Phoenix Wright: Ace Attorney - Dual Destinies (Gyakuten Saiban 5 in Japan, lit. "Turnabout Trial 5") is the Nintendo 3DS installment of the Ace Attorney series of Visual Novels from Capcom. The game was released in Japan on July 24th, 2013, and was followed by releases in North America and Europe on October 24, 2013. An iOS version of the game was released in Japan on August 7, 2014, and in North America and Europe on August 14, 2014.One year after the events of Apollo Justice: Ace Attorney, the legal world is entering the seventh year of "the dark age of the law": a vicious cycle of false charges and forged evidence, where prosecutors and lawyers seek victory at any ethical cost and public trust in the courts is at an all-time low.The story follows three lawyers of the Wright Anything Agency: veteran Phoenix Wright, who has regained his badge after a long absence from the courtroom; his Hot-Blooded apprentice Apollo Justice; and newcomer Athena Cykes, an eager young rookie who uses analytical psychology to aid her cross-examinations.Together they seek to dispel the corruption within the legal system and restore it to its rightful glory, a task that pits them against the new prosecutor on the block: Simon Blackquill, an infamous convicted murderer who uses psychological warfare to manipulate the courtroom.The game features a wealth of returning cast members and newcomers, along with the return of the Psyche Lock and Perceive mechanics from previous games. A new feature is Athena's Mood Matrix, where she analyses the statements of a witness and looks for any inconsistencies between their words and emotions.English and Japanese trailers can be viewed here and here.A character sheet for the whole series can be found here, and its own sub-section for Shout Outshere.
This game provides examples of:
Aborted Arc: Almost none of the dangling questions from Apollo Justice are picked up on. The one plot point that is revisited (black Psyche-Locks) is more a case of clarification than new ground. One rather noticeable omission from as early as case 1 is the complete absence of the Jurist System (the judge passes the verdict himself like always), which was one of the more important outcomes of the conclusion of Apollo's game. While it would be silly to expect the entire legal system to be reformed within a year, no one even mentions the Jurist System or any effects the test trial may have had. See the Broken Aesop entry for Apollo Justice. If the bias discussed therein was figured out in-universe by the other jurors, it could have added to the public's ever-decreasing trust in the legal system during the "Dark Age of the Law" and caused the Jurist System to be rejected beyond its test run.
The Jurist System was Ripped from the Headlines in Japan. Its absence probably derives from the fact that Japanese players interested about its diffusion just need to check at Real Life for information.
Discussed humorously in Case 4, where Wright expresses some worry about a robot uprising and Aura's tampering with Clonco causes him to express such things. Then in Case 5, a Hostage Situation occurs from what seems like a robot uprising, but Wright figures out it is really Aura behind the scheme.
Aura herself points out later on that the notion her robots are acting hostile without command from a central source is silly.
The fact that the "Ponco and Clonco Series Robots" have some large flaws in their A.I .is used as a case point in the final trial. The real killer in the UR-1 Incident used a mask to cover his face, and wore the victim's jacket. If someone's key facial features are covered up, then the robots rely on the ID tags on staff member jackets to ID who they're talking to. Because the victim was already dead, Ponco's heartbeat detection system also only showed that there were two people in the room.
Air Vent Escape: Subverted in "The Monstrous Turnabout". The air vent is presented early on as a possible means for the killer to have escaped the locked room, or at least used it to drop the key into the room. It turns out to be a Red Herring in the end, but it still buys the defense some time to investigate further.
As expected. Even though the first case is a bombing of a courtroom, a woman named Candice Arme is found dead in the aftermath. The bombing wasn't what killed her, though; her body was moved to make it look like she died there.
This is actually done as a reveal twist in the full game. In the demo, the only crime on trial was the actual bombing, and the incident report outright stated that no one died. Then in the actual game, almost everything is different, including the fact that Candice Arme's murder is also on trial.
Averted, however, in the DLC case, in which all the deaths are purely accidental.
Ambiguous Time Period: The current year is never shown. It's been eight years since Phoenix was disbarred, but fashion and technology haven't changed. People still use flip phones, but we also get sentient emotion-sensing robots.
Robin likes pretty dresses. Which is subverted because she's a girl pretending to be a boy as per her parent's commands.
Even less ambiguous is Aura towards Metis, as evident by her quote "Shut up, Simon! You know exactly how I felt about her! Her respect as a co-worker wasn’t all that I wanted!"
Florent L'Belle states repeatedly that he's a very personal assistant to Damian Tenma.
Amoral Attorney: As a consequence of years of exposing corrupt prosecutors and ethical violations in the police department, the legal system now spawns these characters like never before. Public trust in the legal system is at an all-time low, as forged evidence and fake testimony is commonplace. "The ends justify the means" is a philosophy taught at a law school. The proliferation of these tactics results in the so-called Dark Age of the Law, where both sides will do anything to win, and the truth is ultimately lost. Notably, the lawyers at the Wright Anything Agency refuse to do anything more than expose the truth and believe in their clients, proving that the legal system works when it's used properly, and Edgeworth as chief prosecutor is on a mission to reform the prosecutor's office, and actually asks Phoenix with proving the innocence of Simon Blackquill in an effort to end the Dark Age of the Law (in the opening anime cutscene).
Anachronic Order: The episode order is as follows, 2, DLC episode, 3, first part of 4, 1, second part of 4, 5. That's right, the first episode takes place in the middle of another.
Case 4 is highly unusual. First, it begins in the courtroom with Apollo and Athena instead of having an investigation phase beforehand, a feature normally associated with the first case in each game (with Apollo wearing an eye patch even though he is not injured yet and with exception to 3-4, but that's a whole different case once again). Second, the case is abruptly cut short by Case 1's courtroom bombing, only to resume after Case 1 took place. The trial days are non-consecutive. Third, the case has Solomon Starbuck acquitted without having another suspect convicted of the crime, for the first time ever in the series. Of course, the identity of the killer is found out in Case 5.
Case 5-1 is the first starter case that spans over two days sessions.
Case 5-5 is the first case with only one day of both investigations and trial.
And Your Reward Is Clothes: In the English version of the game, beating the DLC case "Turnabout Reclaimed" will unlock Phoenix's pink sweater from Trials & Tribulations case 1 as an alternate outfit. In Japan this is earned by completing the Quiz DLC instead.
Anime Hair: Nearly every character qualifies, but Solomon Starbuck is by far the worst offender, having Multicolored Hair of red and white, styled to form a rocket, yet has a brown soul patch beard.
The developers did some tweaking to avert the Try Everything nature of past games by adding a checklist of things to do during investigation and the Consult option during cross-examinations that becomes available if you take 3 penalties during a single examination: using it makes your partner point out the false statement, although you still need to figure out what piece of evidence matches up to it. Furthermore, if you use it when you need to do something else than present evidence to advance (such as picking the right additional statement to add to the testimony), it greys out your "present" option until you do so.
Also, if you should accidentally run out of health, you can just retry from the beginning of the same cross-examination with full life as opposed to forcing you to restart from your last save with whatever amount of life you had at that point like in the previous games.
