Screw it, why not make the crossover game itself Smash Bros #4? Super Smash Bros Nintendo Vs Capcom... I like the ring of it. Build it on the Brawl engine, it would take next to no actual work. Wii exclusive, naturally.
Or they could do what they're doing with Namco right now: Make two games, each with a different playstyle. Capcom's can be in the Vs. series style and Nintendo can make it a Smash Bros. game.
Actually, Capcom characters are being considered for SSB 4.
How about just Mario vs. Capcom. The Mushroomverse has Loads and Loads of Characters who can fight. Or Capcom vs. Pokemon (Pikachu vs. Mega Man!)
Obviously the only answer left is Capcom Vs. Capcom.
I don't think the fans would like to see another Capcom Fighting Evolution.
I, on the other hand, think that CFE was a very good idea wasted. Maybe if they make all the gauge systems character-independant, like in Capcom vs. SNK 2, (with the C, A, P, S, N and K grooves) and added a new section from other series. Maybe the VS series, I'm thinking on the 3-level gauge bar from Marvel vs. Capcom: Clash of Super Heroes plus four of the following characters: Mega Man, Morrigan, Strider Hiryu, Jin, Tron Bonne, Captain Commando, Amingo, Ruby Heart or Hayato. And, of course, everyone and everything with new sprites "done by UDON". Oh, and they can even give a letter to all the systems: C (SF2) A (SFA) P (SF3) C' (DS) O (RE) and M (MvC) plus the E for Ingrid's CFE gauge.
I'm won't disagree with you there. CFE definitely had potential, but a lot of it was squandered by turning it into Street Fighter vs. SomeDudes. Even the scrapped Capcom Fighting All-Stars seemed more promising (even if it suffered Porting Disaster) simply because there was variety (Strider Hiryu, Charlie, Alex, Haggar and Poision). It's a good idea on paper, but a second attempt at CFE would require a diversified cast and character balancing (the characters of Red Earth and SFIII had huge advantages over the others; let's not even start on Shin Akuma...).
At least, Shin Akuma has a reason, if only he would be toned down for his playable appearance.
Actually, whatever small tournament base CFE had proved that the game was pretty well balanced, even if Jedah and Anakaris were top tier.
I can't decide between your idea and a Capcom All-Stars Battle Royale styled game.
Disney vs. Marvel vs. Capcom. The House of Mouse built has a rich history of characters can go toe-to-toe with the character of Street Fighter and such. Or maybe they could be added in the long awaited Marvel vs. Capcom 3, since Disney now owns Marvel.
They already said that no Disney characters would show up(they are keeping their licenses seperate). Besides, WB owns DC, but DC fans don't ask for Bugs Bunny to show up in DC Universe Online, so why do people ask for Disney characters in a Marvel game?
Street Fighter IV producer Ono wants to take it a step further....By adding Marvel into the mix as well.
Marvel Vs Capcom Vs DC? I'm in.
The scary thing is, I would expect eventually Square Enix X Capcom (as they're about one of the few companies left they haven't crossed over with yet, and between their relationship with Marvel (owned by Disney, who partners with Square on the Kingdom Hearts franchise), the fact Square done fighting games with its characters, and the fact that in North America both Capcom and Square share distribution rights for the first Breath of Fire I (and there's rumours that they're going to announce Square-distributed remakes of I and Breath of Fire II at E3 in June). They're also one of the few RPG companies they HAVEN'T yet included in a "foo X Capcom" type game a la Namco X Capcom or Cross Edge...
I'm surprised that nobody mentioned Midway vs. Capcom, considering that there were plans for Mortal Kombat vs. Street Fighter. Well... at least in the past it could have been interesting, but now... U_U
Jump Vs. Capcom. With the success of Jump Super/Ultimate Stars, and with the success of a Vs Capcom game from another, more obscure (to the west) Japanese entertainment business, this could work. Maybe it's just because I want to see a match between Zangief and Suguru Kinnikuman.
In line with the previous troper's commentary above re "Capcom vs. Capcom" being the ultimate extension of Capcom vs. Whatever as a trope, are there really properties left at this point Capcom could do this with (or put in something like a Capcom vs. Arc System Works, etc.)?
The only franchise of Capcom's that I can think of that is a) well-known and b) hasn't been yet subjected to a Capcom vs. Whatever is the Breath of Fire franchise—the closest it's ever come is with a background screen in Pocket Fighter (in a hidden bonus round, at that, featuring chars from III) and "card cameos" of the respective Ryus and Ninas from IV and Dragon Quarter in the obscure SNK vs Capcom: Card Fighter Clash series (cards of the Ryu and Nina from IV ending up in the Neo Geo Pocket version, cards of the Ryu and Nina from Dragon Quarter in the Nintendo DS version). I'm actually surprised that we didn't have any BoF cameos in Namco X Capcom or X Edge, to be honest.
...including a line (thanks to a recent announcement of a possible re-release of I and II) that essentially postulates that it's the licensing issues with Breath of Fire in North America that are tying up the works. (Long story short—Square did original translation and distribution of the original Breath of Fire, meaning technically both companies may have distribution rights.) THIS particular bit of Wild Mass Guessing has likely been pretty much annihilated by the (comparatively speaking from past!) fairly massive Breath of Fire appearances in the "Heroes vs. Heralds" mode of ''Ultimate Marvel Vs. Capcom 3", though.
