troperville

tools

toys


main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
This is a "Wild Mass Guess" entry, where we pull out all the sanity stops on theorizing. The regular entry on this topic is elsewhere. Please see this programme note.
Embric of Wulfhammer's Castle
Avast! There be spoilers here!

Each god corresponds with an RPG Player.
The "gaming sessions" we're seeing are A Form You Are Comfortable With. Tamuz is the Rules Lawyer who likes playing Evil characters, Dorot is constantly bumming things off the rest of the group, Tatania and Huraine are yuri fans, Panator is always bringing a beer, Occules wears glasses etc.

Both Alice and the Duchess are "Potential" Heroes.
Anytime the Hero; Embric; dies; another takes his place like the Belmonts or the Slayer. Whatever happened to Embric is partially triggering this.

The Grey Elves throwing Embric into a Dimensional Prison attempted to RetGone him.
If Embric was never born; then Ember would have been the hero. The process is slow; though, and the timeline is having trouble deciding whether it counts or not.
  • Thus, whether Ember is Alice or not changes.

The game is a Prophetic Dream of the Duchess that's being affected by her psychological torment.
She was taught by her monster Uncle that women cannot be be the main heroes. They can be strong; but they cannot stand against men. Then a hero woman named Ember disguised as a maid smited his ass. Her mind, under the influence of Greygnarl's drugs and in a surge of psychological duress, stretched into possible futures in order to come to grips with this. However, her mind itself flavored this dream and separated her rescuer into a dominant male, and a servant female. After exploring all possible avenues of the Awesome Fellowship via prophecy; her mind finally accepts that Ember is possible.
  • And the dream is still prophetic. She's going to be sent to Wulfhammer by King Phylename in 8-10 years to be married to the hero who beat Greygnarl. Ember; who's going to be a little bit older than the Alice we knew; but the Duchess doesn't mind that.
    • HA! I Knew It! Confirmed in Finale+ in the Deluxe version. Although the Natural Twenty Ending seems to be the dream fighting back.
      • Nope. The Finale+ has you suddenly say that this isn't right, then wake up, just like every other false ending. The Natural Twenty Ending takes you to the real credits. It's pretty obvious which one is just a dream and which is reality.
  • No, you got it wrong. The Natural Twenty Ending reveals that Alice and Embric are both real, and Ember is someone Tierra Del Fuego cooked up to keep the Duchess from truly moving onwards. Embric is crossdressing as a maid when he busts up Greyghast. Later in the Marque, Duchess starts anew with Alice

The whole plot is a lotus eater machine caused by King Greyghast and Vecnatrix in order to avoid a terrible war with the grey elves or send a warning of a possible war
In order to prevent Embric starting a war with the Grey Elves; powerful magic was used to put the Duchess in a position where she can stop him with the resources she gains from her various endings.

Alice isn't the only 'false representation' in the game/dream.
Catherine's psyche is split into two halves - the outer 'shield' personality she created to cope with Greyghast's violations, and the youthful curiosity and twisted innocence hiding at the core of her personality. In Wulfhammer, these are represented by the Duchess... and Grettel, who has the same colour hair and eyes as 'real world' Catherine, is the only 'fake' character (The Fellowship don't count) who is recognised as being anywhere close to Duchess' equal... and so on.
  • Jossed for the latter part. Grettel is definitely real, and she's going to be one of the supporting characters with a lot of spotlight in the upcoming game.

The events of the game never happened... but we don't know how they never happened
Louni suggests that the Rule of Three is an iron-clad law of the world... and we get three different endings that suggest none of the events of the game are actually real... but we don't get three that agree on how: two suggest it's All Just a Dream, but a third suggests it's a game of D&D. Things look slightly better for the dream, but until we get a third that agrees with that in the Deluxe version or the sequel, it's not necessarily true — and there's still time for the D&D ending or something else entirely to turn out to be the true way things never happened.
  • But out of those three endings, two of them have you wake up, which doesn't make sense if they're real. Only an ending that doesn't have you wake up after it can fit the description, with the caveat that following the Natural Twenty ending, most aspects of various endings could become real if the Duchess chooses to go in that direction. (There's actually one other ending that dumps you straight back to the main menu, without even any credits, but it's implied that it's because you were killed by something so severe that even encountering it in a dream could be fatal.)

Our Duchess and the Duchess in the epilogue of Natural Twenty will face off against each other in the sequel.
"The Marquess of Notoriety" seems to be following the Iron Duchess+ ending; with the Dream Duchess as the character. However, Natural Twenty shows someone who looks like the original Duchess setting things into motion.
  • By using the Golden Boxfruit, our Duchess became real in an Alternate Universe. This alternate plane dips and coexists with the one the original Duchess exists in.

The Carmina talking with the Duchess through the whole game is the real Carmina.
Consider that it is well known that Carmina can speak with people in their dreams. Then consider that the Real Endings are not accessible until you have completed at least one Carmina ending. Finally consider that the sequel follows the Iron Duchess+ ending, in which Carmina has fallen in love with the Duchess and refuses to let her die, going so far as the having the dwarves turn the Duchess into the magical equivalent of a cyborg. The final chat the Duchess has with Carmina during the final part of the game seems to support this, even the fact that Carmina goes so far as to call out to Duchess to plead with her to come back and not leave her alone.
  • I would even go so far as to say there is a real chance that Carmina reaching out to the Duchess and becoming friends with her is a form of Thanatos Gambit. After all, when you can live for 1000 years, what's another 10 years of waiting for the girl who you know will come to free you?
El Shaddai: Ascension of the MetatronWMG/Video GamesEmpire Earth

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
9155
23