During the investigation phases, any items that can be examined will make your cursor glow red, and areas you haven't looked over will have your cursor marked with a circle and it turns into a checkmark once that area has been looked over, which helps prevent Pixel Hunting.
At certain points, the game will just discard evidence that's not needed anymore, reducing clutter. Sometimes, it's explained, like returning sentimental items or things disappearing through a magic trick, and other times, they'll just say "time to organize my stuff and take out everything I don't need".
"The ends justifies the means" for Case 3, though it receives an Ironic Echo later in case 5. "The Dark Age of the Law" for all the cases here.
Carrying over from Apollo Justice: Ace Attorney, "7 years ago" quickly becomes important. Almost makes you wonder if the two are related at all. As it turns out... Yes. The original saying, now 8 years ago, with Phoenix's disbarment for the use of fabricated evidence, and this game's 7 years ago with Simon's conviction are what directly led to the Dark Age of the Law.
Badass Normal: In 'Turnabout for Tommorow' Trucy disables Yuri's scooter with a knife throw to one of the tires while Yuri was scooting away. Made funnier by Trucy saying "Take That!". Phoenix is somewhat disturbed at all of this.
Bad Bad Acting: Athena engages in this during the re-enactment of the mock trial. (Or mock-mock-trial) It's pointed out. Klavier calls Apollo out on being overdramatic too, though that probably falls under Self-Deprecation.
Background Music Override: Athena's theme, Courtroom Revolutionnaire, plays over a Mood Matrix segment in the final case. It's very fitting, as Athena is examining Bobby Fulbright with it to show that he expresses no emotions in his voice, exactly matching Dr. Metis Cykes' psychological profile on the Phantom.Even better, Prosecutor Blackquill had just used psychological manipulation to trick the Phantom into issuing a falsely emotional confession, and Athena caught on to his ruse and listened for emotions that weren't there.
The reason why Apollo chose to indict Athena for the murder of his best friend Clay Terran because he could not blindly believe that Athena was innocent. This is partly due to the fact that the decisive evidence had Athena's fingerprints on it, but more importantly, he was a Living Lie Detector and sensed that Athena lied about never having seen the murder weapon, as well as almost everything in the Space Center before. It got to the point where he had to purposely handicap one of his eyes by covering it up with bandages, since it was virtually impossible for him to believe that Athena was innocent, and every time she said something false, it was making him twitch like crazy. However, he knows that if anyone can prove beyond a shadow of a doubt that Athena is innocent and find the true killer at the same time, it'll be Phoenix Wright.
This comes up a few times in Case 2. Firstly, Filch takes advantage of the village superstitions to get away with thievery while wearing a Tenma Taro costume; since the superstitions dictate anyone who sees Tenma Taro cannot tell others about it, he was effectively invisible. Secondly, L'Belle relies on Jinxie's knowledge of wrestling to disguise himself as her father. She considers a wrestler's true identity Serious Business, and removing the mask would be equivalent to killing the character. This enables him to wear the Great Nine Tails mask to pose as her father despite looking nothing like him, as she would never dare remove the mask herself.
Case 5 explains why a convict is allowed to be a prosecutor, and it's due to this trope.
The Beautiful Elite: Florent L'Belle has this perspective on society and himself as one of the members.
Big Damn Heroes: Apollo is injured and first-timer Athena has hit a wall in case 1... until Phoenix arrives.
The 3 main attorneys get a new one used with Athena's Mood Matrix: "Got it!"
Blackquill has one as well: "Silence!" He uses it instead of "Objection!" after he breaks his shackles' chain.
Aside from the words in text balloons such as the OBJECTIONS! there are severalBig "NO!" moments, as well as "That can't be TRUEEEEEEEEEEEEEEE". Big Word Shout is a series staple.
Also, at particularly dramatic moments, the "Objection!" shout will have an extended effect where the letters fly onto the screen one at a time from the front.
Big Bad: The Phantom is responsible for the events of the game, and helped to usher in the Dark Age of the Law.
Bigger Bad: The organization/rival country that employed the Phantom and the sniper that shot him. We know nothing about them, apart from the fact that they're very powerful, and for some reason they don't want whatever country the series is set in to achieve spaceflight.
Chronologically speaking, the first case (The Monstrous Turnabout) and the last case (Turnabout For Tomorrow) both take place in Courtroom No. 4.
Also, chronologically speaking, Bobby Fulbright (or the man masquerading as him), the first witness for the first case (The Monstrous Turnabout) is the Big Bad and the last witness for the last case (Turnabout For Tomorrow) as well.
The first cinematic ends with a shot of the moon through Apollo's eyes. The Stinger of the game's credits has Starbuck going to the moon as Phoenix, Apollo, and Athena watch at the space station.
The Phony Phanty doll is one of the first and last pieces of evidence presented.
Poor Juniper Woods gets falsely accused of murdering her professor less than two months before being suspected of bombing a courtroom because "she had a grudge against the court system". Being a such a Ill Girl doesn't make anyone go easy on her, and Gaspen Payne, Miriam Scuttlebutt, and Hugh O'Connor all try to make her out to be a Bitch in Sheep's Clothing.
This entire game is not easy on Apollo Justice, either.
When the second day of trial begins in the first case, Phoenix notes that he knows how it feels to be attacked in a court of law and lose your memory on top of it, which is a callback to The Lost Turnabout, the first case of Justice for All.
Phoenix likewise notes that Blackquill's threat of 40 lashes with a limp fish (during the DLC case) would be much better than 40 whip lashes, clearly recalling how Franziska von Karma reacted to losing Case 2-2 (or just Franziska in general)
After Apollo and Athena win a case, Phoenix takes them to Eldoon's Noodles. Apollo even mentions the noodles are salty enough to kill a man.
Calling Card: Phineas Filch's grandfather leaves behind a particular statuette as his.
In addition to the usual shared by all the law practitioners since game 1 such as "Objection" Bobby Fulbright openly declares his catchphrase to be "In justice we trust!" and won't hesitate to shout it at the slightest provocation.
Apollos's "I'M FINE" is such a catchy phrase that no less three other characters (Clay, Starbuck and Athena) have caught it by the end of the game
Cerebus Retcon: Apollo's "I'M FINE!" seemed like a nervous character trait in Apollo Justice: Ace Attorney and becomes a Borrowed Catchphrase for Athena and later Starbuck, but its origins get shown here and it's a bit of a Tear Jerker.
Phoenix remembers in the first case that Apollo hasn't been the only victim of head trauma and memory loss as a result of a suspect whacking him on the head in the courthouse, as had happened to him in 2-1.
Phoenix:Assaulted in a court of law and losing your memory at that... I know how that feels...
In case 5, Maya's letter has a drawing of Phoenix that looks a whole lot like this picture◊.
Also remember how Blaise offhandedly mentioned how he used his connections to raise Sebastian's grades? Makes complete sense when we find out just how corrupt the school is.
There's also Lamiroir's dress and cloak, being replicated by Juniper. Later on, Klavier performs Guitar's Serenade alongside her.
The killer of Case 5 impersonates Phoenix at one point, years after Furio Tigre, the killer from Recipe for Turnabout, had previously (albeit through different methods and purposes). Unlike Tigre, Phantom pulls the act very well and is a far more menace to society in comparison. (A loan shark that solely relies on intimidation vs an international spy that is incapable of feeling human emotions.)
