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Visual Novel / Yandere-chan

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Yandere-chan is a Visual Novel created with the free-to-use Ren'Py engine. As the name implies, the main heroine is a Yandere of truly epic proportions. The game begins when you transfer into a new school and meet a girl named Mia, who seems to know you. It only goes downhill from there. There is only one good ending in the entire game, all other endings end... messily.

Compare Yandere Simulator, whose protagonist has this as her official nickname.


Tropes found in the game:

  • Absurdly Sharp Blade: Yes, while it is possible to kill someone with scissors, Mia makes it seem easy.
  • Adding Insult to Injury: The entire last fifteen minutes of the poison ending, arguably. While your character is on the floor, hemorrhaging blood from their orifices, demanding a motive and insisting Mia lied the whole time, Mia spends the time they have left coldly debunking their argument, thereby denying them a chance to know why she did it, all while proving she never uttered a single false word. Ouch.
  • Ax-Crazy: Mia turns out to be this. In the good ending, she's getting better.
  • Berserk Button: Mia does not like it when you wash your blood off her calculator. Or get her name wrong.
  • Blatant Lies: After Mia fatally poisons you and your friends, you try and identify a moment when she did this. She never did.
  • Blood Lust: Mia, to the point where she licks the calculator you got blood on.
  • Break the Cutie: If you go carefully through the game, never setting Mia off, you'll get a bad ending. To get the good ending, you have to have her go berserk in a situation where others can see her do so.
  • Breaking the Fourth Wall: Most notable in the ravioli ending, where the character continues to believe that everyone is getting sick because of a virus that Mia needs to be protected from, until they are corrected by an alternate voice that speaks over a blank screen. May also be Lampshade Hanging.
  • Childhood Friend Romance: Mia treats her relationship with you like this (although you don't remember it at all). She attempts to help you recover their promise in the first meeting and if you get her name wrong, she snaps.
  • Clingy Jealous Girl: Guess who?
  • Color Motif: The color white represents death in Japanese culture. Don't eat the white ravioli.
  • Conviction by Contradiction: The player tries to do this in the poison ending. Repeatedly. As noted by the Exact Words entry below, this doesn't work. At all.
  • Crazy-Prepared: Mia, during the second day. She prepared a lunch for herself because she was anticipating you asking her to sit with you at lunch; she also made poisoned raviolis in case you asked her to sit with you and your friends, with an extra container (to serve the non-poisoned pasta in) just in case.
  • Cruel and Unusual Death: If you eat lunch with Mia and your friends and eat the white ravioli, it takes a good twenty minutes for the poison to put you all down, with you vomiting blood the entire time.
  • Cute and Psycho: Mia.
  • Disappeared Dad: Your dad is never mentioned and Mia's is dead.
  • Disproportionate Retribution: Forgetting her name is so CRUEL of you, you deserve to be stabbed to death for it.
  • Distressed Dude: You whenever Mia snaps.
  • Driving Question: How Mia knows the MC.
  • Dull Eyes of Unhappiness: Mia, whenever her more 'emotional' side is about to rear its head. Actually Lampshaded by the player character in a certain ending, where he actually checks his watch to see if it's after sunset because the highlights have left Mia's eyes. The distraction gets him stabbed.
  • Easily Forgiven: Mia in the good ending.
  • Emotionless Girl: Mia, unless she's interacting with the player character.
  • Exact Words: During the poison ending, Mia never told any lies. She never called the poison victims her friends, only yours; she laughed and joked with them because it was so hilarious they were eating the poison, not to fool them into being comfortable; she said the green ravioli were "better for your health" only because they were the non-poisoned ones; she said there was "no need" for you to fetch help, because she knew the poison would kill your friends too quickly; she said she was "leaving for a minute" but didn't say this was to fetch help (in fact it was to murder any witnesses); and she said "people will come soon" in reference to the bodies being discovered the following day. The player even dies before Mia can get that last point across.
  • First-Person Smartass: The protagonist gets pretty snarky in his narration at times.
  • Girl with Psycho Weapon: Mia and her scissors.
  • Green-Eyed Monster: Mia when she feels that your friends are trying to steal you from her.
  • Hello, [Insert Name Here]: The male player character.
  • Hair Antennae: Mia has two antennae on the top of her hair.
  • If I Can't Have You…: An essential for any Yandere's repertoire. When you want to spend time with your friends, depending on your choices, Mia will either kill you and herself, to get away from distractions, or poison you and your friends, then watch as you die in agony.
  • Improbable Weapon User: In most of the endings, Mia kills you with scissors.
  • Intimate Healing: Attempted by Mia. When you turn her down, she settles for sticking her tongue into the calculator you cut yourself on instead.
  • Laughing Mad: Mia in spades. The main character notes her ability to swing from this to Tranquil Fury in a heartbeat during one of the bad endings.
  • Love Makes You Crazy: Mia appeared to be a normal - if anti-social - girl to the rest of the world. Then she met you.
  • Licking the Blade: Mia licks your blood off her scissors at one point.
  • Madness Mantra: It's wrong! It's wrong! It's wrong! It's wrong! It's wrong!... If you wash the blood off the calculator then give it back directly.
  • Murder-Suicide: Ten bucks if you guess who pulls this on who.
  • Multiple Route Mystery
    • Only getting the happy ending will give you any of Mia's background.
    • If you eat lunch alone with Mia, she takes time to spoon the food out of her lunchbox and then inspects it before sharing it with you. Only by playing the other route, where you invite her to eat with your friends, will you realize that she's selecting only the non-poisoned ravioli, then checking no poison made it into the bowl.
  • New Transfer Student: The player character.
  • Nightmare Face: Several routes have Mia flashing this just before a creepy reveal, but it's most shocking in the Non-Standard Game Over route.
  • No Name Given: Despite having very emotional deaths in the omelet ending, your four friends do not have names.
  • Nonstandard Game Over: If you avoid triggering Mia's psychosis for two days, she invites you over to her house. "I was never seen or heard from again after that day. BAD END The reason to this is never made explicit, but given the game's title...
  • Orgasmically Delicious: The licking the calculator scene again. Her second expression screams this.
  • Parental Abandonment: As you find out in the good ending, both Mia's parents died in a plane crash.
  • Perfect Poison: Aversion during the ravioli/poison ending; the victims are all portrayed as having extremely violent physical episodes, and the scene lasts for a good 20 minutes, but given Mia's... nature... it's likely she wanted to see them suffer horribly.
  • Premortem One Liner: Compensate with more blood...
  • Railroad Tracks of Doom: Whether or not you make it depends on your choice. Go back to your original platform, and you end up red paste on the tracks.


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