Of particular note to this—this pretty much proves that any potential distribution issues with Breath of Fire I certainly don't affect crossovers.note There has been some concern in the fandom whether this would be possible with North American releases, due to Square handling the translation and initial distribution for the original Breath of Fire; apparently it's now obvious that Capcom has the primary IP rights.
EVA Unit 02 Vs PTX- 40 A: Both were designed to combat threats to humanity (The Angels and the Akrid). Also if this win quote from PTX's pilot is any indication, both of the pilots are pretty overconfident in their Mecha:
"This is a perfectly balanced VS. You can't even begin to compare to its weight, firepower, and mobility. That's why you lost."
Misato Katsuragi Vs Guile: Both are Colonel Badasses (okay, Misato is one in Rebuild, still counts though.) And both have revenge motives for doing what they do.
Gintoki Sakata vs Dante: Both lazy/wise-cracking protaginests with surprisingly great skills with swords.
Goku vs Pyron: Both are alien beings capable of destroying planets.
Ryotsu vs Mega Man: Both are basically mascots of their retrospective companies.
Kenshiro vs Gene: Both are hand-to-hand experts whose series involve asskicking. Also, Gene bares some resemblance to Kenshiro despite not having the same personality.
Seiya vs Asura: Both are based from mythology. Asura being more based from Hindu Mythology and Seiya being based around Greek mythology. Both can be God-tier as well.
Nuero vs Vergil: Nuero and Vergil both are of demonic origins. Both also have a large inventory of weapons and powers that involve demonic abilities such as Nuero's 777 Tools of Hell and Vergil's sword.
Sony Vs. Capcom. SF series producer Yoshinori Ono already was impressed by SCE and Sucker Punch when they added Cole to Street Fighter X Tekken and stated that he wasn't averse to doing something more substantial with them.
Kratos vs. Dantenote Both are highly influential to nearly all Hack And Slash/Beat 'em Up games, and widely considered rivals for the title of the best in the genre. David Jaffe (GoW's original director) has outright stated the series was influenced by DMC, and the two have clashed in The Pantheonmanytimes
Sackboy vs. Amaterasunote Both have the power to re-write reality on some level, one with a Celestial Brush and the other with a Popit. They're both silent protagonists, and they generally considered to be pretty cute
Spike/Kakeru vs. Mega Man Xnote Both come from successful, stylized Platform Games, and the monkeys Spike catches serve as one of Sony's most well-known Mascot Mooks; Mega Man himself is his company's most notable mascot by comparison
Nathan Drake vs. Edward Falconnote Both are the adventurous type, travelling the world looking for treasure (the Power Stones in Edward's case) and they both use boxing.
Jak and Daxter vs. Zeronote Both are super-serious Badasses from a stylized/non-hyper-realistic games. Both can mix between melee and ranged combat, and both are quite fast
Cole McGrath vs. Genenote Two rough-around-the-edges heroes that have a strong sense of justice (depending on the Karma Meter in Cole's case). Both were bestowed with a tremendous power at the start of their games
Kat/Kitten vs. Kirin Armor (female)note One of the most popular armor sets in Monster Hunter against one of the toughest ladies Sony has to offer. They both have been responsible for sales of Playstation Portable consoles.
Yoshitsune Minamoto vs. Samanosuke Akechinote Both are Samurai that battle demons using their own brands of magic/supernatural power
Dart Feld vs. Sieg Wahrheitnote Both are sword-wielding Magic Knights that control a powerful creature (the Legions in Sieg's case, the red-eyed dragon for Dart)
Hinata: Her addition in a crossover would complete the additions of the main Taiyo High School trio (Batsu and Kyosuke.)
Regardless of sales (both in Japan and internationally), Project × Zone will inevitably pave the way for a Sega vs. Capcom or a true Namco vs. Capcom.
Either that we'll get Square Enix vs. Capcom or Capcom vs. Konami down the road. It's going to happen eventually. The catch is that, in the case of SvC or NvC, the events of Project X Zone (and by proxy, NxC and Endless Frontier) will be canon in the context of said crossover (albeit perhaps in Broad Strokes).
The Groove system in (the as of now still a pipe dream) Capcom vs. SNK 3 would be modified to reflect SNK and Capcom's additions to their stables.
Assuming a miracle happens and Capcom actively approaches SNK to finally make a new Vs. title, Street Fighter IV and The King of Fighters XIII are shoe-ins for titles SNK and Capcom would want to integrate into the series mold, but it goes without saying that the two are quite different from previous entries. The number of standard Grooves could even be increased from 6 to 8 to incorporate the P from SNK Playmore (as for the fourth Capcom letter, you've got me). If the devs were perceptive, they'd even keep the customizable Grooves from CvS2 but have the hallmarks from any removed/altered Grooves as options. It goes with saying that better attention needs to go towards balancing out the Grooves and keeping them true(r) to the games they're supposed to be representing (so, no giving Capcom Grooves KOF-style rolling when none of their fighters have that). CvS2 greatly improved on what CvS started, but it was still flawed; a third go would likely iron out the remaining problems.