If the player presents the crime scene photo in case 2 to Phoenix, he will reminisce about a case that similarly involved the accused and the victim being in a locked room. Specifically, case 2 of Justice for All when he had to defend Maya for the murder of Turner Grey. He also mentions that the case's prosecutor had a whip on her, naturally referring to Franziska.
Apollo's DLC costume includes a backpack that has a Mr. Hat charm. It is only well visible when seeing Apollo's side view in cases 3 or 5.
Trucy's magic panties return in case 2, and are mentioned in the later ones if you talk to her.
When Fulbright recommends Phoenix hire a lawyer, Phoenix thinks, "I'm perfectly capable of representing myself, thank you," in reference to his doing just that in 1-2.
Examining evidence in 3D and using Apollo's Perceive ability in the courtroom both reappear in the final case. One piece of evidence gets examined in 3D in the second case as well, as well as in the download episode.
While discussing the TORPEDO system used to track the animals at the Aquarium in the DLC case, Dr. Crab tells Phoenix and Athena that the system is top secret. Phoenix wonders if it's SuPer Admin Restricted Desktop Access password-protected.
During the DLC Episode, Sasha mentions that one reason she'd gone to Phoenix to get an orca off the hook is that he'd questioned an animal (specifically a parrot) before. Another reason Sasha asked Phoenix for help was because every other lawyer she looked to refused to help her, which is a very similar situation in case 1-2 where Maya also encountered people that refused to help her.
Athena brings up animal therapy during the DLC case. Though most English-speaking fans won't know this, it's probably a Call Back to Investigations 2, which featured a prison that used animal therapy as part of prisoner rehabilitation.
In the DLC Turnabout Reclaimed, Blackquill threatens to have Phoenix lashed 40 times with a wet fish. Athena mentions not liking the sound of that, but Phoenix quips "At least it's better than lashes with a whip. Those hurt a lot more."
The fingerprinting kit and the Luminol kit from the previous game return, with Trucy stating it was given to them by a 'detective friend' of theirs. Even the red-tinted glasses are briefly seen.
Couldn't Find a Pen: A variant in Turnabout Countdown. When Apollo is found unconscious in the ruins of Courtroom No. 4, it appears he wrote the defendant's last name, "WOODS," in his own blood, thus implicating her as the attacker. However, Phoenix notes that Apollo didn't bleed enough for that much writing. He determines that Candice Arme wrote the ID number (L10015R) of her killer, Ted Tonate, in her own blood on the floor after he fatally struck her. Tonate covered the bloody writing before the bomb destroyed the courtroom; when Apollo discovered the writing during his own investigation, Tonate knocked him out and altered the ID number with Apollo's blood so it looked like "WOODS". (The "R" was destroyed in the explosion.)
From case 4 and 5, the phantom impersonates Metis by using her coat and badge. But his entire role as "Bobby Fulbright" is one big case of this, seeing as the real Bobby died over a year ago.
Subverted in the DLC case — it is first believed that Orla the orca was impersonating her sister Ora, who had to be put down a year before. However, it turns out she was harbored in a different aquarium.
Death Is a Slap on the Wrist: A big change in the series, compared to all other games in the Ace Attorney franchise. Although you still have a life bar that decreases with judge penalties, after the judge renders the guilty verdict, you can choose to continue, where you pick up shortly before you receive the "killing" penalty. Not only that, resuming in this fashion completely heals the life bar. Previous games forced the played to load up a save game and continue through one whole section without having the life bar deplete. Like the first and fourth games, the life bar is restored to full between checkpoints. That is until Case 5 and a certain part of the DLC case. See Non-Standard Game Over below.
Averted; after the mixed reception he had in his own game, Apollo is still a playable protagonist.
However, Athena seems to be taking the role that Maya, Pearl, and Trucy took in the earlier games. Trucy and Pearl are shown to appear at points but in an obviously less important capacity.
In case 3, Athena is the protagonist and Apollo plays the role of the sidekick. Of note, this is only the third time a male has played the sidekick role in the primary game series, after Marvin Grossberg in 3-1, "Turnabout Memories", and Diego Armando in 3-4, "Turnabout Beginnings". Both of those cases, though, were flashbacks to Mia Fey as a lawyer with trials but no investigation.
After case 2, Trucy only appears in Wright Anything Agency during investigations, and appears to take care of things while Phoenix and company are out. Justified due to Trucy going to high school and having nearly no free time to help out Phoenix.
Maya appears in a flashback, Klavier is only present in case 3 and Ema does not appear at all, though Trucy references her obliquely in the DLC. Pearl Fey appears briefly in case 5, though she also appears in the DLC case.
Determinator: Apollo refuses to give up (though he occasionally needs encouragement when things look bleak), Athena quickly learns from her peers that giving up is unacceptable, and Phoenix remains unflappable in the face of impossible odds. The best example is in the DLC case, when both Orla and Sasha are about to get not guilty verdicts, Phoenix objects to the trial ending because blame has fallen on Marlon Rimes, who is confessing to the murder. Because Phoenix knows that Marlon didn't kill Jack Shipley, he refuses to let the trial end until he's proven that as well.
Doing in the Wizard : A good chunk of case 2 revolves around proving the supernatural elements of the case aren't real. It's more interesting with some magical elements actually existing in the universe.
Downloadable Content: DLC includes an extra costume pack, an extra case ("Turnabout Reclaimed", Phoenix's first case after regaining his badge), and a quiz minigame (which has been passed over for localization, apparently due to relying too heavily on Japanese culture; the quiz unlocks one more costume, which for the international releases was switched to a bonus for completing the extra case).
There's a bug in the English version that hides a big hint at the beginning of case 3 that Means is the true killer. When you first meet him in the Japanese version, he doesn't have his staff! The plot hole kicks in the end when it becomes apparent that the murder weapon must be in two places at the same time. This plothole was fixed with the iOS port.
Let's see... Athena's mother was killed in front of her when she was 11, and her courtroom pleas for Simon Blackquill's innocence went unheard, leading her to travel abroad in order to become an attorney as quickly as possible to overturn his conviction and sentence. Simon himself was convicted and sentenced to death, and comes within one day of his execution date before his case is retried. In the present, Apollo's best friend is murdered, causing him to want vengeance on the killer... whom he suspects might be Athena. Meanwhile, the defendant, Solomon Starbuck, Apollo's friend's mentor and a famous astronaut, is completely despondent as well as frightened about going back into space. During the trial, a bomb goes off, injuring Apollo, who is then knocked out during the subsequent bombing trial. The emotional burden causes Apollo to burst out in anger before taking a leave from the Wright Anything Agency... then, Athena gets arrested for both murders, causing her to relive the emotional trauma from 7 years ago, and Phoenix is forced to defend her with his daughter Trucy's life at stake. All during the Dark Age of the Law, where the public has no trust in the legal system. At the end, the real culprit is in custody, Simon is free, Trucy is safe, Solomon makes it back into space, and the agency is intact, ready to put an end to the Dark Age of the Law.
