zombified plants.
However, Dave didn't set the plants at the right time, so the zombies broke in. He was sealed up in his lab by an auto-defense system, without his family. There were surveillance cameras throughout the house, so he could see what was going on, which included high quality images of his family being eaten alive, while being utterly helpless to help them.
After a long period of isolation in which his guilt multiplied, you arrive. Since he has near useless amounts of plants in the garden, he sells them to you. What you see of Dave when you arrive on the scene is an impossibly broken man, burdened by insane amounts of guilt and crushing despair.
I have really got to stop making really depressing WMGs.
- Yeah, you should. Why does everyone keep thinking of the worst stuff possible?
- Cos they are craaaaaaaazy.
- The comic reveals that Crazy Dave Blazing does in fact have a still-living niece, Patrice Blazing, who lives with him. Which raises the question of what happened to his brother...
This is also why they stop to eat your plants that you are defending your house with, as a snack.
The Big "NO!" that happens when you lose is them eating your flowers, which were probably very expensive.
Also, they say "brains" because that's the Zombie word for plants. Alternatively, the plants you own are called "Brain plants" for their oddly squishy and brain-like flowers.
When they decide to make the music video with you, it's because you've offered them the seeds of your rare plants, so they make a truce.
- Also explains where the brains come from in "I, Zombie", now that I think about it.
- Makes sense, as the zombies eats the plants as well and try to make you leave the house with the doors open, letting them eat the brain plant.
- OH GOD, THE MAD PIANO!
- The primal plants' existence has Jossed this theory.
- Unless Crazy Dave left some genetically engineered plants in the VERY distant past, and they evolved into the primal plants.
- Then who was placing the plants in 5-10? And Penny's Pursuit? He's kidnapped in both of them.
- Following this theory, Dave could have just thought he was being kidnapped. He's craaaaaazy, indeed.
- The Sun-shroom also looks like a Super Mushroom.
- That still doesn't explain why Digger Zombie, Balloon Zombie, Jack in the Box Zombie or the Zombie Yeti neither doesn't wear shoes or in case of the first two, they only have one shoe while the other foot is barren though.