The war isn't over...
With Panay's regime out of the way, Santosi, Iriwan, and Razman are going to fight amongst themselves for control of Panau.
He gets parts to increase his health. He can chase down cars on foot. He extrudes parachutes at-will. Bullets only barely slow him down. He is capable of adhering himself to ferrous metals using only his feet. He has a grappling hook gun which has far more winching power than its external mechanism can explain, and launches far more cable than it seems to hold. The same rockets that track vehicles track him, but not NPCs. And to top it all off, and most tellingly, he has really cheesy one-liners and a ridiculous accent
Admit it, you know I'm right.
- This game is action movie incarnate. That means you have to take all the action movie cliche's into account. Name one thing from that list that doesn't apply to the hero of an action movie.
- More like a T-1000, explains the length of the grapple hook and the parachutes (liquid metal density change), and how Rico just reappears after dying (turns into blob, kills everyone present, goes to nearest base, un-blobs)
Tom Sheldon is Rico's father.
Search your feelings, you know it to be true!
The Oil Wars happened because Rico nuked the Panau oil fields
Derp de derp, hurr de hurr.
Rico Rodriguez is some manner of warlock
Rico Rodriguez shrugs off sniper-rifle shots and farts in the face of physics. He is capable of summoning an infinite number of parachutes out of Hammerspace and his grappling hook is clearly some manner of arcane artefact. The evidence is irrefutable, Rico has at least some manner of control or influence over the laws of Time and Space. Either that or he's some manner of Demigod in human form.
The Japanese EMP installation is recent
EMP technology was still a wild dream during World War II
and a whole unit of 100-years old soldiers (using modern vehicles and weapons, mind you) seems wildly improbable. Then when you read Washio's intel, you discover than Japan is less than cool with China's rise of power and fear that, if a war occurs, they will be wiped out before NATO and the others react. They have been re-arming themselves and Washio is sent on Panau to both secure the oil field for Japan (giving them an edge over the Chinese) and taking over Panau (or at least, annexing the large Japanese minority) once the Ular Boys will be in charge. The EMP installation is here as a line of defense against the Chinese and the first step of transforming Panau in a huge Japanese stronghold/gas pump.
- Well all of this certainly makes a lot of sense based on the real world political scheme of things in East Asia but I doubt the writers put that much thought into that island. It was obviously just put there to be one big Lost reference and the EMP was just there to simulate the plane crash that happened in that TV show. The only thing that even makes this remotely possible is the fact that these old Japanese soldiers who logically would be in their 80s and 90s by the time the game is set (World War II started 75 years ago when Japan invaded China in 1937 and ended 67 years ago in 1945) look about the same age as all of the Panauian Military you fight in the rest of the game and that they use modern Military equipment. The stuff about old Japanese soldiers fighting World War II that many decades later (in real life the latest any Japanese soldier was still fighting the war was in the 1970s who had the Emperor of Japan issue an official order for them to stop since the war was already over) was probably an urban legend to scare people away from the island.
- Their uniforms and vehicles have camo patterns AND bear the modern Japanese flag (which has changed after World War II ; you'd expect the modern JSDF to use those, not old farts. But yes, maybe the developers didn't expect us to delve too much in it.
Rico is going to recruit the leaders of the 3 Gangs he helped in Just Cause 2 to be the leaders of Panau
- In the ending of the game Tom Sheldon remarks that a U.S Friendly President will replace Baby and that they will watch over this gem of an Island in South East Asia for the foreseeable future. America has had a history of recruiting shady leaders to become leaders of countries they were interested in, Japan, Korea, and Vietnam can all attest to this fact, so this wouldn't be out of character for them. Besides these Gangs were nice enough to help Rico during his mission so the Agency might feel generous enough to reward them, and to not get into any sort of territory brawls and avoid unnecessary bloodshed with Gangs that already have a large deal of influence in Panau anyway.
Just Cause 3 will take place in Qurac
- We've already done the Banana Republic and a Southeast Asian dictatorship. Now Ruritania is another possibility, but the Middle East seems like it would be a better choice, since that's where the world's attention is right now, and the publishers will definitely want to take advantage of it.
- Of course, that's also assuming the developers will risk the content being Too Soon for the War On Terror generation.
- I'd actually like to see it happen this way, on an island chain of the coast of Africa somewhere
- Jossed, Just Cause 3 has been confirmed to take place in The Mediterranean, specifically, a fictitious island nation called Medici.
Just Cause 3 will have Demons
will both get ShoutOuts
, and the final battle will be more epic than anything that has happened so far
Sheldon doesn't hate Russians because he is AMERICAN
The Agency has experienced budgets cuts in between games.
- In San Espirito, the setting of the first game, the Agency provided Rico with weapons, vehicles, and safehouses for free. In Panau, the setting of the second game, Rico has to buy his own vehicles and weapons. In addition, Tom Sheldon, a fine agent, seems to have taken up the job of a helicopter pilot alongside his usual spy work, hinting at even more staff and budget cuts.