The DLC case "Turnabout Reclaimed" has one of the most uplifting endings in the entire series. Chief of all, despite being the true antagonist of the case, Marlon Rimes is not the guilty party in Jack Shipley's death and in fact attempted to save his life. Shipley died because he fell into a pool Marlon had drained to take revenge on Orla for supposedly killing his girlfriend Azura a year ago. Shipley had rushed to the scene to try to talk him out of it but slipped and fell in, with Marlon attempting to pull him up but failing because Shipley didn't want to drag him down into the pool. However Marlon is informed that the orca wasn't even responsible for his girlfriend's death, which actually came about due to heart failure during a performance (a condition Sasha Buckler also has and is treated for by the end of the case). This in turn helps Phoenix work out that the orca from the previous incident was not the same due to different behavioral and physical evidence, which leads to the discovery that the original "Ora Shipley" was the current orca's (Orla) sister and was put down due to being perceived as Azura's killer. So Rimes ends up realizing his revenge against the orca was meaningless and decides to change his life for the better, with Sasha welcoming him back to the aquarium with open arms after serving time for perjuring himself on the stand. However, what's more is the other orca isn't even dead! Shipley and the aquarium's doctor had been housing it offsite to make it look like they killed it at the request of the authorities and now that everything is cleared up, the aquarium brings her back to join her sister at the end of the case (Marlon is also out of jail by this point and now portraying Redstache in the Swashbuckler Spectacular, assuming the late Jack Shipley's role). Furthermore the animal monitoring system Dr. Crab had been using was legalized through Norma DePlume's advocacy, allowing him to use it freely without having to hide it any longer.Ace Attorney cases typically end well for the defendant but with a bittersweet reminder of what happened. This time, everything works out for the best (aside from Shipley's death, of course) and life at the Shipshape Aquarium could even be said to be better than ever.
Ensemble Cast: Unlike past games, which primarily featured one playable lawyer and his tagalong assistant, this game focuses on three different lawyers, each taking the main character role for at least a case. Phoenix himself is still the true main character, but now he's got a full truth-revealing team behind him.
Athena's gadget buddy Widget, when not used, will reveal her emotions. This also happens when she has the Mood Matrix open—check the color of the holographic interface. The colors are green for joy, red for anger, dark blue for fear and sadness, and yellow for shock. Light blue is neutral, and when Widget's screen goes completely dead and turns black, it means Athena is experiencing Heroic BSOD. If you keep an eye on Widget whenever Athena is on-screen, you'll notice that she'll sometimes try to act like she's feeling one thing (via her pose and dialogue) while Widget will reveal what she's actually feeling. There's a reason that Athena has a reputation for being transparent. Sometimes Widget will even speak Athena's thoughts aloud.
The box that Myriam Scuttlebutt wears will sweat when she's nervous.
Ted Tonate's protective headgear will sweat when it's obscuring his face while he's nervous.
Expressive Hair: Apollo's hair spikes stand straight up unless he feels depressed. Athena's ponytail also curls up when she gets surprised, and her bangs crinkle a bit when she is disheartened.
Extremely Short Timespan: The first, fourth, and fifth cases all happen in the span of about four days (with the last trial day of the fourth and the whole fifth case happening in the same day; a LOT of stuff happens that day, let's just say). Also the whole game (DLC case included) happens within a single calendar year, which is a first for the main series.* Not counting flashbacks in case 4, the original (GBA, Japan only) release of the first game took place within a single calendar year, but the fifth case, exclusive to the Updated Re-release (DS, worldwide), takes place early in the following year.
The Faceless: To the players, at least- Phantom's physical face is obscured in shadow in his only maskless shot. More poignantly, he's spent so long assuming various identities that he's forgotten his own face and identity.
Fauxshadow: In Turnabout Reclaimed, Athena frequently mentions that, while she can't understand Orla's speech, she can sense her emotions. You'd think this hints that you'd have to Mood Matrix her eventually. Though Orla is cross-examined later, you don't use the Mood Matrix on her.
Final Exam Boss: The last witness of the game will require all lawyers and their special abilities to take him down.
Foregone Conclusion: Once Episode Four starts, you'll realize this is the trial that gets interrupted by the courtroom bombing, so you know Apollo won't get to exonerate his client. The job will be left up to Phoenix.
A meta example: One of the demos for the game turned out to be radically different from what actually happened in the case that the demo was based off of. As it turns out in the final game, not only does the first case not (initially) have Phoenix as the main defense attorney, but the case in Case 1 is not his first case as a returning attorney (that would be the DLC case, Turnabout Reclaimed).
In Case 1, Gaspen asks Juniper if she had ever been accused of a crime before. She's the defendant in Case 3.
Early in Case 1, Athena has flashbacks to appearing in court when she was younger, and the stress the nervousness she feels in court at times. This briefly resurfaces in case 3, where Aristotle Means gives her a Heroic BSOD. The full back story is revealed in case 5.
Whenever Fulbright clenches his right hand, it looks like his veins are pulsing through his gloves, or maybe even a cartoonish "angry" symbol, but it's very likely that it's the outline of the scar from when Athena stabbed him.
The Ponco and Clonco series robots have the same exact set of emoticon faces and beeping "speech" as Widget. This and the fact that Ponco recognized Athena without introduction foreshadows the fact that Athena has a past connection to the Space Center.
At one point during case 3, Prosecutor Blackquill chastises Athena, claiming that "The person you'd like to save more than anyone else" might not actually desire her defense. He's talking about himself.
At the start of Case 4, Apollo is already using his bandaged sprite, despite the fact that the courtroom bombing, which we were led to believe caused the injury that he was suffering from, hasn't happened yet. This isn't an error. Apollo bandaged his eye even though he wasn't injured in order to block out his Living Lie Detector ability because it was telling him that Athena was suspicious.
In case 4, Phoenix warns Athena that if she touches the fingerprint scanner, she'll be labeled as a suspect. As it turns out, Athena gets accused of killing Clay Terran because her fingerprints are supposedly on the lighter the culprit was seen holding.
Maya sends Phoenix a letter saying she heard that he'd "[held a] trial in the middle of an exploding courtroom". While he doesn't hold a trial in an exploding courtroom, he does participate in the trial held in the exploded courtroom later on in the same case.
The first time Jinxie runs into Bobby Fullbright she shrieks "ghost!" and sticks him with one of her warding charms. This is pretty standard Jinxie behaviour, except that she usually thinks strange people are demons or yokai, not ghosts. But that's not a mistake - because what's another word for ghost? Phantom.
Also the real Bobby Fullbright is dead.
Gameplay Roulette: The game combines three of them into one mix. Phoenix can still use his Magatama to break Psyche Locks. Athena can use the Mood Matrix to inquiry into people's moods. Apollo can still use his bracelet to pinpoint abnormal body movements when certain words are spoken yet is used mostly outside court, due to Blackquill using Taka to break his concentration the first time Apollo tries to use it in court.
The Phony Phanty's motto is, "Phony Evidence is just Trunked Up!"
One of the many harsh revelations in Case 5 actually gets Phoenix to scream "FUUUUUUUUUUUUUUUUUUUUUUDGE!"
Going Through the Motions: Lampshaded in case 5—Phoenix is only able to question Yuri Cosmos thanks to Trucy blowing out one of his scooter's tires with a jackknife. However, his "panicking" animation, where he spins in place on the scooter, is still used during the conversation. Phoenix points out how this should be impossible in his inner monologue.
After a game worth of trying to Break the Cutie, Apollo sheds his doubts and bandages to finally join Phoenix Wright in court for the first time since Apollo's first case in 4-1.
Phoenix himself. The man, the myth, the legend, returned to the courtroom after seven long years. Notable in that he famously returned to the courtroom: after four games where he literally gets zero respect, his return to the legal profession in this game is lauded in the legal profession, and he's also shown a great deal of respect from his peers and law students, and credited with many successes in the legal world. It seems that after clearing up his disbarment, people have finally realized that he's an amazing defense attorney. The only people who don't respect him are ultimately bad guys.
Hollywood Healing: Apollo sustains pretty severe injuries from the Courtroom Bombing, to the point that he momentarily passes out and is unable to defend Juniper in Case 1 (which takes place in the middle of Case 4), and as noted below, Cases 4, 1, and 5 are all the same case due to the lack of time between them. Nevertheless, Apollo conducts his own investigation into Clay's murder, then removes his bandages for the trial in case 5 and is perfectly fine with no signs of injury at all. He also doesn't sustain lasting damage from being hit hard over the head with a piece of rubble.
I Am Spartacus: In Case 3, Robin confesses to the crime of murdering Professor Courte, causing her friends Juniper (the defendant) and Hugh to do the same thing. This sudden development forces the trial to be suspended until the following day.
In a case of the court being smarter than in previous games, even the judge acknowledges that this is completely ridiculous and they're obviously covering for each other, but he actually can't declare a verdict without clearing it up.
Idiot Hair: Phoenix gains one in the middle of his forehead. It sometimes gets cut off by Blackquill.
Ill Girl: Juniper Woods is very frail, and goes into coughing fits when under stress.
Immediate Sequel: Case 4 and case 5 are, for all intents and purposes, the same case. There is no separation of time between them and case 5 picks up as if it were just the next investigation segment following a trial segment.
Impact Silhouette: During Yuri Cosmos's breakdown, that witness ends up smashing through the door in the courtroom background, leaving a hole shaped just like himself and his Space Scooter.
Inconsistent Dub: The beginning of Episode 4 opens with a shot from Earth. While they did bother making it look like it was showing America while it zooms in, if you look closely before it starts doing so, it's possible to see that the satellites were hovering over a firmly lit part of Eastern Asia, not America.
An easy-to-miss example in the same cutscene, the space centre's name over the entrance is its Japanese name - Oghawara Space Center - rather than the dub's name - Cosmos Space Center. The inconsistency is easier to see in Edgeworth's intro cutscene but is still easy to miss as players may be more focused on Edgeworth's return.
In the iOS version, one of the thumbnails in the Illustration section shows a Japanese newspaper cutout covering the HAT-1 launch. However, the correct English artwork is displayed when one taps on the thumbnail.
Invoked. When a witness displays an extreme emotion during the Mood Matrix sequences, it covers up their other emotions, making it hard to pinpoint what they feel during certain parts of their testimony. You're then tasked with finding out what is causing the extreme emotion.
The Phantom posing as Bobby Fulbright pulls off two variations of the trope during the Mood Matrix sequence; he attempts to use a hacking device to throw off the noise level readings until Simon stops him from doing so. The spy then controls his emotions so that the Mood Matrix displays all four emotions at random intervals and intensities in hopes that you can't gauge his true feelings. Of course, this doesn't work completely.
Ironic Echo: The Phantom taunted Phoenix with his catchphrase "The worse of times are when the lawyers have to force their biggest smiles" while the phantom impersonates him. Lampshaded by Phoenix when he said, "You're the last person I want to hear that from."
Irony: Blackquill being derisive about O'Connor and his ploy (as well as that of Newman) to be found guilty of murder in Juniper's place becomes this when you learn he did the exact same thing to protect Athena.
It Was with You All Along: The final piece of evidence to present in the game, proving that "Fulbright" is the Phantom, is Athena's earring, a gift from her mother which she's worn for seven years.
It's a Wonderful Failure: Case 5 has three bad outcomes but only the worst one (the result of failing on Blackquill's testimony segment) can truly qualify for this trope, giving a laundry list of ways that Phoenix's failure has ruined everything (and everyone).
Karma Houdini: With the amount of snatch-thivery Phineas Filch has carried out throughout 5-2, it's surprising he's not trialed and jailed yet (as he is still walking free in the Where Are They Now epilogue)
Kill and Replace: Bobby Fulbright is murdered by The Phantom long before he even meets Athena, Apollo, and Phoenix. The Phantom assumes his identity immediately after the murder.
Whenever you present your attorney's badge, especially when it's to one of the other lawyers or to a character from a previous game.
During the Case 3 investigation, if Athena presents Apollo with evidence that he doesn't have an opinion on, he'll say, "Yes! Nice one, Athena. Keep it up! I don't care if it's totally unrelated to the case or just plain annoying or even embarrassing. Just keep presenting evidence without any regard for others! That's the first step towards becoming a successful trial lawyer!"
During the Case 5 investigation, if Phoenix presents Edgeworth with evidence that he doesn't have an opinion on, he'll say, "Wright... Please stop presenting random evidence just to see how that person will react."
During the first cross-examination of Case 3, you are, in the usual fashion, required to press all of the witness's statements to continue. The Judge flat-out states, "I believe you've pressed the witness more than enough."
When in case 5 you manage to get Athena a not guilty verdict, the Judge asks her to step away from the defense bench to the witness stand.
Latex Space Suit: Aura seems to wear one, despite not being an astronaut. The actual astronauts wear real-life (esque) suits making this a case of Fanservice.
Left Hanging: At the end of Case 5, Athena and Simon are pronounced Not Guilty, but we still don't know who the Phantom really was, who he works for, or who shot him.
Life Imitates Art: An in-universe example occurs in Case 3, where the suspicion of the defendant is largely based on the fact that the circumstances of the murder were startlingly similar to a script for a mock-trial written by said defendant.
Loophole Abuse: Ain't no rule that says you can't prosecute or defend an orca.
Mad Bomber: Ted Tonate. Phoenix directly references this trope. As it turns out, he wasn't the one responsible for the Courtroom Bombing, which is why it made sense why he let the entire courtroom know the bomb was reactivated. The TRUE Mad Bomber is the Phantom.
Make the Dog Testify: The defendant in the the first DLC is an orca. And of course, we'll be cross-examining said orca (albeit through a television on the witness stand).
Mistaken for Terrorist: Both Juniper Woods and Solomon Starbuck. Also, it is eventually revealed, Ted Tonate, he's not a bomber, just a murderer.
Mood Whiplash: The climax of Case 3 goes from Athena falling into a full-out Heroic BSOD, to a rousing Power of Friendship speech, to near-slapstick when Athena decides to physically demonstrate how the body was hidden.
Simon Blackquill, the result of being Locked into Strangeness. It's more natural, since hair naturally turns white and can do so in patches.
More literally, Florent L'Belle's frequently changing hair color. Except that he uses hair dyes to cover his graying hair. Exposing the truth about his hair color is what finally links him to the murder.
Solomon Starbuck, who has no fewer than 3 colours, and all seem to be natural.
Phoenix's Objection Theme for Dual Destinies is based on "Objection! 2004" from "Trials & Tribulations", the last main series game with Phoenix as the main protagonist. Incidentally, both games share the same composer.
Apollo's Objection Theme for Dual Destinies is a nod to "A New Trial is in Session!", which was the Objection Theme for the previous game in the main series, Apollo Justice: Ace Attorney, as well as a nod to this part from his theme in the Gyakuten Meets Orchestra album, also sharing the same composer as the first two songs above.
The Perceive System theme is carried over from Apollo Justice: Ace Attorney. Note that in that game it was actually just a slowed-down version of the normal testimony theme.
Mythology Gag: Apollo has two of them referencing back to his own game. In case 5 where Apollo testifies against Athena, he has a smirk pose that is eerily similar to how Kristoph Gavin smirked when he was being cross examined and felt confident in his testimony. Apollo also says "Evidence is everything", which is also a similar statement that Kristoph made.
Name Tron: The robot that was being worked on at the time of the investigation in 5-5 is named JudgeTron.
Or rather, never trust a playable demo. Unlike the demo, Apollo was going to defend Juniper for case one, but he was too injured, so Athena tries to step in. She's unable to deal with Gaspen, but luckily Phoenix steps in, and acts likes the veteran lawyer he is. Oh yeah, it also isn't his first trial since regaining his badge. Furthermore, in the earliest version of the demo, Apollo doesn't appear, as he wasn't confirmed to return yet, so Juniper's testimony revealed that she was saved by a guard.
The trial with Miles Edgeworth is in the bombed courtroom, and not in the normal courtroom we saw in an earlier trailer.
A rather large example that provides a huge shocker later on the game: The reveal trailer, episode intro, and general "THAT GUY'S GUILTY AS SIN", as well as the events in the first episode itself, all point to Ted Tonate being the courtroom bomber. He's not. The one who actually started the timer and thus detonated the bomb was The Phantom, Fulbright (or the person you always thought was him anyway) in other words, and this fact isn't revealed until the final case. There was also the first trailer hinting that his motive was related to a possible grudge against lawyers, tying into the whole "Dark Age of the Law" theme. His motive was more mundane. He murdered the victim because he was caught trying take the bomb to collect and/or sell.
Nice Job Breaking It, Hero: It turns out that when you expose prosecutors as corrupt, put away the chief of police for murder, and continually point out that the legal system is broken as hell...people stop trusting in the legal system, and the lawyers and prosecutors take that as carte blanche to do whatever they want, as long as they win. Whoops.
Nice Job Fixing It, Villain: The Phantom would have gotten away with it had they not introduced the Earth lighter into evidence with the intent of framing Athena. Towards the end, the fact that this evidence had been forged (by simply lying about whose fingerprints were on it, something that was very easy to check) was the only proof of any wrongdoing on this part, as the rest of the defense's case was just another one of Phoenix's conjecture-laden theories.
In-universe. Blackquill sics Taka on Apollo the first time he tries to perceive in court, distracting him from it and forcing the defense to utilize existing testimony and evidence to prove their case.
Also when the Phantom, AKA "Bobby Fulbright", tries to hack into the Mood Matrix and Blackquill sics Taka on him.
Getting a game over before Simon testifies has Athena arrested and found guilty by Aura's demand, which causes Phoenix to never see Athena ever again.
Later in case 5, getting a game over on Fulbright's final testimony results in Athena and Simon getting off the hook, but Fulbright getting away clean and the failure to find Phantom causing public opinion towards the law to sink even lower.
Once again in case 5, getting a game over in one of the two forced questions has Aura kidnap Athena.
In Turnabout Reclaimed, getting a game over during Rimes' Mood Matrix segment results in Orla being found guilty in Buckler's place and being put down.
Not so Fast, Bucko!: Both Case 4 and the dlc case have a point where your client is found not-guilty, only for someone else you know to be arrested instead.
Offscreen Moment of Awesome: Notably, the DLC case ends just before the new aquarium show is about to start. There's no cinematic for it or even dialogue. The ending cinematic to "Turnabout Academy" has this to a lesser extent, as it shows the start of the rescheduled concert, but ends before Juniper starts to sing.
Overused Running Gag: Good luck finding any instance where Trucy does not bring up her magic panties in some way.
Player Character: For the first time (at the same timeframe), the game features not two, but three playable characters each with their own special ability.
Primary-Color Champion: Looked at as a gestalt, the three player-characters form this. Phoenix is the blue aspect, Apollo the red aspect, Athena the yellow aspect.
Reality Ensues: Two counts. First, after Phoenix and other defense attorneys spend years exposing prosecutors for playing dirty in court and for being outright criminals in several instances, the public finally learns the truth and the prosecutor's office is largely discredited. Second, someone has to pick up the pieces and both reform and rebuild the reputation of the prosecutors' office (which would be Chief Prosecutor Edgeworth's task) because they are a necessary part of the legal system, but they cannot be so if no one trusts them.
This is Truth in Television. A few years prior to the game's release, the very extent of how dirty the Japanese courts were was exposed in a number of major cases, the most famous of which involving a suspect's innocence finally being proven after decades when it was revealed that the prosecutors had hidden crucial evidence, and forced a confession from him. By forced, they REALLY forced it out of him, to the point where it could be seen as straight out torture. And MOST suspects were treated this way. Which is why only a few years ago, things started to be changed within the Japanese legal world.
Red Eyes, Take Warning: A downplayed example; Simon Blackquill's eyes flash a pale red when he's especially pissed off.
Red Oni, Blue Oni: Robin Newman and Hugh O'Connor, as red and blue respectively. Oddly enough, Robin is studying to become a prosecutor whilst Hugh is studying to become a defense attorney.
Relationship Upgrade: Phoenix and Edgeworth are as close to best friends as they've ever been. While they still clash in the courtroom, Edgeworth is ultimately the one who helps Phoenix get his legal license back, expressly for the purpose of getting Phoenix to help Simon Blackquill prove his innocence. The various interactions between them show that they've both mellowed considerably in their 30s, but maintain the utmost respect for each other, and even talk like the old friends they've always been.
It's also pretty clear that nothing "happened" to Edgeworth during Apollo Justice; he just wasn't a trial prosecutor any more so he didn't appear in the story. He and Phoenix seem to have been in fairly close contact.
Retraux: The graphics are in stereoscopic 3D, but they imitate the limited sprite animation of the previous games. Characters fade in and out, and snap from pose to pose.
Reverse Whodunnit: The first two cases show who the killer is before the case (and the trial) starts, with the only other game showing two killers consecutively being the first game.
Right for the Wrong Reasons: In case 2, nobody's supposed to go into the Forbidden Chamber because an evil demon named "Tenma Taro" is locked inside. The characters speculate whether this is superstition or the real deal. It's superstition, there is no demon. There is, however, a gold ingot named "Tenma Taro"; the last time inhabitants of this village saw it, they greedily fought over the gold as if there were a demon around. This is the real reason for the Forbidden Chamber and all of the town's superstitions.
Interestingly, the player gets to experience this in case 1. As is standard practice for the series, the culprit is revealed in the opening sequence of the case and this time is no different...however what he's guilty of is a different matter. The game leads the player to think that the guy they're looking at bombed the courtroom and killed a detective...when in reality all he did was the latter and not as a result of the explosion (simply striking her over the head with a defused bomb and then planting her body in such a way to imply she died in the blast). The bombing is a result of a different incident that he simply capitalized on. So yes to being guilty but not quite as the game would have you believe on first glance.
Rule of Three: In case 5-3, at one point a suspect confesses his crime. Then the two others do, warranting the exact same sequence of responses from the courtroom within the span of 5 minutes.
Running Gag: In case 5-2, examining the air vent in the Fox Chamber on the 2nd day of investigation will have Athena and Apollo discuss the (step)ladder Athena brought in order to examine the vent shaft. Athena's on team stepladder, of course, since it was established in the previous game that Apollo was team ladder.
Gaspen Payne's reaction to Ted Tonate threatening the court with a bomb. He doesn't come back, not even for Juniper's "Not Guilty" verdict.
Payne does it again in the "Where Are They Now?" Epilogue when he finds out that he's in huge trouble with the Chief Prosecutor for badgering the witness. Edgeworth doesn't let him get away.
Blackquill does the same thing, if more exasperated than the other example, in case 3. This was after hearing that Athena was going to use Mood Matrix on the guy that just claimed he used a body double in a live mock trial in front of hundreds of people to commit a crime. Also unlike Payne, he comes back once he thinks the stupidity has died down. He also attempts to try this later on in the same case when Aristotle Means gets serious but Fulbright prevents him from leaving.
Sealed Evil in a Can: Tenma Taro from case 2 is a subversion, seeing as it's an elaborate ruse to cover up the real story of what's in the chamber.
Sequel Difficulty Drop: The puzzles and testimonies aren't terribly difficult to figure out and penalties are kept to a minimum of 20% (essentially 5 chances before a game over), though there are some bits of Moon Logic Puzzle here and there and there's one instance where penalties are doubled in weight. There's also the instance of the game letting you retry the last part you screwed up on that caused a game over and your life meter is fully restored to boot.
The series' Where Are They Now Epilogues generally feature the characters delivering soliloquies (i.e. they are expressing their thoughts aloud directly to the audience). However, Blackquill's segment features him speaking to a silent first-person character who is looking to have the Wright Anything Agency defend their father in court.
And of course, the group or rival government that the Phantom works for (whoever they might be) is still out there untouched.
Shapeshifter Swan Song / Shapeshifter Identity Crisis: The Phantom's breakdown at the end of the game can be seen as this, as he, stricken by fear, desperately removes one mask after the other, going through several different characters as he continues to freak out, until he is struck down by a sniper round right as he removes his final mask. See the page quote for the latter trope.
Shown Their Work: This analysis shows that the game did a pretty accurate portrayal of sensitive hearing, in regards to Athena Cykes. Most notable instances are, the headphones that gave her headaches but actually were dampening her ability through specific frequencies and how Athena covers her ears when suffering sensory overload. Even Athena's detection of discord in the human voice fits.
Silly Rabbit, Cynicism Is for Losers!: Dual Destinies is, paradoxically, one of the darkest and most optimistic games in the series. Some plot points - such as the courtroom bombing, a complete lack of Asshole Victims and a particular suggestion from Edgeworth in the final case - are among the darkest in the franchise, but the protagonists themselves are incredibly idealistic and actively decry more cynical notions. This is especially surprising for Phoenix, seeing as he was an Unscrupulous Hero in Apollo Justice: Ace Attorney.
Near the end of case 5-4, Detective Fulbright finds a decisive evidence at the crime scene which turns out to be the killer's lighter that gets defendant acquitted for murder because the lighter doesn't contain any of the defendant's fingerprints. Too bad this evidence is what led to the Wham Line below.
It turns out in Case 5-5 that the lighter is literally a "Smoking Gun." The lighter can transform into a .10 caliber (2.5 mm) pistol.
SpaceX: Done to death in Case 5-4, especially by Yuri Cosmos, somewhat justified because the murder takes place in a space center, but they still spread it very thin.
Spanner in the Works: Interestingly enough, Ted Tonate fits this for BOTH the protagonists and the Phantom, unintentionally in both cases. His murder of Candice Arme made Phoenix's investigation into Clay's murder much more difficult (as the more reliable of the two witnesses who had discovered the scene was dead) but his actions in Turnabout Countdown (namely warning the courtroom about the bomb, which he did not set) prevented Phantom from killing off Blackquill, Athena and Apollo (and by extension the Judge, possibly Junie and a good number of innocent bystanders)in his attempt to destroy evidence. Not bad for the incredibly obvious villain of the tutorial case.
Athena Cykes was ALSO this for the Phantom seven years earlier. By attacking him with the utility knife, she got his blood on the moon rock, forcing him to dispose of it by placing it in the Hope Capsule. This, in turn, led to him having to kill Clay Terran in order to recover the rock, setting off the events of cases 4, 5 and 1.
Supporting Protagonist: Phoenix Wright himself is more of an observer to Apollo and Athena when they're the playable characters. Quite ironic given the events of AA4. Perhaps he has advanced to the role of The Mentor.
However, overall, Apollo fits this role better, only being the lead defense in Case 2 and 4 and then only for half of the case.
Take My Hand: Marlon Rimes tried to save Jack Shipley this way, but failed.
The Tape Knew You Would Say That: Ends up happening during Case 3, when playing back Professor Means' speech in court. Or rather, it's a case of "The Tape Knew You Would Fall Asleep."
Tap on the Head: Apollo when the culprit of case 1 tries to brain him with a piece of rubble. He survives with no lasting injuries.
Textile Work Is Feminine: Juniper has a serious crush on Apollo. Whenever she talks about him she starts knitting a scarf with hearts on.
That One Case: The UR-1 incident, the one in which Simon Blackquill received a guilty verdict for.
That Was Objectionable: In case three, Athena says the following in response to Blackquill claiming Robin to be an accessory to the murder while still making Juniper the prime suspect...
Theme Music Power-Up: Besides the usual instances of each lawyer packing their own theme music, the game also features an inversion. When 'The Dark Age of Law' (the theme from the opening) starts playing, something is about to go down and you're not going to like it.
This Bear Was Framed: The premise of the DLC case: a murder at an aquarium is pinned on an orca. Except, as it turns out, it wasn't really a murder at all, but an accident.
Title Theme Drop: In a sense. There is no title theme, but a title-related sound is dropped. When you highlight the game's icon from the 3DS home menu, you're treated to Phoenix, Apollo and Athena shouting "Objection!" at the same time. At the end of the game, when prompted to shout "Objection!", Apollo and Athena decide to join in on the count of 3, playing the same sound effect you hear on the home menu.
Took A Level In Competence: The judge is actually much better at his job in this game: He doesn't get bullied (as much), his words carry much more weight, and he's actually able to follow the lines of logic presented by the lawyers without needing everything explained to him. He's no less a comical character than he was in the past, but for different reasons now.
Try Everything: The Magatama and Mood Matrix don't carry the risk of incurring penalties, and the latter especially can be difficult to work out through logic alone (doubly so for Fulbright/the Phantom's Mood Matrix session, which has all four emotions pulsing intermittently), making guessing a likely strategy.
Two Guys and a Girl: The apparent dynamic between Juniper, Robin, and Hugh in case 3, with Myriam Scuttlebutt's high school tabloid claiming that both boys are in love with Juniper. Subverted when it turns out that Robin is a girl and Hugh just wanted to confess his actual age and fake genius.
Two-Teacher School: Despite having courses for each of the three main paths in becoming a law school graduate (laywer, prosecutor, judge), Prof. Courte and Prof. Means are the only two faculty members ever mentioned, introduced, or even included in the mock trial.
Understatement: In 5-3, if you present certain pieces of evidence to Phoenix, he mentions that he actually started as an art major in college.
Video Game 3D Leap: The games on the Nintendo DS only used 3D for examining specific pieces of evidence. Here, the characters and the scenery are fully polygonal. It's only a presentation upgrade, as the game plays mostly the same (and even for the most part avoids the 3D examination of evidence that was typical in "Rise from the Ashes" and Apollo Justice), although crime scene investigations are more dynamic. The developers stated that they actually trimmed out the natural transitions that are more possible with 3D models over 2D sprites in order to maintain the feel of Ace Attorney (so characters will cut between different animation cycles abruptly just as if they were the 2D sprites of olde).
One of the demos used for promoting the game featured a scenario of Apollo and Athena investigating a crime scene that suggested that Phoenix had been killed. Said scene isn't actually in the final game.
In Episode 4, Phoenix actually gets the defendant off the hook without having another suspect convicted. However, someone else gets charged, and it's Athena!
Athena surrounded by black Psyche-locks in Turnabout For Tomorrow.
In the same case, Phantom rips off Fulbright's mask to reveal Sol Starbuck underneath. It's played with, as Blackquill immediately shoots this down, and successive masks are revealed.
Earlier on, The Cosmic Turnabout begins with the case Apollo was defending just before the courtroom bombing. One of the first things shown in the courtroom at the beginning of the trial is Apollo, who already has the eyepatch that the player was led to believe he got from the courtroom bombing along with the rest of his injuries.
What the Hell, Hero?: Phoenix and even the Judge during the last case beg Edgeworth not to accuse Athena of murdering her own mother when she was a little girl, knowing full well how she would react. Edgeworth does it anyway for the sake of the truth, which causes Phoenix to question him.
More specifically: They beg Edgeworth not to suggest that an eleven year old girl tried to dismember her mother to cover up her crime. The murder itself had already been unpleasant to drag up, but this mental image was too horrifying for all parties.
The UR-1 incident, aka the murder of Metis Cykes, is very similar to the DL-6 incident, aka the murder of Gregory Edgeworth. Both victims' children were witnesses to those murders, became deeply traumatized by the events and subconsciously locked their memories of those incidents away. Those cases became major scandals among the legal world. Years later, murders related to those cases occur, and those children are arrested for being prime suspects, and subsequently led to believe that they murdered their parents. When they were just kids. To add a huge dose of irony, Miles Edgeworth, son of the DL-6 victim, even publicly accuses Athena Cykes, Metis' daughter, of killing her mother. Phoenix Wright ends up defending both of them, and deduces that they didn't kill their parents, but injured the true killers. Those injuries would also lead to the downfall and conviction of both killers.
To a lesser extent, it's also reminiscent of SL-9—specifically, Simon Blackquill's role in UR-1. Simon mistakenly believed that Athena—just a child at the time, 11 years old—had killed her mother, so he framed himself for it in order to protect her. Likewise, Lana Skye—like Blackquill, a prosecutor, though at the time she was a detective—saw a situation in which she believed her 13-year-old sister had killed someone and as such, participated in a frame-up, and two years later attempted to take the fall for a crime she didn't commit in order to continue protecting her sister.
Similarly, the DLC case has a number of similarities to case 2-3; both cases involve the culprits intending to take revenge for a death (or in 2-3's case, an unwakable coma) allegedly caused by an animal, but the plot inadvertently results in the death of their boss whom they respected. Both "villains" are portrayed sympathetically.
The Monstrous Turnabout shares a great deal of similarity with Case 3-2, the Stolen Turnabout. Both are alleged locked room mysteries, both involve theft as a goal of the real killer, both killers don the secret masked identity of the defendant in order to frame the defendant and give themselves an alibi and they both resemble Batman villains (the Penguin for Atmey and the Joker for L'Belle); their quirks have them the opposite of what they physically resemble (Atmey and his insane sad clown confessions vs L'Belle's ridiculously convoluted plot. They both have similar leitmotifs and similar arrogant, Attention Whore personalities, both have Verbal Tics that affect everyone around them, and both were blackmailing the defendant, and there was blackmail between the victim and the killer as well, though in one case the killer was doing the blackmailing and in the other, it was the victim. Both of their downfalls was related to their arrogance. Both defendants were knocked out by the real killer, both defendants have secret identities with distinctive masks, both of them also have the weirder mood swings of the non-killers (Quiet and mild Ron vs his Mask*De Masque personality vs Damien Tenma and Tenma Taro). Both have a great fear of deeply disappointing the most important women in their lives, and both are very polite despite their loud personalities, both actively try to get convicted (Ron to avoid the murder charge and Tenma to avoid Jinxie being accused).
In addition, the solution to The Monstrous Turnabout is exactly the same as a previous case, 2-2. Both feature the killer getting the defendant and victim in a locked room, disabling the defendant and hiding them in a hidden part of the room before killing the victim and impersonating the defendant to get a witness, after which they put the defendant back where they should have been and escaped. Also, both involve relatively secluded settlements with significant Japanese culture.
Wing Ding Eyes: In the opening cinematic when Athena falls down the stairs, her eyes become swirlies.
Worthy Opponent: Simon Blackquill grows to develop incredible respect for Phoenix, Apollo, and Athena. It is especially demonstrated when he calls them by their last name and adds "-dono" to them. Considering his insulting nicknames for everyone else, this behavior is significant indeed.
You Called Me X, It Must Be Serious: Blackquill invents insulting nicknames for almost everyone he encounters (though see under Worthy Opponent). The only people he ever calls by their real names are Aura (his older sister), Edgeworth (his boss and possible mentor, whom he has much respect for), and Athena and her deceased mother, Dr. Metis Cykes, due to his past with them. During Case 5 when he is giving his Mood Matrix testimony, however, Blackquill snarls and curses Phoenix's full name... twice! It's a big hint Phoenix is finally demolishing all of Blackquill's defenses and close to unlocking his darkest secrets. And in fact, Phoenix is. Blackquill yells "Curse you, Phoenix Wright!" in pain, despair, and anger... right before he reveals that he saw, with his own eyes, Athena covered in her mother's blood all those years ago, trying to "fix" her.
Youkai: Apollo, Trucy, and Athena visit Nine-Tails Vale, whose residents believe such creatures live in a nearby forest. The people also created mascot characters for a celebration, one of them based on the Kitsune.